Rolen Wilborn, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Half-Elves. His skin is light but he possesses many tan ritualistic tattoos. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His black hair is braided into rings. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Gifted from a young age, Rolen studied abroad. He made a point of taking high paying jobs and getting most of it up front. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Meet up once more with his childhood friend.
Ideals: Joker, Gifted. Flaws: Selfish. Bonds: Attractive, Adventurer. Occupation: Animal Trainer
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Evil (CR 6)
Armor Class 11
Hit Points 24 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 11 (+0) | 9 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 3 | 2 |
Possessions: 3000 sp.
Fonkin Lingenhall, Male Gnome [Permalink]
Personal [hide]
Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He carries with him a set of tridents on his belt, each one with a sapphire on the hilt. He has done his best to style his blonde hair to look like a famous performer. His skin is flawless and his hazel eyes scan people very quickly.
Personality: Eccentric and domineering, Fonkin will drive conversation. He is frequently practicing swordplay.
History: Born in a small village he learned the ways of the warrior from his father. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered gnolls who tried to eat his hand. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: Revenge; and someone believes him a fraud
Ideals: Fighting, Extrovert. Bonds: Attractive, Military, Enemies. Occupation: Fortune-teller
Voice: Jittery and nervous
Attributes [hide]
Small (3'5") Gnome, Neutral Evil (CR 5)
Armor Class 14
Hit Points 41 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 16 (+3) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Infernal
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 1 |
Possessions: 20000 cp. Citrine (20 gp). Red-brown spinel (80 gp). Onyx (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Naal Iathrana, Male Elf [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light black in addition to tight pants. His hair, while still mostly brown, has prominent grey streaks. His amber eyes dart from person to person to random spaces in the air.
Personality: He is mildly Elf supremacist, though he does not identify as such. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He bought a shortbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To be a Mayor again; and further expansion of business
Ideals: Gifted. Flaws: Racist. Bonds: Adventurer, Nature, Job. Occupation: Servant
Voice: Russian accent
Attributes [hide]
Medium (5'5") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 8 (-1) | 16 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Draconic, Halfling, Infernal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 5000 cp. Rose (20 gp). Amethyst (90 gp). Chalcedony (20 gp).
Chad Netyoive, Male Half-Elf [Permalink]
Personal [hide]
Description: He is constantly adorned with expensive silk clothing, often dyed in bright white and green, and wears rings and necklaces with large, colorful gems. He carries with him a set of axes on his belt, each one with a amethyst on the hilt. His hair is cut close to his head. His brown eyes lackadaisically let the world flow into them.
Personality: He is mildly Half-Elf supremacist, though he does not identify as such. He is able to fit into much smaller and tighter spaces than normal.
History: He got into the Jeweler business at a young age. When Chad reached his early adolescence his Half-Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now owns his own business.
Motivation: Sabotage a competitor.
Ideals: Fighting, Gifted. Flaws: Racist. Bonds: Rich, Job, Military. Occupation: Jeweler
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Good (CR 15)
Armor Class 13
Hit Points 102 (15d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 17 (+3) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Sylvan
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 3 | 3 |
Possessions: 1000 gp. Brass mug with jade inlays (200 gp). Large well-done wool tapestry (200 gp). A miniature golden chest with tiny emeralds lining the top (50 gp). Embroidered silk and velvet mantle with numerous moonstones (2900 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (50 gp). Large well-done wool tapestry (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Large well-done wool tapestry (200 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (50 gp). Gold dragon comb with red garnet eye (800 gp). 1 Minor magic item. 1 Minor magic item.
Three Of Dragons, Male Tabaxi [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His beige fur is kept up in a ponytail inside a top hat. His thin eyebrows rest above his beady green eyes.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Born to a Soapmaker, his father struggled to pay the bills. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He seems to be bored by most things; and he is content
Flaws: Ugly, Mundane, Antagonistic. Bonds: Poor, Mentor. Occupation: Knight
Voice: Voice breaks
Attributes [hide]
Medium (6'9") Tabaxi, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 12 (+1) | 10 (+0) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
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