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Advanced [show]


Sun Peak, Male Tabaxi [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a tight fitting green shirt and pants. His yellow fur is long and unkept. His face is scarred and worn.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Sun hails from a village terrorized by dire rats. His childhood dream was to be a Mayor, but he was a colossal failure. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants revenge against dire rats; and several ex partners dislike his way of doing things and want revenge

Flaws: Ugly, Forgetful. Bonds: Guardian, Enemies, Job. Occupation: Laborer

Voice: Sighs a lot, exhausted

Attributes [hide]

Sun Peak, Male Tabaxi Rogue 19
Medium (5'8") Tabaxi, Chaotic Evil (CR 19)
Armor Class 13
Hit Points 94 (19d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 13 (+1)17 (+3) 10 (+0)15 (+2)
Skills Deception +8, Religion +9
Senses Passive Perception 10
Languages Common, Druidic, Elven, Sylvan
Attacks Melee +9 / 5d8+3, Ranged +9 / 5d8+3, Grapple +3

Possessions: 10000 gp. Golden yellow topaz (600 gp). White pearl (140 gp). Freshwater pearl (16 gp). Azurite (16 gp). Violet garnet (600 gp). Jade (140 gp). White pearl (140 gp). Citrine (70 gp). Golden yellow topaz (600 gp). Obsidian (16 gp). Jade (140 gp). Amber (140 gp). Chrysoprase (70 gp). Blue sapphire (600 gp). Deep blue spinel (600 gp). Black opal (600 gp). Aquamarine (600 gp). Brown-green garnet (140 gp). Golden pearl (140 gp). Star rose quartz (70 gp). Zircon (70 gp). Smoky quartz (70 gp). White opal (600 gp). Banded agate (16 gp). Jade (140 gp). Black opal (600 gp). Moonstone (70 gp). Hematite (16 gp). Azurite (16 gp). Rock crystal (70 gp). Moss agate (16 gp). Aquamarine (600 gp). Blue diamond (7000 gp). Aquamarine (600 gp). Iolite (70 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Silvo Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is dressed in a clean black cloak covering his clean studded leather. He is an epitome of beauty. His hair is cut close to his head. He wears a mask on his face.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. Silvo enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His homeland was ravaged by war and he spent much of his life rebuilding it. He was granted arcane powers by his dying sister.

Motivation: He is terrified, and will act out of fear; and doesn't want to be a barber and was forced into it by his family

Ideals: Gifted. Flaws: Shy, Hedonist, PTSD. Bonds: Attractive. Occupation: Barber

Voice: Irish accent

Attributes [hide]

Silvo Jamjar, Male Halfling Bard 1
Small (3'4") Halfling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)17 (+3) 13 (+1)11 (+0)
Skills Arcana +5, Deception +2
Senses Passive Perception 11
Languages Common, Halfling, Infernal, Terran, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132000000

Possessions: 30 gp.


Social Check DCs


Bernard Stafford, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a black collared shirt and grey pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. His red hair is thinning but still full. He wears crescent spectacles with a black brim.

Personality: This man loves music and to teach people music more than just about anything. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Bernard is combative with any and all who dare try his patience in the slightest.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the east was not economically sound they moved to his current location. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bernard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To end his boredom; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Artistic, Justice, Fighting. Flaws: Mundane. Bonds: Immigrant. Occupation: Assassin

Voice: Smooth and feminine

Attributes [hide]

Bernard Stafford, Male Human Warrior 1
Medium (5'9") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)11 (+0) 15 (+2)9 (-1)
Skills Insight +4, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 200 sp.


Social Check DCs


Trey Weld, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his sai with his veritable burlap sack of a shirt. He has no hair. His eyes are brown and beady.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. Flattery will make him almost putty in your hands.

History: He was born blind and as such lacked many opportunities for work. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He now spends his time doing works of charity.

Motivation: He has comitted a past crime that haunts him to this day; and marry his sister to traveling adventurers

Ideals: Philantrophist. Flaws: Ugly, Selfish, Disease. Bonds: Nature. Occupation: Knight

Voice: Whispers

Attributes [hide]

Trey Weld, Male Human Expert 9
Medium (5'8") Human, Lawful Evil (CR 9)
Armor Class 11
Hit Points 41 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)16 (+3) 12 (+1)16 (+3)
Skills Deception +6, Religion +6
Senses Passive Perception 11
Languages Common, Draconic, Dwarven, Gnome
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3

Possessions: 1500 gp.


Social Check DCs


Pikar TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: With yellow face paint in a stripe pattern across his face, he is constantly adorned with expensive silk clothing, often dyed in bright green and white, and wears rings and necklaces with large, colorful gems. He keeps his chestnut hair in a flapper bob. His eyes are likewise violet. His teeth are white and perfect.

Personality: Stoic and calm, he prefers to meditate than take action. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Stableman arts, while his father instructed him in etiquette, music and courtly manner. He found a children's book about a Halfling Aristocrat who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He left for the west, certain he would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a need for knowledge about a nearby landmark

Ideals: Disciplined, Fighting. Bonds: Rich, Attractive, Adventurer, Immigrant. Occupation: Stableman

Voice: Can't modulate volume

Attributes [hide]

Pikar TellPenny, Male Halfling Aristocrat 8
Small (3'2") Halfling, Neutral Evil (CR 8)
Armor Class 11
Hit Points 36 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)16 (+3) 12 (+1)15 (+2)
Skills Intimidation +5, Stealth +3
Senses Passive Perception 11
Languages Common, Halfling, Orc, Druidic, Draconic
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2

Possessions: 1300 gp. Gold and topaz bottle stopper cork (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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