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Advanced [show]


Mugrunden Norixius, Male Dragonborn [Permalink]

Personal [hide]

Description: This late middle aged man is renowned for his bright pastel suits and hats and is in decent physical shape. His white crest is unkempt and raggedy. He wears round tiny glasses practically rammed into his face.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is able to fit into much smaller and tighter spaces than normal.

History: Born to a pair of adventurers, Mugrunden grew up listening to his father's many stories. He took every job he could get his hands on, but the opportunities for Dragonborns in the west were limited. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's looking for his big break; and obtaining odd cultural dragonborn artifacts is his passion

Ideals: Opinionated, Gifted. Flaws: Ugly. Bonds: Poor, Adventurer, Immigrant. Occupation: Bather

Voice: Pirate accent

Attributes [hide]

Mugrunden Norixius, Male Dragonborn Wizard 9
Medium (6'5") Dragonborn, Chaotic Good (CR 9)
Armor Class 11
Hit Points 45 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)9 (-1) 17 (+3)16 (+3)
Skills Stealth +4
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1300 gp. Brass mug with jade inlays (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). A miniature golden chest with tiny emeralds lining the top (180 gp). Gold and topaz bottle stopper cork (400 gp). 1 Minor magic item.


Social Check DCs


Dimble Timbers, Male Gnome [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is dressed in an above average manner. His blonde hair is cut short. His fair skin shows little sign of his aristocratic breeding.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Gnome in existence. He takes great joy in being the best Animal Trainer in town.

History: He was born to loving parents in a slum to the east. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He then took over the family business and is one of the better Animal Trainer for hire.

Motivation: Wants to open a new tavern; and expand his business

Ideals: Justice, Fighting. Bonds: Attractive, Poor, Job. Occupation: Animal Trainer

Voice: Australian accent

Attributes [hide]

Dimble Timbers, Male Gnome Adept 4
Small (3'4") Gnome, Lawful Evil (CR 4)
Armor Class 11
Hit Points 21 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)17 (+3) 13 (+1)11 (+0)
Skills Insight +3, Stealth +2
Senses Passive Perception 11
Languages Common, Gnome, Gnoll, Giant, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Zedaar Phrahdrandon, Male Dragonborn [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a simple green robe with black stripes complete with hood. His gold crest is greasy and uncared for. He is missing an eye and his face is severely sunburned. His one remaining eye shines gold.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. As long as the job gets done he does not care how it got done.

History: He got into the Architect business at a young age. After coming to the age of reason, Zedaar took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has worked as a Architect like his father before him.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Ideals: Athletic, Professionalism, Gifted. Flaws: Ugly. Bonds: Job. Occupation: Architect

Voice: Pronounces O like U

Attributes [hide]

Zedaar Phrahdrandon, Male Dragonborn Rogue 19
Medium (6'6") Dragonborn, Chaotic Evil (CR 19)
Armor Class 12
Hit Points 115 (19d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)15 (+2) 16 (+3)14 (+2)
Skills Deception +8, Perception +9
Senses Passive Perception 19
Languages Common, Abyssal, Halfling
Attacks Melee +7 / 5d8+1, Ranged +8 / 5d8+2, Grapple +2

Possessions: 11000 gp. Chrysoprase (40 gp). Rhodochrosite (13 gp). Rich purple corundum (1000 gp). Blue quartz (13 gp). Iolite (40 gp). Rhodochrosite (13 gp). Rhodochrosite (13 gp). Jasper (40 gp). Deep blue spinel (600 gp). Lapis lazuli (13 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Barendd Brazzik, Male Dwarf [Permalink]

Personal [hide]

Description: This late middle aged man wears a robe, a symbol of his god around his neck, and a monstrous two handed axe on his belt and is in decent physical shape. His hair is auburn and very short. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His father was very strict, and drilled into him lessons on being the perfect gentleman. He got away from his former life and has fallen to alcoholism.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is content

Ideals: Fighting, Impeccable. Flaws: Addict, Secretive, Mundane. Occupation: Painter

Voice: Pronounces difficult words wrong

Attributes [hide]

Barendd Brazzik, Male Dwarf Cleric 12
Medium (3'11") Dwarf, Lawful Good (CR 12)
Armor Class 13
Hit Points 111 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 18 (+4)12 (+1) 9 (-1)11 (+0)
Skills History +5, Performance +4
Senses Passive Perception 9
Languages Common, Dwarven, Gnoll
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: Brown-green garnet (140 gp). Blue star sapphire (1100 gp). Sardonyx (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fragrant Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: This slender man stands about 5'8". He wears a brown armored body suit, with a simple violet line shooting up and back down. His lavender fur is heavily combed to the left. He is very pretty but has cold, dead eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Energy wise he seems alert and responsive.

History: He served in the navy to pay for his family's outstanding loans. When Fragrant reached his early adolescence his Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Now he works as a writing tutor during his time off.

Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Attractive, Military. Occupation: Roofer

Voice: Soft and mumbly

Attributes [hide]

Fragrant Thunder, Male Tabaxi Wizard 10
Medium (5'8") Tabaxi, Lawful Good (CR 10)
Armor Class 11
Hit Points 32 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)12 (+1) 16 (+3)14 (+2)
Skills Nature +5, Perception +7
Senses Passive Perception 17
Languages Common, Goblin
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13444

Possessions: 1600 gp. Star rose quartz (20 gp). Amber (60 gp). Blue quartz (13 gp). Rock crystal (20 gp). Red-brown spinel (60 gp). Jasper (20 gp).


Social Check DCs

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