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Advanced [show]


Harbek Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: This light-skinned male wears very tight pants and wife beaters, though occasionally he sports a red coat. He is tall, broad shouldered and powerfully built. He sports a long white beard, and similarly colored long hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born blind and as such lacked many opportunities for work. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He has recently gotten a pet goose that steals things from people.

Motivation: He is a bit of a kleptomaniac; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Gifted. Flaws: Antagonistic, Disease. Bonds: Attractive, Criminal record. Occupation: Brewer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Harbek Durthane, Male Dwarf Fighter 2
Medium (4'5") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 23 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 20 (+5)13 (+1) 18 (+4)11 (+0)
Skills Investigation +3, Persuasion +2
Senses Passive Perception 14
Languages Common, Dwarven, Auran
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3

Possessions: 1200 sp.


Social Check DCs


Orthog Wellington, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a husky man, who wears a black coat over a green low-cut shirt, and a small hat upon his head. He wears his silver hair up in a very large beehive style do. He has blue eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born in the west to a Sage, Orthog learned a great deal about his father's area of expertise. Orthog liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was always very intelligent and has formed a secret society of specialists.

Motivation: To reunite with his absent father; and doesn't want to be a sage and was forced into it by his family

Flaws: Secretive, Fearful. Bonds: Job, Nature, Family. Occupation: Sage

Voice: Relaxed voice

Attributes [hide]

Orthog Wellington, Male Half-Orc Fighter 7
Medium (5'8") Half-Orc, Lawful Good (CR 7)
Armor Class 10
Hit Points 67 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)10 (+0) 8 (-1)10 (+0)
Skills Intimidation +3, Medicine +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0

Possessions: 1100 gp. Azurite (11 gp). Rhodochrosite (11 gp). Brown-green garnet (80 gp).


Social Check DCs


Kiirith Akambherylliax, Male Dragonborn [Permalink]

Personal [hide]

Description: He typically wears black cloth garments or leather armor. He wears a broad hat to cover his moderate length white crest. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He made a point of taking high paying jobs and getting most of it up front. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it.

Ideals: Optimist. Bonds: Attractive, Enemies, Military, Adventurer. Occupation: Ploughman

Voice: Irish accent

Attributes [hide]

Kiirith Akambherylliax, Male Dragonborn Fighter 3
Medium (6'8") Dragonborn, True Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 13 (+1)17 (+3) 11 (+0)18 (+4)
Skills Intimidation +6, Stealth +4
Senses Passive Perception 10
Languages Common, Abyssal, Giant, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Salasar Shestendeliath, Male Dragonborn [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears clothing that is held on in multiple layers but all of it is in poor condition. His crest, while still mostly red, has prominent grey streaks. He wears an eyepatch.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Salasar was raised in a hard working conservative environment. His childhood dream was to be a Ruler, but he was a colossal failure. He has achieved small success as a Engraver.

Motivation: Find a way to reverse the transformation of his sister.

Flaws: Ugly, Antagonistic. Bonds: Poor, Job, Family. Occupation: Engraver

Voice: Rolls R's

Attributes [hide]

Salasar Shestendeliath, Male Dragonborn Commoner 2
Medium (6'1") Dragonborn, Lawful Good (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 17 (+3)15 (+2) 10 (+0)13 (+1)
Skills Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Aquan, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: Malachite (15 gp). Moss agate (15 gp). 1 Half-Plate.


Social Check DCs


Zephan Chaos, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a simple pastel robe with brown stripes complete with hood, and he perpetually has his sai ready. His hair is cut close to his head. His silver eyes are passionate and lively.

Personality: A deeply religious man he believes everything happens for a reason. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born in the west. A freak accident while working with his Bounty Hunter mother left him crippled. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants a kiss

Ideals: Fighting. Flaws: Disease. Bonds: Religious, Has a crush, Immigrant. Occupation: Locksmith

Voice: Slow speaker

Attributes [hide]

Zephan Chaos, Male Tiefling Paladin 15
Medium (5'8") Tiefling, Chaotic Neutral (CR 15)
Armor Class 13
Hit Points 112 (15d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 15 (+2)13 (+1) 13 (+1)16 (+3)
Skills Acrobatics +8, Investigation +6
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day140211

Possessions: Azurite (5 gp). Carnelian (70 gp). Rose (70 gp). Peridot (70 gp). Aquamarine (1300 gp). Deep green spinel (80 gp). Tourmaline (80 gp). Star ruby (1100 gp). Jacinth (5000 gp). 1 Medium magic item.


Social Check DCs

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