Valafar Death, Male Tiefling [Permalink]
Personal [hide]
Description: He usually wears his blue robe and has his shortbow always slung over his shoulder. He is bristling with hidden weapons, mostly shortbows and whips. His purple hair is still thick. His eyes are likewise silver. His teeth are white and perfect.
Personality: He exudes charisma. He is a tour de force of persuasion. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: Born in the south to a Fletcher, Valafar learned a great deal about his mother's area of expertise. Through the years after Valafar was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Valafar's mother didn't care for him much, and the feeling was mutual. He has drifted from career to career and currently works as a Fletcher.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and nothing but the best is good enough for him
Ideals: Impeccable. Flaws: Antagonistic. Bonds: Criminal record, Attractive, Job. Occupation: Fletcher
Voice: Smoker's lung
Attributes [hide]
Medium (5'7") Tiefling, Chaotic Evil (CR 13)
Armor Class 11
Hit Points 120 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 18 (+4) | 17 (+3) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Dwarven, Draconic, Giant
Attacks Melee +4 / 4d4+0, Ranged +5 / 4d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 3 | 3 | 3 | 3 | 3 | 1 | 1 |
Possessions: 3000 gp. Red spinel (80 gp). Freshwater pearl (16 gp). 1 Medium magic item.
Lamlis Meliamne, Male Elf [Permalink]
Personal [hide]
Description: An older man who wears tattered old clothes, he is not a threatening figure. His wide-brimmed hat is riddled with cuts and holes. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He dislikes all the random violence that takes place in the north. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Born to a Banker, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Cook hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He got away from his former life and has fallen to alcoholism.
Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes
Ideals: Pacifist, Impeccable. Flaws: Ugly, Addict. Bonds: Poor. Occupation: Cook
Voice: Aggressive tone
Attributes [hide]
Medium (4'10") Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 12 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 10 (+0) | 14 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Auran, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 20 pp.
Trail On the Mountaintop, Male Tabaxi [Permalink]
Personal [hide]
Description: With tan face paint in a stripe pattern across his face, he wears tight fitting clothing which further accentuates his frame. His white fur is lengthy. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does not trust anyone and sleeps with one eye open.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Gardener father left him crippled. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends
Flaws: Addict, Antagonistic, Insomniac, Disease. Bonds: Attractive, Adventurer. Occupation: Bellfounder
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'10") Tabaxi, Neutral Good (CR 2)
Armor Class 11
Hit Points 13 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 11 (+0) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 220 gp.
Traubon Frostbeard, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a black shirt with thin brown vertical stripes and green pants. He has a moderate pudge and is not very fit. His black hair is thinning but still full. His violet unseeing eyes seem to look past you.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He also has developed a complete distrust of the Engraver profession.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was an athlete and attended two major summer competitions. He never won. He has achieved small success as a Miner.
Motivation: To be a Engraver again; and balancing his hectic life and new miner responsibilities is difficult
Ideals: Gifted, Athletic. Flaws: Disease. Bonds: Attractive, Job. Occupation: Miner
Voice: Old Prospector
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 17 (+3) | 13 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Draconic
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
Possessions: 70 gp. 2 Alchemist’s fire.
Theren Burrows, Male Half-Elf [Permalink]
Personal [hide]
Description: This man wears suspenders and pastel workpants. His shirt is yellow, and he wears a heavy pastel leather apron most of the time. He has a penchant for wearing a ring with an oversized aquamarine on his left hand. His silver hair is slicked back into a classic pompadour. His eyes are green and beady.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born in the east. A few years later when the west was not economically sound they moved to his current location. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Wants to open a new tavern; and he's looking for his big break
Flaws: Ugly. Bonds: Rich, Job, Adventurer, Immigrant. Occupation: Barkeep
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Good (CR 5)
Armor Class 12
Hit Points 31 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 13 (+1) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Giant, Gnoll
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 |
Possessions: 4000 sp. Brass mug with jade inlays (500 gp).
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