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Advanced [show]


Himo Tiltathana, Male Elf [Permalink]

Personal [hide]

Description: He likes to wear grey tank tops with white pants. He carries a battered morningstar and tarnished bastard sword as well. He wears his golden hair down. His eyes are likewise amber. His teeth are white and perfect.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. A true patriot, Himo would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born in the south. He took every job he could get his hands on, but the opportunities for Elves in the south were limited. He left for the south, certain he would find work there.

Motivation: He desires power and/or immortality; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Bonds: Attractive, Nature, Military, Immigrant. Occupation: Navigator

Voice: Slow speaker

Attributes [hide]

Himo Tiltathana, Male Elf Barbarian 2
Medium (5'4") Elf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 20 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 10 (+0)13 (+1) 16 (+3)13 (+1)
Skills Athletics +1, Investigation +3
Senses Passive Perception 13
Languages Common, Elven, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 400 sp.


Social Check DCs


Flask Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a grey collared shirt and black pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. His fur is orange and curly. His amber eyes peer out from beneath his small grey hat.

Personality: He is almost excessively polite to everyone, even when angry. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Flask was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He found a children's book about a Tabaxi Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better village for his children.

Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend

Ideals: Athletic. Flaws: Shy. Bonds: Adventurer, Poor, Immigrant. Occupation: Shepherd

Voice: Jamaican accent

Attributes [hide]

Flask Plume, Male Tabaxi Fighter 2
Medium (5'10") Tabaxi, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 17 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)15 (+2) 14 (+2)15 (+2)
Skills Acrobatics +4, History +4
Senses Passive Perception 12
Languages Common, Draconic, Auran
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +4

Possessions: 310 gp.


Social Check DCs


Frederick Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He usually wears his black robe and has his shield always slung over his shoulder. His golden hair is greying along the sides and has receded to reveal a widow's peak. He is baby faced.

Personality: Frederick is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He got into the Mason business at a young age. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He became a Mason soon after.

Motivation: A deep hatred of gnolls; and he is greedy

Ideals: Extrovert, Fighting. Bonds: Job, Rich, Enemies. Occupation: Mason

Voice: Speaks like tongue is numb

Attributes [hide]

Frederick Birkenhead, Male Human Wizard 1
Medium (6'4") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)9 (-1) 10 (+0)8 (-1)
Skills Acrobatics +3, Performance +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 110 gp.


Social Check DCs


Theodoric Madden, Male Half-Elf [Permalink]

Personal [hide]

Description: This younger middle-aged man wears brown painted combat armor at almost all times, and a wedding ring on his right hand. He keeps his long black hair kept up in a rat tail. His violet eyes are slightly larger than normal.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Around other people he will do his best to conceal his emotions and appear jolly.

History: Theodoric was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He'd like to take his coworkers down a peg; and wishes to resurrect an old love

Ideals: Joker. Flaws: Shy. Bonds: In love, Job. Occupation: Courier

Voice: Sleepy voice

Attributes [hide]

Theodoric Madden, Male Half-Elf Ranger 5
Medium (5'4") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 26 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)10 (+0) 11 (+0)13 (+1)
Skills History +3, Religion +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 400 gp. A delicate silver chain set with a tourmaline (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lorm Myerscough, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a white vest and prefers yellow and black shirts. His boots appear to have been at one point steel toed but are quite worn down. His skin is fair and his fingers are delicate and long. His hair is cut close to his head. He wears crescent spectacles with a black brim.

Personality: He likes to make people angry or surprised. He does not believe in violence as a means to an end. He is a dedicated Beggar but believes his peers are too gung-ho.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Over the years he perfected his riding and shooting skills. After a long history of fighting, Lorm and his spouse have recently divorced.

Motivation: Wants to open a new tavern; and he's repulsed by the pc

Ideals: Pacifist. Flaws: Ugly, Antagonistic, Disease. Bonds: Nature. Occupation: Beggar

Voice: Sensual and smooth

Attributes [hide]

Lorm Myerscough, Male Half-Orc Warlock 7
Medium (5'3") Half-Orc, True Neutral (CR 7)
Armor Class 13
Hit Points 59 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 16 (+3)17 (+3) 11 (+0)9 (-1)
Skills Nature +6, Persuasion +2
Senses Passive Perception 10
Languages Common, Orc, Aquan, Celestial, Undercommon
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1432222000

Possessions: 90 pp. Smoky quartz (50 gp). White opal (1400 gp). Deep blue spinel (600 gp).


Social Check DCs

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