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NPC Generator

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Advanced [show]


Sapply Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: This man wears a black costume with the symbols of death on his torso. He is muscular with a powerful set of arms. He wears his white hair down. He has gleaming, smiling blue eyes.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Further he is a bit of a stoner and is frequently out of it.

History: Sapply was born with his mother's beautiful face. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Many drow want him driven away; and someone believes him a fraud

Flaws: Antagonistic, Addict. Bonds: Attractive, Mentor, Enemies. Occupation: Bookbinder

Voice: Timid voice

Attributes [hide]

Sapply Ironhide, Male Gnome Paladin 8
Small (3'2") Gnome, Lawful Neutral (CR 8)
Armor Class 10
Hit Points 83 (8d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 18 (+4)15 (+2) 12 (+1)10 (+0)
Skills Acrobatics +2, Insight +4
Senses Passive Perception 11
Languages Common, Gnome, Infernal, Goblin
Attacks Melee +3 / 2d10+0, Ranged +2 / 2d10-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 300 gp. Finely wrought small gold bracelet (60 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Cloth of gold vestments (120 gp).


Social Check DCs


Oskar Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: 3'11" and lanky with angular features, he is an attractive figure. He tends to wear a large red jacket. His white hair is cut short with large spiked bangs in the front. His fair skin shows little sign of his aristocratic breeding.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He also has developed a complete distrust of the Doctor profession.

History: Born to a pair of adventurers, Oskar grew up listening to his father's many stories. Over the years he perfected his riding and shooting skills. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Someone believes him a fraud; and to be a doctor again

Ideals: Impeccable. Bonds: Attractive, Job, Adventurer, Nature, Enemies. Occupation: Painter

Voice: Speaks fast with a slight lisp

Attributes [hide]

Oskar Lutgehr, Male Dwarf Warrior 2
Medium (3'11") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 17 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)14 (+2) 9 (-1)12 (+1)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Dwarven, Auran, Elven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +3

Possessions: 400 sp.


Social Check DCs


Solomon Kendal, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a black tunic with violet highlights, and long tan pants that bunch up around his shoes. His hair is long and golden with streaks of black, and is pulled back with small black clips. His beard is black, braided, and well cared for. He has a dull look in his amber eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born into a rich family. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He is greedy; and seeks redemption

Ideals: Joker. Bonds: Rich, Family, Adventurer, Criminal record. Occupation: Doctor

Voice: Middle-eastern accent

Attributes [hide]

Solomon Kendal, Male Human Commoner 1
Medium (6'1") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)13 (+1) 11 (+0)14 (+2)
Skills Deception +4, Religion +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 400 sp.


Social Check DCs


Trag Davenport, Male Half-Orc [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears clothing that is held on in multiple layers but all of it is in poor condition. His long blonde hair is drawn into a two foot long braid. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Born to a poor family in the city he treasured whatever gifts he got. Through the years after Trag was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Trag's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Trag and his spouse have recently divorced.

Motivation: He is terrified, and will act out of fear; and he's repulsed by the pc

Flaws: Addict, Shy, Antagonistic. Bonds: Poor. Occupation: Performer

Voice: Cold and demanding tone

Attributes [hide]

Trag Davenport, Male Half-Orc Fighter 16
Medium (5'0") Half-Orc, Neutral Evil (CR 16)
Armor Class 11
Hit Points 109 (16d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 12 (+1)13 (+1) 12 (+1)13 (+1)
Skills Deception +6, Persuasion +6
Senses Passive Perception 11
Languages Common, Orc, Giant
Attacks Melee +9 / 4d10+4, Ranged +6 / 4d10+1, Grapple +4

Possessions: 800 pp. Black pearl (1600 gp). Sardonyx (20 gp). Jade (140 gp). Deep green spinel (140 gp). Eye agate (13 gp). Aquamarine (1600 gp). Obsidian (13 gp). Banded agate (13 gp). Blue quartz (13 gp). Star rose quartz (20 gp). Emerald (1100 gp). Coral (140 gp). Rhodochrosite (13 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Donaar Raghthroknaar, Male Dragonborn [Permalink]

Personal [hide]

Description: This slender man stands about 6'5". He is armored in gleaming platemail with gilded edges. A flowing yellow cape and mantle trimmed with soft brown waves gently in the breeze. His long brass crest is drawn into a two foot long braid. His gold eyes lackadaisically let the world flow into them.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Guard arts, while his father instructed him in etiquette, music and courtly manner. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Some 2 years later his spouse died after the birth of his daughter. Heartbroken, Donaar never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: He has a crush on the local Baker; and to reunite with his absent mother

Ideals: Optimist. Bonds: Rich, Family, In love, Has a crush. Occupation: Guard

Voice: Spanish accent

Attributes [hide]

Donaar Raghthroknaar, Male Dragonborn Commoner 5
Medium (6'5") Dragonborn, Chaotic Good (CR 5)
Armor Class 11
Hit Points 22 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 13 (+1)10 (+0) 16 (+3)15 (+2)
Skills Acrobatics +4, Intimidation +5
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +5

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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