Zaffrab Musgraben, Male Gnome [Permalink]
Personal [hide]
Description: An older man who wears a faded coat and loose pants complete with deerstalker hat, he is not a threatening figure. He is bald on top and has large red tufts of hair around his ears. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: His tongue was cut out and he uses sign language. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born at the edge of vast forest. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Zaffrab took refuge in the large cave and found the beat up shortspear and armor he uses now. He bought a shortspear and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To share knowledge with the world; and he feels the way he acts is they only way to get by in the world
Ideals: Logical. Flaws: Ugly, Addict, Disease. Bonds: Nature. Occupation: Banker
Voice: Soothing and warm
Attributes [hide]
Small (3'2") Gnome, Lawful Neutral (CR 12)
Armor Class 11
Hit Points 99 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 17 (+3) | 17 (+3) | 12 (+1) | 15 (+2) |
Senses Passive Perception 16
Languages Common, Gnome, Draconic, Gnoll, Goblin
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 |
Possessions: 4000 gp. Violet garnet (700 gp). Brown-green garnet (60 gp). Coral (60 gp). Golden yellow topaz (700 gp). Tiger eye turquoise (15 gp). Star rose quartz (30 gp). Brown-green garnet (60 gp). Star rose quartz (30 gp). Onyx (30 gp). Bloodstone (30 gp).
Chay Deephollow, Male Halfling [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a brown vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his brown boots flare out at the collars. With bright black hair and a scraggly beard. He wears crescent spectacles with a black brim.
Personality: Chay is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is obsessed with finding treasure.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He's looking for his big break; and to reunite with his absent father
Ideals: Extrovert, Gifted. Flaws: PTSD. Bonds: Adventurer, Family. Occupation: Fletcher
Voice: Pirate accent
Attributes [hide]
Small (3'2") Halfling, Chaotic Good (CR 6)
Armor Class 14
Hit Points 45 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 13 (+1) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Celestial
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
Possessions: 700 gp. Red spinel (90 gp).
Heward Compton, Male Human [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He is dressed in a clean green cloak covering his clean studded leather. His whole body is exceptionally muscular. His long auburn hair reaches down to his waist. He has gray eyes and a green hat with a grey feather.
Personality: He exudes charisma. He is a tour de force of persuasion. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: When he was but 8 years old his parents immigrated from the north. He has had some formal singing training, and achieved minor success. He was granted druidic powers by his dying brother.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist, Artistic, Gifted. Bonds: Immigrant, Attractive. Occupation: Assassin
Voice: Squeaky
Attributes [hide]
Medium (6'2") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 17 (+3) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 150 gp.
Alston Oomtrowl, Male Gnome [Permalink]
Personal [hide]
Description: This dark-skinned male is perpetually draped in fineries, but all of this concealed by his earthly robes.. He is tall, broad shouldered and powerfully built. His white hair is thinning but still full. His eyes are a pleasant brown.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is a ruthless business man, a trait he acquired from his father.
History: He got into the Stylist business at a young age. His first spouse was a Barber, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He tends to his Stylist job now, and dutifully fulfills any obligations he has.
Motivation: Sabotage a competitor; and he's looking for his big break
Ideals: Entrepeneur. Bonds: Attractive, Adventurer, Job, Family. Occupation: Stylist
Voice: Voice breaks
Attributes [hide]
Small (3'3") Gnome, True Neutral (CR 7)
Armor Class 13
Hit Points 48 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Infernal
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 |
Possessions: Rich purple corundum (700 gp). Chalcedony (50 gp).
Hirrathak Beryntolthropal, Male Dragonborn [Permalink]
Personal [hide]
Description: This younger middle-aged man is armored in gleaming platemail with gilded edges. A flowing pastel cape and mantle trimmed with soft white waves gently in the breeze, and a wedding ring on his left hand. His blue crest is greasy and uncared for. His gold unseeing eyes seem to look past you.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He's repulsed by the PC; and money/treasure
Flaws: Ugly, Disease, Antagonistic. Bonds: Rich, In love. Occupation: Fortune-teller
Voice: Pirate accent
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Good (CR 5)
Armor Class 11
Hit Points 33 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 12 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
