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Advanced [show]


Gimurt Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a brown costume with the symbols of his god on his torso. His skin is fair and his fingers are delicate and long. His hair is brown and very short. He has a tattooed face.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Gimurt hails from a village terrorized by dire rats. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better world.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and several ex partners dislike his way of doing things and want revenge

Ideals: Entrepeneur. Bonds: Adventurer, Enemies. Occupation: Sellsword

Voice: Boston accent

Attributes [hide]

Gimurt Lutgehr, Male Dwarf Wizard 10
Medium (4'0") Dwarf, Lawful Good (CR 10)
Armor Class 14
Hit Points 29 (10d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 11 (+0)16 (+3) 13 (+1)11 (+0)
Skills Insight +5, Persuasion +4
Senses Passive Perception 11
Languages Common, Dwarven, Elven, Gnome, Undercommon
Attacks Melee +6 / 3d6+2, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day154443320

Possessions: 1900 gp. Gold dragon comb with red garnet eye (1800 gp). Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). 1 Minor magic item.


Social Check DCs


Gomory Kendal, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a brown shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. He has done his best to style his red hair to look like a famous performer. His eyes are a pleasant brown.

Personality: He is extraordinarily eccentric. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born several months after his father was called into army service. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has since lost track of the people in his past.

Motivation: Further expansion of business.

Flaws: Ugly, Insane. Bonds: Job, Military, Family. Occupation: Bookbinder

Voice: Laughs frequently while speaking

Attributes [hide]

Gomory Kendal, Male Human Monk 1
Medium (6'5") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 17 (+3)12 (+1) 15 (+2)15 (+2)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4

Possessions: 50 gp. 3 Smokesticks.


Social Check DCs


Marbas Sharp, Male Tiefling [Permalink]

Personal [hide]

Description: An older man who is constantly adorned with expensive silk clothing, often dyed in bright blue and black, and wears rings and necklaces with large, colorful gems, he is not a threatening figure. He has done his best to style his red hair to look like a famous performer. His eyes are likewise silver.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has worked as a Banker like his father before him.

Motivation: Regain custody of his daughter; and his relatives are trying to arrange a marriage

Flaws: Ugly. Bonds: Rich, Job, Military, Mentor, Family. Occupation: Banker

Voice: Breathy voice

Attributes [hide]

Marbas Sharp, Male Tiefling Warrior 13
Medium (5'4") Tiefling, Lawful Neutral (CR 13)
Armor Class 12
Hit Points 90 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)10 (+0) 13 (+1)15 (+2)
Skills Arcana +4, Athletics +6
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 4d4+2, Ranged +6 / 4d4+2, Grapple +6

Possessions: 3000 gp. Gold dragon comb with red garnet eye (1300 gp).


Social Check DCs


Tarhun Shestendeliath, Male Dragonborn [Permalink]

Personal [hide]

Description: This exceptionally lanky man is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft pastel waves gently in the breeze. His black crest is smooth and relatively long. His skin is flawless and his red eyes scan people very quickly.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). During his travels, Tarhun and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Tarhun discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Tarhun fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He desires power and/or immortality; and he uses money and sex appeal to get what he needs

Ideals: Disciplined. Flaws: Disease. Bonds: Rich, Attractive, Adventurer. Occupation: Actor

Voice: Speaks in third person

Attributes [hide]

Tarhun Shestendeliath, Male Dragonborn Barbarian 7
Medium (6'7") Dragonborn, Chaotic Good (CR 7)
Armor Class 9
Hit Points 62 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 13 (+1)13 (+1) 12 (+1)18 (+4)
Skills Animal Handling +4
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +3

Possessions: 600 gp.


Social Check DCs


Howard Kettlewhistle, Male Halfling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is generally shirtless and showing off his tattooed chest. His auburn hair, when down, is lengthy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He hates Halflings with a passion. As such he is filled with self loathing. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He has had some formal poetry training, and achieved minor success. He has never given up on his poetry dream.

Motivation: He seems to be bored by most things; and to end his boredom

Ideals: Athletic, Philantrophist, Gifted, Artistic. Flaws: Racist, Mundane. Occupation: Bounty Hunter

Voice: Jamaican accent

Attributes [hide]

Howard Kettlewhistle, Male Halfling Bard 6
Small (2'10") Halfling, Neutral Good (CR 6)
Armor Class 11
Hit Points 27 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)14 (+2) 10 (+0)13 (+1)
Skills Arcana +5, Survival +3
Senses Passive Perception 10
Languages Common, Halfling, Giant, Sylvan
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 6000 sp. Pink pearl (130 gp). Azurite (4 gp). Lapis lazuli (4 gp). Azurite (4 gp).


Social Check DCs

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