Kilvar Torunn, Male Dwarf [Permalink]
Personal [hide]
Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He has a moderate pudge and is not very fit. He wears a feathered hat to hide his balding. His eyes are amber.
Personality: He is mildly Dwarf supremacist, though he does not identify as such. Around other people he will do his best to conceal his emotions and appear jolly.
History: Born in the east to a Miller, Kilvar learned a great deal about his father's area of expertise. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He's also a talented Bather, but doesn't like to broadcast it.
Motivation: Balancing his hectic life and new Miller responsibilities is difficult; and a need for knowledge about a nearby landmark
Flaws: Racist, Shy. Bonds: Poor, Job, Adventurer. Occupation: Miller
Voice: Squeaky
Attributes [hide]
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 26 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 14 (+2) | 10 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 400 sp. Chrysoprase (50 gp). 1 Buckler.
Leucis Pleasure, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he tends to wear a large tan jacket. He has moderate length black hair. His silver eyes dart around the room hyper actively observing anyone and anything.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is able to make almost anything out of random pieces of junk.
History: He was born in a small mountains village. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. He tends to his Ruler job now, and dutifully fulfills any obligations he has.
Motivation: A deep hatred of brigands; and further expansion of business
Ideals: Gifted. Bonds: Criminal record, Nature, Job, Enemies. Occupation: Ruler
Voice: Hollow voice
Attributes [hide]
Medium (6'0") Tiefling, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 26 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 14 (+2) | 12 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 20 pp.
Varis Mellerelel, Male Elf [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame, and carries nunchakus. He wears a wide-brimmed hat to cover his moderate length silver hair. His eyes are amber.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is skeptical of what others tell him and is slow to trust.
History: He served in the navy to pay for his family's outstanding loans. His druidic abilities were realized during a raid on his village. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Varis fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Gifted. Flaws: Shy. Bonds: Attractive, Poor, Military. Occupation: Adventurer
Voice: Scandinavian accent
Attributes [hide]
Medium (4'11") Elf, Chaotic Evil (CR 9)
Armor Class 13
Hit Points 24 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 7 (-2) | 13 (+1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Aquan
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 2 |
Possessions: 2000 gp. Star ruby (1400 gp). Zircon (30 gp). Jade (60 gp). Onyx (30 gp). Blue star sapphire (1400 gp).
Osco Elderberry, Male Halfling [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He usually wears his red robe and has his sai always slung over his shoulder. He has a long brown beard with little hanging trinkets. His amber eyes have a joyful gleam in them most of the time.
Personality: He is fixated on the number 90. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Born in the west his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Tanner hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.
Motivation: He is not mentally stable, and does not behave rationally; and wants to open a new tavern
Ideals: Justice. Flaws: Ugly, Insane. Bonds: Poor, Immigrant. Occupation: Tanner
Voice: Slow speaker
Attributes [hide]
Small (3'3") Halfling, Neutral Good (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 10 (+0) | 16 (+3) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Druidic, Infernal, Giant
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1 Masterwork Common Melee.
Zaffrab Shadowcloak, Male Gnome [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has brown hair. His green eyes lackadaisically let the world flow into them.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His first spouse was a Shoemaker, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Doesn't want to be a Crown-heir and was forced into it by his family.
Ideals: Optimist. Flaws: Disease. Bonds: Immigrant, Family. Occupation: Crown-heir
Voice: Indian accent
Attributes [hide]
Small (3'2") Gnome, True Neutral (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 17 (+3) | 16 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Orc, Draconic, Auran
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1400 sp. Rhodochrosite (5 gp). Golden pearl (120 gp). Tiger eye turquoise (5 gp). 1 Masterwork Common Ranged Weapon.
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