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NPC Generator

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Advanced [show]


Emerald Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears clothing that is held on in multiple layers but all of it is in poor condition. His fur is gray and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep copper.

Personality: Cocky and sure of himself, he believes he is the best Engraver born in the past three hundred years. He is an amazing painter.

History: He was born in a small forest village. From his teen years he was always beautiful and desirable, so people have always doted on him. He has worked as a Engraver like his father before him.

Motivation: To be a Banker again.

Ideals: Gifted. Bonds: Poor, Attractive, Job, Nature. Occupation: Engraver

Voice: Scratchy, weak

Attributes [hide]

Emerald Of Wine, Male Tabaxi Warlock 6
Medium (6'9") Tabaxi, True Neutral (CR 6)
Armor Class 12
Hit Points 42 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)12 (+1) 14 (+2)16 (+3)
Skills Insight +5, Religion +4
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 800 gp. Alexandrite (1600 gp).


Social Check DCs


Tod Deephollow, Male Halfling [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. His top hat is riddled with cuts and holes. His face is covered beneath a completely black helmet.

Personality: He is calm most of the time but flees social interaction. He works hard and plays hard.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Navigator hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants to get laid.

Flaws: Ugly, Shy, Hedonist. Bonds: Poor. Occupation: Navigator

Voice: Spits and sputters

Attributes [hide]

Tod Deephollow, Male Halfling Warrior 6
Small (2'11") Halfling, Lawful Good (CR 6)
Armor Class 12
Hit Points 45 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)13 (+1) 12 (+1)11 (+0)
Skills Athletics +3, Investigation +4
Senses Passive Perception 11
Languages Common, Halfling, Abyssal
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +4

Possessions: 40 pp.


Social Check DCs


Rangrim Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His brown hair is styled in orderly dreadlocks. His eyes are violet.

Personality: He can speak with the recently deceased. He also is a firm believer in the manly ideal.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His parents were killed by orcs in a raid when he was still a young child. The orcs captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was granted necromantic powers by his dying brother.

Motivation: Many orcs want him driven away; and he has money and likes to spend it

Ideals: Gifted. Flaws: Impulsive, Ugly. Bonds: Rich, Enemies. Occupation: Map Maker

Voice: Mousy voice

Attributes [hide]

Rangrim Foamtankard, Male Dwarf Warrior 6
Medium (4'3") Dwarf, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 51 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)14 (+2) 14 (+2)10 (+0)
Skills Investigation +5, Persuasion +3
Senses Passive Perception 12
Languages Common, Dwarven, Goblin, Sylvan
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 7000 sp. 1 Minor magic item.


Social Check DCs


Dalgal Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is wearing the road beaten gear of a warrior. His silver hair is greasy and uncared for. He wears an eyepatch.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He does not believe in violence as a means to an end. He is a dedicated Architect but believes his peers are too gung-ho.

History: Born in the west his family was never financially stable. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He was granted psionic powers by his dying brother.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Fighting, Pacifist, Gifted. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Architect

Voice: Thin and wheezing

Attributes [hide]

Dalgal Battlehammer, Male Dwarf Cleric 5
Medium (4'0") Dwarf, Neutral Good (CR 5)
Armor Class 14
Hit Points 49 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 16 (+3)17 (+3) 12 (+1)10 (+0)
Skills Insight +4, Survival +4
Senses Passive Perception 11
Languages Common, Dwarven, Orc, Undercommon, Celestial
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: Onyx (70 gp). Deep blue spinel (1400 gp). Chrysoberyl (50 gp).


Social Check DCs


Naill Remein, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is wearing a long, tan, dusty cloak. He is muscular with a powerful set of arms. His hair is greying and his face has many wrinkles. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is a bit of a xeno-phobe, disliking non-Half-Elves.

History: From birth he was tutored by a cruel and relentless mentor. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has been saving his money to try and buy his brother's freedom.

Motivation: Wants to have a good time and be beloved; and marry his brother to traveling adventurers

Ideals: Disciplined, Optimist. Flaws: Racist. Bonds: Mentor, Family. Occupation: Tanner

Voice: growls and snarls, animalistic

Attributes [hide]

Naill Remein, Male Half-Elf Sorcerer 4
Medium (5'3") Half-Elf, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 17 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)14 (+2) 12 (+1)8 (-1)
Skills Insight +3, Persuasion +1
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: 300 gp. Hematite (16 gp). Black pearl (500 gp). 1 Half-Plate.


Social Check DCs

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