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NPC Generator

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Advanced [show]


Oblar Stoutbridge, Male Halfling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he likes to wear tan tank tops with red pants. With a patchy black beard and wild black hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He plays an instrument quite well.

History: Oblar was raised in a hard working conservative environment. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He uses money and sex appeal to get what he needs; and to be a courier again

Ideals: Impeccable, Artistic. Bonds: Attractive, Job, Rich. Occupation: Spice Merchant

Voice: Booming voice

Attributes [hide]

Oblar Stoutbridge, Male Halfling Cleric 4
Small (3'2") Halfling, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 30 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 16 (+3)16 (+3) 10 (+0)15 (+2)
Skills Athletics +0, Intimidation +4
Senses Passive Perception 10
Languages Common, Halfling, Terran, Gnome, Druidic
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 48000 sp. Alexandrite (300 gp). 1 Minor magic item.


Social Check DCs


Thervan Rothenel, Male Elf [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He has a slight overbite and is overall scrawny. His brown hair is still thick. He wears a mask on his face.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born to loving parents in a slum to the west. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He inherited the family business which he has now maintained for 11 years.

Motivation: To unite with his brother; and doesn't want to be a healer and was forced into it by his family

Flaws: Mundane, Antagonistic. Bonds: Attractive, Poor, Job, Family. Occupation: Healer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Thervan Rothenel, Male Elf Expert 2
Medium (5'3") Elf, Neutral Evil (CR 2)
Armor Class 14
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 15 (+2)10 (+0) 11 (+0)10 (+0)
Skills History +2, Perception +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4

Possessions: 240 gp. Carnelian (60 gp). Deep blue spinel (200 gp).


Social Check DCs


Ralf Ray, Male Half-Elf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a tight fitting tan shirt and pants. His brown hair is greasy and uncared for. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Always inclined to offer people food he seems plenty friendly. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His first spouse was a Bricklayer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Marry his brother to traveling adventurers; and find a way to reverse the transformation of his brother

Ideals: Philantrophist, Entrepeneur. Flaws: Ugly. Bonds: Slave, Family. Occupation: Server

Voice: Hard of hearing, loud

Attributes [hide]

Ralf Ray, Male Half-Elf Barbarian 4
Medium (5'2") Half-Elf, Neutral Good (CR 4)
Armor Class 11
Hit Points 34 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 16 (+3)9 (-1) 10 (+0)12 (+1)
Skills Medicine +2, Stealth +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs


Trym Brandon, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears a fine chain shirt which he covers with yellow colored cloaks and clothing. His whole body is exceptionally muscular. With a patchy golden beard and wild golden hair. He wears a mask on his face.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born in the south, but his parents moved at a very young age to the west. Like his father and his brother before him, after school he went straight into learning to become a Sculptor. He has drifted from career to career and currently works as a Sculptor.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Persistence, Joker. Flaws: Insane. Bonds: Immigrant, Job. Occupation: Sculptor

Voice: Puts emphasis on the wrong words

Attributes [hide]

Trym Brandon, Male Human Barbarian 5
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 33 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)12 (+1) 15 (+2)15 (+2)
Skills Persuasion +5, Survival +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 40000 cp. Amber (80 gp). Eye agate (4 gp). Chalcedony (60 gp). Citrine (60 gp).


Social Check DCs


Gargax Fharngnarthnost, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears loose pants and a collared shirt complete with sweater beneath his coat. His red crest is smooth and relatively long. His gold eyes dart from person to person to random spaces in the air.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is an amazing painter.

History: He was born in a small desert village. A gypsy cursed him at a young age, leading to his ugly appearance. He left for the east, certain he would find work there.

Motivation: Retire the richest man in the east; and he is unsatisfied with his job

Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Immigrant, Nature. Occupation: Locksmith

Voice: Mousy voice

Attributes [hide]

Gargax Fharngnarthnost, Male Dragonborn Barbarian 18
Medium (6'8") Dragonborn, Chaotic Evil (CR 18)
Armor Class 12
Hit Points 145 (18d12)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)14 (+2) 15 (+2)11 (+0) 14 (+2)14 (+2)
Skills Deception +8, Insight +8
Senses Passive Perception 12
Languages Common
Attacks Melee +10 / 5d6+4, Ranged +8 / 5d6+2, Grapple +4

Possessions: 17000 gp. Old masterpiece painting (600 gp). Embroidered silk and velvet mantle with numerous moonstones (1100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). A miniature golden chest with tiny emeralds lining the top (180 gp). Old masterpiece painting (600 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (100 gp). Solid gold idol (200 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp). Jeweled anklet (3000 gp). Sapphire pendant on gold chain (1100 gp). Embroidered silk and velvet mantle with numerous moonstones (1100 gp). Brass mug with jade inlays (500 gp). Brass mug with jade inlays (500 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). A pair of silk slippers encrusted with tiny pearls. (180 gp). 1 Major magic item.


Social Check DCs

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