Adrex Jharthraxyn, Male Dragonborn [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a brown suit, grey shirt, and tan tie. His blue crest is lengthy. He is missing an eye and his face is severely sunburned. His one remaining eye shines gold.
Personality: Confrontational and typically high on some drug or another. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He served in the navy to pay for his family's outstanding loans. His first spouse was a Barber, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He was recently attacked on the road and savagely beaten by bandits.
Motivation: An old rival family wants him found.
Flaws: Ugly, Addict, Impulsive. Bonds: Military, Family. Occupation: Sculptor
Voice: Smoker's lung
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 27 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 12 (+1) | 11 (+0) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +3
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Argran Stapleton, Male Half-Orc [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he dresses in green turtlenecks beneath a black coat with grey slacks. His golden hair is knotted and matted. He has several tiny amethyst earrings on each ear.
Personality: He acts crazy and hedonistic. He uses divination through singing.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: An old rival family wants him found; and marry his sister to traveling adventurers
Ideals: Gifted. Flaws: Hedonist. Bonds: Rich, Military, Family. Occupation: Architect
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'0") Half-Orc, Neutral Good (CR 7)
Armor Class 13
Hit Points 42 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 13 (+1) | 11 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 | 2 |
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.
Beiro Dmitriyev, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a yellow shirt with thin green vertical stripes and blue pants. His attire stands in sharp contrast to his greatsword, which is beautifully polished and possesses an ornate carving of a skull on it. His golden hair is lengthy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Further he is a bit of a stoner and is frequently out of it.
History: Beiro hails from a village terrorized by brigands. A gifted student he started as a Roofer, but he got bored and became a Fisher. He struck the Fisher job and began his own company from there.
Motivation: Many brigands want him driven away.
Flaws: Antagonistic, Addict. Bonds: Enemies, Job. Occupation: Fisher
Voice: Hollow voice
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Good (CR 5)
Armor Class 11
Hit Points 52 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 16 (+3) | 8 (-1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
Possessions: 200 gp.
Three Peak, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. His black fur is matted, messy, and big. His face is scarred and worn.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He feels kind of lost in life; and wants to have a good time and be beloved
Ideals: Disciplined, Justice. Flaws: Ugly, Depressed. Bonds: Mentor. Occupation: Performer
Voice: Slurs words
Attributes [hide]
Medium (5'8") Tabaxi, Neutral Evil (CR 2)
Armor Class 11
Hit Points 13 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 17 (+3) | 18 (+4) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Auran, Aquan, Ignan, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 600 sp. Large well-done wool tapestry (600 gp). Gold dragon comb with red garnet eye (300 gp). Brass mug with jade inlays (600 gp).
Marbas Generous, Male Tiefling [Permalink]
Personal [hide]
Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a slight overbite and is overall scrawny. He wears a feathered hat to cover his moderate length purple hair. He wears round tiny glasses practically rammed into his face.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: Marbas was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He feels kind of lost in life; and he is a bit of a kleptomaniac
Ideals: Justice. Flaws: Depressed. Bonds: Adventurer, Criminal record, Poor. Occupation: Painter
Voice: Rolls R's
Attributes [hide]
Medium (5'6") Tiefling, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 62 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 16 (+3) | 18 (+4) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Ignan, Sylvan, Gnome
Attacks Melee +7 / 3d4+4, Ranged +5 / 3d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 2 | 1 | 0 | 0 |
Possessions: 1600 gp.
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Their contribution stands as a beacon of hope for all adventurers!