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NPC Generator

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Hadarai Siannodel, Male Elf [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'10" when asserting himself. His white hair is smooth and relatively long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Calm and collected, he is a well trained Architect. Further he is a bit of a stoner and is frequently out of it.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His mother was a soldier and died while he was still young. Hadarai was left his mother's suit of armor and trained in its use and care. He's since become an addict/alcoholic.

Motivation: He is currently in port desperately looking for someone to get him out; and to be a butcher again

Flaws: Addict. Bonds: Rich, Attractive, Job, Slave, Military. Occupation: Architect

Voice: Slow speaker

Attributes [hide]

Hadarai Siannodel, Male Elf Adept 2
Medium (4'10") Elf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 7 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 6 (-2)13 (+1) 15 (+2)16 (+3)
Skills Deception +5, History +3
Senses Passive Perception 12
Languages Common, Elven, Infernal
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 200 gp. Blue star sapphire (500 gp). Zircon (40 gp). 1 Crowbar.


Social Check DCs


Pirithin Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears blue trousers with brown and grey striped suspenders. He wears various colorful collared shirts. His hair is cut close to his head. He wears large thick round spectacles.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a font of random trivia from the lore and stories he has discovered

History: Pirithin was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His mother was a soldier and died while he was still young. Pirithin was left his mother's suit of armor and trained in its use and care. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: To be a Tailor again; and to share knowledge with the world

Ideals: Logical. Flaws: Secretive. Bonds: Poor, Job, Military. Occupation: Scribe

Voice: Jamaican accent

Attributes [hide]

Pirithin Jamjar, Male Halfling Druid 13
Small (2'10") Halfling, True Neutral (CR 13)
Armor Class 14
Hit Points 65 (13d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 11 (+0)12 (+1) 15 (+2)14 (+2)
Skills Deception +6, Sleight of Hand +7
Senses Passive Perception 12
Languages Common, Halfling, Aquan
Attacks Melee +3 / 4d4-1, Ranged +7 / 4d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655443

Possessions: 300 pp. Aquamarine (1400 gp). Moss agate (13 gp). Rhodochrosite (13 gp). Tourmaline (120 gp). Emerald (800 gp). Amethyst (120 gp). Blue sapphire (800 gp).


Social Check DCs


Beast Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: He is lean but muscular and is wearing a long, green cloak. His lavender fur is lengthy. His eyes are likewise copper.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Beast lived on a farm with his father, near the main road leading to a nearby town. A freak accident while working with his Engraver father left him crippled. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Beast fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He desires power and/or immortality; and his spouse's relatives view him with great suspicion

Ideals: Impeccable, Fighting. Flaws: Disease. Bonds: Nature, Family, Adventurer. Occupation: Stylist

Voice: Switch between two voices

Attributes [hide]

Beast Shoe, Male Tabaxi Wizard 5
Medium (6'4") Tabaxi, Lawful Evil (CR 5)
Armor Class 14
Hit Points 26 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 14 (+2)16 (+3) 16 (+3)9 (-1)
Skills Athletics +3, Medicine +6
Senses Passive Perception 13
Languages Common, Gnoll, Orc, Gnome
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144321000

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bucklal Deephollow, Male Halfling [Permalink]

Personal [hide]

Description: The light-skinned man stands 2'10" and wears a fine chain shirt which he covers with black colored cloaks and clothing. He keeps his brown hair in a pixie cut. His skin is flawless and his violet eyes scan people very quickly.

Personality: Bucklal hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Barber arts, while his father instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He ran away from his former home and has been making his living as a Barber for the past few years.

Motivation: Sabotage a competitor; and he has money and likes to spend it

Ideals: Artistic. Bonds: Attractive, Job, Rich, Slave. Occupation: Barber

Voice: Pronounces O like U

Attributes [hide]

Bucklal Deephollow, Male Halfling Paladin 7
Small (2'10") Halfling, Lawful Good (CR 7)
Armor Class 13
Hit Points 45 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)15 (+2) 17 (+3)14 (+2)
Skills Insight +6, Intimidation +5
Senses Passive Perception 13
Languages Common, Halfling, Gnome, Giant
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 700 gp. Ceremonial electrum dagger with a star ruby in the pommel (800 gp). A small bag of saffron. (40 gp). A large tome filled with over one hundred recipes written by a former royal chef. (130 gp). Silver chalice with lapis lazuli gems (130 gp).


Social Check DCs


Morthos Lithe, Male Tiefling [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is cut close to his head. He wears an eyepatch.

Personality: He is almost excessively polite to everyone, even when angry. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born several months after his mother was called into army service. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Morthos fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants nothing more than to rejoin the army; and he wants to meet his childhood hero

Ideals: Fighting, Athletic. Flaws: Ugly, Shy. Bonds: Military. Occupation: Carpenter

Voice: Uses lots of figures of speech

Attributes [hide]

Morthos Lithe, Male Tiefling Commoner 10
Medium (6'5") Tiefling, Neutral Evil (CR 10)
Armor Class 13
Hit Points 44 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)15 (+2) 16 (+3)15 (+2)
Skills Arcana +6, Deception +6
Senses Passive Perception 13
Languages Common, Terran, Draconic
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3

Possessions: 800 gp.


Social Check DCs

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