Thervan Ethanasath, Male Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He has the majority of his body covered in plate. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His otherwise smooth face is marked with small tiny scars.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Flattery will make him almost putty in your hands.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Blacksmith. He inherited the family business which he has now maintained for 15 years.
Motivation: Sabotage a competitor; and to be a architect again
Ideals: Philantrophist, Gifted. Flaws: Selfish. Bonds: Job. Occupation: Blacksmith
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'7") Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 12 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 9 (-1) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: Just what you see.
Lewis Palomarez, Male Half-Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a violet vest and prefers red and black shirts. His boots appear to have been at one point steel toed but are quite worn down. His red hair is cut jaggedly and amateurishly. His gray eyes are slightly larger than normal.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was born in a small desert village. His mother took him hunting and taught him how to get in the mind of other creatures. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Nothing but the best is good enough for him.
Ideals: Impeccable, Opinionated. Flaws: Ugly, Shy. Bonds: Nature. Occupation: Tanner
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'9") Half-Elf, Neutral Evil (CR 11)
Armor Class 13
Hit Points 76 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 13 (+1) | 16 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Celestial, Gnoll
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 |
Possessions: 2700 gp. Deep green spinel (100 gp). Golden yellow topaz (1100 gp). Banded agate (15 gp). Blue star sapphire (1000 gp). Rock crystal (60 gp). Blue quartz (15 gp). 1 Minor magic item. 1 Minor magic item.
Richard Cooper, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a tan cloak and cross-gartered violet stockings. He sports a flattop hair cut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. Around other people he will do his best to conceal his emotions and appear jolly.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: Wants to work out more often.
Ideals: Athletic, Impeccable. Flaws: Shy, Mundane. Bonds: Attractive. Occupation: Sculptor
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'10") Human, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 28 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 13 (+1) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
Possessions: 100 gp. Aquamarine (300 gp). Malachite (8 gp). Blue sapphire (400 gp). Iolite (70 gp). 1 Minor magic item.
Drifting Peak, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He prefers to wear tan pants and tee shirts. His black fur has been sun bleached extensively. His blue eyes peer out from beneath his wide-brimmed tan hat.
Personality: Eccentric and domineering, Drifting will drive conversation. He is harsh and unforgiving.
History: The child of a Painter, who enjoyed hunting, Drifting was taken on many hunting expeditions. He found a children's book about a Tabaxi Warrior who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He has passion for adventuring and risk; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it
Ideals: Extrovert. Flaws: Antagonistic. Bonds: Nature, Adventurer, Debt. Occupation: Bowyer
Voice: Loud with bravado
Attributes [hide]
Medium (5'7") Tabaxi, Neutral Evil (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 15 (+2) | 17 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Druidic, Aquan
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 600 gp. 1 Minor magic item.
Lance Davenport, Male Human [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane. His skin is fair and his fingers are delicate and long. His black hair is cut short with large spiked bangs in the front. This brown eyed easterner is not easily forgotten.
Personality: He is very quiet and rarely speaks above a whisper. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was born in the east. A gifted student he started as a Courier, but he got bored and became a Bricklayer. He inherited the family business which he has now maintained for 14 years.
Motivation: He is unsatisfied with his job; and he wants to get laid
Ideals: Philantrophist. Flaws: Shy. Bonds: Poor, Immigrant, Job, Has a crush. Occupation: Bricklayer
Voice: Scottish accent
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 11)
Armor Class 12
Hit Points 31 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 11 (+0) | 14 (+2) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Undercommon, Goblin
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
Possessions: 70 pp. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
