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Advanced [show]


Nimble In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and a wedding ring on his right hand. His yellow fur is thinning but still full. He wears a mask on his face.

Personality: He is happy with his job as a Bather. He turns his eye from what people do, preferring to live and let live. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born to a pair of adventurers, Nimble grew up listening to his father's many stories. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bather. He now owns his own business.

Motivation: Wants to open a new tavern; and sabotage a competitor

Flaws: Secretive. Bonds: Adventurer, In love, Job, Religious. Occupation: Bather

Voice: Gruff and masculine

Attributes [hide]

Nimble In the Wind, Male Tabaxi Bard 12
Medium (6'0") Tabaxi, Lawful Evil (CR 12)
Armor Class 12
Hit Points 54 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)11 (+0) 17 (+3)13 (+1)
Skills Intimidation +5, Sleight of Hand +6
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1233

Possessions: Eye agate (10 gp). Fire opal (1300 gp). Black pearl (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thamior Ariessus, Male Elf [Permalink]

Personal [hide]

Description: This man stands a little under 4'10" and is a bit bulky. He is very muscular particularly in the legs. He wears dull grey sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed flail, just in case. His blonde hair is cut jaggedly and amateurishly. He wears a mask on his face.

Personality: He can speak with the recently deceased. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born into a rich family. Brilliant and gifted he never wanted to apply himself. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wishes to resurrect an old love; and to share knowledge with the world

Ideals: Gifted, Logical. Flaws: Insane. Bonds: Rich, In love. Occupation: Sage

Voice: Speaks with a cold

Attributes [hide]

Thamior Ariessus, Male Elf Ranger 1
Medium (4'10") Elf, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 10 (+0)9 (-1) 14 (+2)16 (+3)
Skills Intimidation +5, Performance +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: Onyx (50 gp).


Social Check DCs


Kriv Skaarzborroosh, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears suspenders and tan workpants. His shirt is red, and he wears a heavy tan leather apron most of the time. He is bristling with hidden weapons, mostly scimitars and greataxes. His crest is cut close to his head. His eyes are likewise gold. His teeth are yellowed and unaligned.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Kriv took refuge in the ruined castle and found the beat up scimitar and armor he uses now. Since then, he has sought to make the best of life.

Motivation: He is a bit of a kleptomaniac.

Ideals: Optimist, Logical. Flaws: Ugly. Bonds: Criminal record, Nature. Occupation: Gardener

Voice: Sounds elderly

Attributes [hide]

Kriv Skaarzborroosh, Male Dragonborn Warrior 3
Medium (6'2") Dragonborn, Neutral Evil (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 13 (+1)11 (+0) 14 (+2)17 (+3)
Skills Animal Handling +4, Persuasion +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Manfred Stratford, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown stubble. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a hunchback. He has shaved his head bald. His face is scarred and worn.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Further he is a bit of a stoner and is frequently out of it.

History: He was born the only child of a wealthy merchant. His parents were killed by giants in a raid when he was still a young child. The giants captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He's since become an addict/alcoholic.

Motivation: He is currently in port desperately looking for someone to get him out; and a deep hatred of giants

Ideals: Entrepeneur. Flaws: Ugly, Shy, Addict. Bonds: Enemies, Slave. Occupation: Performer

Voice: French accent

Attributes [hide]

Manfred Stratford, Male Human Paladin 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)12 (+1) 13 (+1)15 (+2)
Skills Athletics +4, Deception +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: Just what you see.


Social Check DCs


Gildmak Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Halfling, and stands approximately 3'4". He very much looks the part of a Architect, and his gloved hand is found clutching a lance. He sports a flattop hair cut. This green eyed easterner is not easily forgotten.

Personality: He has always had a great fascination with Halfling culture. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born to loving parents in a slum to the east. He was an apprentice working in his father's forge. He has achieved small success as a Architect.

Motivation: Meet up once more with his childhood friend; and expand his business

Flaws: Racist, Fearful. Bonds: Job, Poor, Adventurer. Occupation: Architect

Voice: Speaks like tongue is numb

Attributes [hide]

Gildmak Fastfoot, Male Halfling Ranger 6
Small (3'4") Halfling, Lawful Evil (CR 6)
Armor Class 13
Hit Points 32 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 13 (+1)15 (+2) 11 (+0)12 (+1)
Skills Perception +3, Stealth +5
Senses Passive Perception 15
Languages Common, Halfling, Infernal, Terran
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 50 pp.


Social Check DCs

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