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Rolf Barton, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many pastel ritualistic tattoos. He wears tight fighting clothing, which leaves very little to the imagination. He keeps his red hair in a flapper bob. His hazel unseeing eyes seem to look past you.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born the only child of a wealthy merchant. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: Meet up once more with his childhood friend.

Ideals: Fighting, Entrepeneur. Flaws: Disease, Cynical. Bonds: Adventurer. Occupation: Sculptor

Voice: Soft and mumbly

Attributes [hide]

Rolf Barton, Male Human Wizard 1
Medium (5'9") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)14 (+2) 11 (+0)12 (+1)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Infernal, Giant
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 140 gp. Zircon (30 gp).


Social Check DCs


Azzakh Wivvyrholdalphiax, Male Dragonborn [Permalink]

Personal [hide]

Description: This southern man dresses in white turtlenecks beneath a yellow coat with tan slacks. His clothes are grease stained in places. His broad hat is riddled with cuts and holes. His face is scarred and worn.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He receives visions of the future at random moments

History: Born in the south his family was never financially stable. Azzakh was born on a far southern mountains where he grew up under the tutelage of his father, an expert Herbalist. He was granted arcane powers by his dying brother.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Herbalist

Voice: Sighs a lot, exhausted

Attributes [hide]

Azzakh Wivvyrholdalphiax, Male Dragonborn Ranger 12
Medium (6'3") Dragonborn, True Neutral (CR 12)
Armor Class 13
Hit Points 59 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 11 (+0)13 (+1) 18 (+4)9 (-1)
Skills Investigation +5, Survival +8
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1601110

Possessions: 13000 sp. Carnelian (40 gp). Onyx (40 gp). Smoky quartz (40 gp). Freshwater pearl (7 gp). Blue quartz (7 gp). Blue sapphire (900 gp). Azurite (7 gp). Aquamarine (200 gp). Carnelian (40 gp).


Social Check DCs


Veit Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears suspenders and yellow workpants. His shirt is brown, and he wears a heavy yellow leather apron most of the time. With a patchy auburn beard and wild auburn hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He is extraordinarily eccentric. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He made a point of taking high paying jobs and getting most of it up front. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by unlife.

Motivation: Marry his sister to traveling adventurers; and find a way to reverse the transformation of his sister

Flaws: Insane, Disease. Bonds: Attractive, Adventurer, Family. Occupation: Bookbinder

Voice: Switch between two voices

Attributes [hide]

Veit Glanhig, Male Dwarf Ranger 5
Medium (3'11") Dwarf, Neutral Good (CR 5)
Armor Class 13
Hit Points 34 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)14 (+2) 12 (+1)6 (-2)
Skills Investigation +5, Medicine +4
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 1 Minor magic item.


Social Check DCs


William Ilphelkiir, Male Half-Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a simple tan robe with brown stripes complete with hood. His hair is short and white. His blue unseeing eyes seem to look past you.

Personality: William speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is obsessed with finding treasure.

History: He is a Metallic Dragon in disguise. A freak accident while working with his Banker mother left him crippled. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Meet up once more with his childhood friend.

Ideals: Impeccable, Logical. Flaws: Ugly, Disease. Bonds: Adventurer. Occupation: Fletcher

Voice: Jamaican accent

Attributes [hide]

William Ilphelkiir, Male Half-Elf Aristocrat 1
Medium (5'8") Half-Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)10 (+0) 15 (+2)8 (-1)
Skills Athletics +1, Investigation +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +2

Possessions: 90 gp.


Social Check DCs


Ekemon Silence, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a red tunic with tan highlights, and long black pants that bunch up around his shoes. His attire stands in sharp contrast to his sword, which is beautifully polished and possesses an ornate carving of a clover on it. He wears his blue hair down. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep white.

Personality: He will rave to anyone who will listen. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and his spouse's relatives view him with great suspicion

Flaws: Insane, Fearful, Antagonistic. Bonds: Family. Occupation: Guard

Voice: Spits and sputters

Attributes [hide]

Ekemon Silence, Male Tiefling Ranger 6
Medium (5'4") Tiefling, True Neutral (CR 6)
Armor Class 12
Hit Points 50 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 17 (+3)17 (+3) 12 (+1)13 (+1)
Skills History +6, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Undercommon, Terran, Infernal
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 20000 cp. 1 Minor magic item.


Social Check DCs

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