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Advanced [show]


Wobbles Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a weathered and beat up set of banded mail beneath an oversized tan coat. His hair, while still mostly silver, has prominent grey streaks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a great chef.

History: He was born several months after his father was called into army service. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He is untrained/undisciplined, which makes him dangerous.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Gifted. Flaws: Insane. Bonds: Military, Family. Occupation: Servant

Voice: Aggressive tone

Attributes [hide]

Wobbles Cobblelob, Male Gnome Cleric 3
Small (3'5") Gnome, Lawful Neutral (CR 3)
Armor Class 15
Hit Points 25 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 15 (+2)9 (-1) 16 (+3)12 (+1)
Skills Acrobatics +6, Deception +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 2000 sp. Moss agate (15 gp). 1 Darkwood Shield.


Social Check DCs


Wrenn Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he does not wear sleeves and tends to eschew shirts when he can avoid it. His black hair is cut short. His brown eyes are passionate and lively.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born to a pair of adventurers, Wrenn grew up listening to his father's many stories. Through the years after Wrenn was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Wrenn's father didn't care for him much, and the feeling was mutual. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Obtaining odd cultural Gnomish artifacts is his passion; and he has decided he is irredeemable

Flaws: Antagonistic, Shy. Bonds: Enemies, Adventurer, Criminal record. Occupation: Bounty Hunter

Voice: Squeaky

Attributes [hide]

Wrenn Quillsharpener, Male Gnome Druid 4
Small (3'4") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 33 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 17 (+3)15 (+2) 8 (-1)10 (+0)
Skills History +4, Medicine +1
Senses Passive Perception 9
Languages Common, Gnome, Undercommon, Auran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 34000 sp. Amber (90 gp).


Social Check DCs


Ulblyn TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He dresses in grey turtlenecks beneath a black coat with white slacks. His red hair is well kept and his bushy mustache is tapered upwards at the ends. This violet eyed westerner is not easily forgotten.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Halfling in existence. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born in the west. He took every job he could get his hands on, but the opportunities for Halflings in the west were limited. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To clean up the streets; and wants to work out more often

Ideals: Athletic, Justice. Bonds: Immigrant, Adventurer, Guardian. Occupation: Interpreter

Voice: Cold and demanding tone

Attributes [hide]

Ulblyn TellPenny, Male Halfling Bard 2
Small (3'3") Halfling, Lawful Good (CR 2)
Armor Class 13
Hit Points 10 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)8 (-1) 10 (+0)11 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 80 pp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Abad Revulsion, Male Tiefling [Permalink]

Personal [hide]

Description: He has a large black mantle and cape that has been intricately interwoven into his blue robe. His silver hair is matted, messy, and big. He wears an eyepatch.

Personality: He loves telling others what to do and how they should feel about things. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He is the product a well kept family trust fund and as such has never really known need. His father took him hunting and taught him how to get in the mind of other creatures. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Opinionated, Justice. Flaws: Ugly. Bonds: Rich, Nature. Occupation: Detective

Voice: Hissing voice

Attributes [hide]

Abad Revulsion, Male Tiefling Barbarian 7
Medium (5'9") Tiefling, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 35 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)14 (+2) 15 (+2)16 (+3)
Skills Persuasion +6, Religion +5
Senses Passive Perception 12
Languages Common, Giant, Terran
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2

Possessions: 40 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kelter Glenfellow, Male Halfling [Permalink]

Personal [hide]

Description: This late middle aged man dresses in collared shirts and wears a proper scarf over his head and is in decent physical shape. His chestnut hair is cut short with large spiked bangs in the front. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. Energy wise he seems alert and responsive.

History: Gifted from a young age, Kelter studied abroad. His father was a soldier and died while he was still young. Kelter was left his father's suit of armor and trained in its use and care. He used his abilities to travel the world and help people.

Motivation: To find somewhere to settle down; and he wants nothing more than to rejoin the army

Ideals: Philantrophist, Professionalism, Gifted. Flaws: Mundane. Bonds: Military. Occupation: Shipwright

Voice: Mumbles to self between sentences

Attributes [hide]

Kelter Glenfellow, Male Halfling Paladin 6
Small (2'10") Halfling, True Neutral (CR 6)
Armor Class 14
Hit Points 37 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 11 (+0)17 (+3) 8 (-1)14 (+2)
Skills Athletics +3, Persuasion +5
Senses Passive Perception 9
Languages Common, Halfling, Undercommon, Gnoll, Celestial
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp.


Social Check DCs

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