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Immeral Sylvaranth, Male Elf [Permalink]

Personal [hide]

Description: Standing 5'1", this man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is long and blonde with streaks of red, and is pulled back with small yellow clips. His beard is red, braided, and well cared for. He has violet eyes and a yellow hat with a green feather.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: Immeral hails from a village terrorized by giants. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has built up a small fortune and can afford his own way.

Motivation: Seeks redemption; and wants to raise his children well

Flaws: Disease, Insane. Bonds: Rich, Criminal record, Enemies, Family. Occupation: Spy

Voice: High pitched and raspy

Attributes [hide]

Immeral Sylvaranth, Male Elf Bard 3
Medium (5'1") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 16 (+3)16 (+3) 11 (+0)12 (+1)
Skills Deception +3, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Elven, Dwarven, Aquan, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: Just what you see.


Social Check DCs


Mreksh Grrrmmballhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a simple black robe with violet stripes complete with hood. His brass crest is braided into rings. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.

Personality: He exudes charisma. He is a tour de force of persuasion. He has a minor phobia of water and hates getting wet.

History: Gifted from a young age, Mreksh studied abroad. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sculptor. He now owns his own business.

Motivation: Expand his business; and he is wracked by social anxiety

Ideals: Athletic, Gifted. Flaws: Fearful. Bonds: Attractive, Job. Occupation: Sculptor

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Mreksh Grrrmmballhyst, Male Dragonborn Warrior 9
Medium (6'3") Dragonborn, Lawful Evil (CR 9)
Armor Class 13
Hit Points 61 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)16 (+3) 13 (+1)13 (+1)
Skills Religion +6, Stealth +6
Senses Passive Perception 11
Languages Common, Terran, Draconic, Gnome
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3

Possessions: 6000 sp. Brass mug with jade inlays (500 gp). Jeweled gold crown (3000 gp).


Social Check DCs


Fulbar Fatrabbit, Male Halfling [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He is armored in gleaming platemail with gilded edges. A flowing pastel cape and mantle trimmed with soft black waves gently in the breeze. His blonde hair is cut jaggedly and amateurishly. He wears large thick round spectacles.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He never wears the same outfit twice, unless he absolutely has to.

History: Gifted from a young age, Fulbar studied abroad. After coming to the age of reason, Fulbar took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has built up a small fortune and can afford his own way.

Motivation: Nothing but the best is good enough for him; and he is greedy

Ideals: Impeccable, Artistic, Gifted. Flaws: Ugly. Bonds: Rich. Occupation: Herbalist

Voice: Tuts and clicks tongue

Attributes [hide]

Fulbar Fatrabbit, Male Halfling Druid 3
Small (3'4") Halfling, Chaotic Good (CR 3)
Armor Class 13
Hit Points 22 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)12 (+1) 10 (+0)11 (+0)
Skills Perception +2, Persuasion +2
Senses Passive Perception 12
Languages Common, Halfling, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: Just what you see.


Social Check DCs


Hugh Holton, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. His hair is red, silky, and of moderate length. His eyes are likewise blue.

Personality: Hugh wants to be seen as a stoic, levelheaded, noble Bard, so he tries to act the part. He does a good job, for the most part... More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born in the north. Hugh was born on a far northern mountains where he grew up under the tutelage of his father, an expert Laborer. He left for the north, certain he would find work there.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Disciplined. Bonds: Attractive, Slave, Immigrant. Occupation: Laborer

Voice: Thin and wheezing

Attributes [hide]

Hugh Holton, Male Human Bard 1
Medium (6'6") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)9 (-1) 14 (+2)9 (-1)
Skills Animal Handling +4, Persuasion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Peter Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is dressed in a clean tan cloak covering his clean studded leather. His red hair is cut short. His green eyes dart from person to person to random spaces in the air.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is able to make almost anything out of random pieces of junk.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He struck the Laborer job and began his own company from there.

Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk

Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Job, Adventurer. Occupation: Laborer

Voice: Sensual and smooth

Attributes [hide]

Peter Cumberbatch, Male Human Ranger 1
Medium (6'6") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)11 (+0) 15 (+2)8 (-1)
Skills Acrobatics +3, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: Brown-green garnet (160 gp).


Social Check DCs

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