Naill Siannodel, Male Elf [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He wears baggy black pantaloons and a grey scarf. His hair is red, silky, and of moderate length. His face is covered beneath a completely black helmet.
Personality: A deeply religious man he believes everything happens for a reason. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was born in the east, but his parents moved at a very young age to the south. From his teen years he was always beautiful and desirable, so people have always doted on him. He moves from town to town, unable to find a place to settle.
Motivation: His religion dominates his actions.
Flaws: Fearful. Bonds: Attractive, Religious, Immigrant. Occupation: Cartwright
Voice: Breathy voice
Attributes [hide]
Medium (5'3") Elf, Lawful Good (CR 8)
Armor Class 13
Hit Points 54 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 14 (+2) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3
Possessions: 100 pp.
Gerbo Humplebumple, Male Gnome [Permalink]
Personal [hide]
Description: He is a mite stocky and dresses well, typically a more casual-formal manner. His red hair is greying along the sides and has receded to reveal a widow's peak. His eyes are green.
Personality: While he acts the brute, he is far gentler than he would appear. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. From his teen years he was always beautiful and desirable, so people have always doted on him. He now spends his time doing works of charity.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Joker, Gifted, Philantrophist. Bonds: Attractive. Occupation: Bounty Hunter
Voice: Speaks with squeezed throat
Attributes [hide]
Small (3'6") Gnome, Chaotic Good (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 12 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Gnome, Auran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 10 pp. Coral (120 gp).
Gilthur Silveraxe, Male Dwarf [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a beer of some kind. He dresses like a well dressed Cartwright does, marred by beers. His auburn hair is braided into rings. He is baby faced.
Personality: He is a Cartwright first and foremost. He believes firmly that knowledge should be universal. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He served in the navy to pay for his family's outstanding loans. His mother was a soldier and died while he was still young. Gilthur was left his mother's suit of armor and trained in its use and care. Due to his spouse's obsession with being a Mortician they were divorced and he won custody of their son. He worked as a Cartwright, and he later adopted a second son.
Motivation: Expand his business.
Flaws: Ugly, Impulsive. Bonds: Job, Military, Family. Occupation: Cartwright
Voice: High pitched, excited
Attributes [hide]
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 21 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 18 (+4) | 8 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 110 gp. 1 Masterwork Common Melee.
Damien Kettlewhistle, Male Halfling [Permalink]
Personal [hide]
Description: A plain young-adult man, he is dressed in a clean brown cloak covering his clean studded leather. He has a blonde handlebar mustache and slicked back blonde hair. His half smiles and hazel eyes are beguiling and draw you in.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. He has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest man in the south; and he has decided he is irredeemable
Ideals: Entrepeneur, Artistic, Gifted. Flaws: Antagonistic. Bonds: Attractive. Occupation: Map Maker
Voice: Eastern European accent
Attributes [hide]
Small (2'10") Halfling, Neutral Good (CR 10)
Armor Class 13
Hit Points 85 (10d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 10 (+0) | 12 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Dwarven
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
Possessions: 300 pp. A large tome filled with over one hundred recipes written by a former royal chef. (180 gp). A delicate silver chain set with a tourmaline (70 gp). Solid gold idol (400 gp). Gold dragon comb with red garnet eye (500 gp). A necklace of small pink pearls (4000 gp). Large well-done wool tapestry (100 gp). 1 Minor magic item.
Harbek Burrowfound, Male Dwarf [Permalink]
Personal [hide]
Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He wears a wide-brimmed hat to cover his moderate length black hair. His ears are large.
Personality: Harbek speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He also is a firm believer in the manly ideal.
History: He was born to a criminal king-pin and mafia family At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Being a Detective kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: To prove his worth to the world.
Ideals: Impeccable. Flaws: Ugly, Impulsive. Bonds: Poor, Criminal record. Occupation: Detective
Voice: Farmer accent
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 15 (+2) | 10 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 | 0 |
Possessions: 230 gp.
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