Three Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: This man wears an old set of leather armor, nicked and torn by the ravages of time and battle. He is muscular with a powerful set of arms. He has moderate length brown fur. His half smiles and copper eyes are beguiling and draw you in.
Personality: He is happy with his job as a Marshal. He turns his eye from what people do, preferring to live and let live. He is lazy and tries to find solutions quickly.
History: He was born blind and as such lacked many opportunities for work. His childhood dream was to be a Gardener, but he was a colossal failure. He has worked as a Marshal like his mother before him.
Motivation: Expand his business; and to be a gardener again
Flaws: Lazy, Disease. Bonds: Attractive, Job. Occupation: Marshal
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'7") Tabaxi, Neutral Evil (CR 12)
Armor Class 11
Hit Points 77 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 10 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 1 | 1 | 0 |
Possessions: 1000 gp. A miniature golden chest with tiny emeralds lining the top (140 gp). Brass mug with jade inlays (200 gp).
Zook Loofollue, Male Gnome [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is light but he possesses many grey ritualistic tattoos. He does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is red and very short. His amber unseeing eyes seem to look past you.
Personality: He is business-like. He takes instructions and follows them to the letter. He has a minor phobia of water and hates getting wet.
History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. In his 12th year, his parents were killed by a drow raid, leaving Zook alone in the world. After a stint in an orphanage, he was adopted. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is terrified, and will act out of fear.
Ideals: Professionalism. Flaws: Disease, Fearful. Bonds: Religious, Enemies. Occupation: Sculptor
Voice: Timid voice
Attributes [hide]
Small (3'7") Gnome, Chaotic Evil (CR 9)
Armor Class 15
Hit Points 95 (9d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 14 (+2) | 13 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Auran
Attacks Melee +4 / 3d4+1, Ranged +7 / 3d4+4, Grapple +4
Possessions: 1600 gp. Rich purple corundum (1600 gp). Chrysoprase (50 gp). Amethyst (120 gp). Black pearl (400 gp). Silver pearl (120 gp). Golden yellow topaz (400 gp). Rock crystal (50 gp).
Kyle Netyoive, Male Half-Elf [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears tight fighting clothing, which leaves very little to the imagination. His hair is white and curly. He wears large thick round spectacles.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is obsessed with his god.
History: From birth he was tutored by a cruel and relentless mentor. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Kyle and his spouse have recently divorced.
Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions
Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Religious, Mentor. Occupation: Shepherd
Voice: Soft and mumbly
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Good (CR 10)
Armor Class 10
Hit Points 60 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 17 (+3) | 8 (-1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 2 | 1 | 0 | 0 |
Possessions: 2300 gp. Zircon (50 gp). Rock crystal (50 gp). Star ruby (700 gp). Alexandrite (200 gp). Azurite (15 gp). Azurite (15 gp). Hematite (15 gp).
Pelt Plume, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a mite stocky and prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He wears a colorful flower in his brown fur. His eyes are likewise green. His teeth are white and perfect.
Personality: He is witty, but his monotone delivery comes off as unnerving He is harsh and unforgiving.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He uses money and sex appeal to get what he needs.
Ideals: Joker. Flaws: Antagonistic, Disease, Insomniac. Bonds: Rich, Attractive. Occupation: Cook
Voice: Creaky witch voice
Attributes [hide]
Medium (6'0") Tabaxi, Lawful Evil (CR 6)
Armor Class 11
Hit Points 16 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 11 (+0) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Draconic, Terran
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
Possessions: 6000 sp. Violet garnet (700 gp). Tiger eye turquoise (5 gp). 1 Minor magic item. 1 Minor magic item.
Bathin Dignity, Male Tiefling [Permalink]
Personal [hide]
Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. His silver hair is unkempt and raggedy. His fierce white eyes like to dwell on things.
Personality: Aggressive, abrasive, and angry, Bathin embodies much of what other species detest in the Tieflings. As long as the job gets done he does not care how it got done.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Bathin was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Bathin's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: His religion dominates his actions; and he's repulsed by the pc
Ideals: Professionalism. Flaws: Ugly, Antagonistic. Bonds: Poor, Religious. Occupation: Detective
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'0") Tiefling, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 23 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 14 (+2) | 17 (+3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Sylvan, Goblin, Terran
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 600 gp. Silver pearl (50 gp). 1 Minor magic item.
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