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NPC Generator

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Advanced [show]


Shump Ogden, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a fancy blue suit. He has a slight overbite and is overall scrawny. His blonde hair is cut jaggedly and amateurishly. He wears round tiny glasses practically rammed into his face.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Shump was born with his father's beautiful face. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: His spouse's relatives view him with great suspicion; and he uses money and sex appeal to get what he needs

Flaws: Selfish, Shy. Bonds: Attractive, Criminal record, Rich, Family. Occupation: Servant

Voice: Eastern European accent

Attributes [hide]

Shump Ogden, Male Half-Orc Commoner 13
Medium (6'10") Half-Orc, Neutral Evil (CR 13)
Armor Class 11
Hit Points 54 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)13 (+1) 18 (+4)11 (+0)
Skills Sleight of Hand +5
Senses Passive Perception 14
Languages Common, Orc, Gnoll
Attacks Melee +5 / 4d4+1, Ranged +5 / 4d4+1, Grapple +1

Possessions: 2000 gp. Carnelian (40 gp). Hematite (4 gp). Hematite (4 gp). Golden pearl (130 gp). Banded agate (4 gp). Red spinel (130 gp). Smoky quartz (40 gp). Obsidian (4 gp). Sard (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Crampernap Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: He is a husky man, who is wearing a perfectly clean shirt and pair of pants. He has styled his golden hair well, parting it to the left. He has a dull look in his brown eyes.

Personality: He is happy with his job as a Knight. He turns his eye from what people do, preferring to live and let live. He is a logical person and will generally grow upset if things defy logic and science.

History: He was raised in a white middle class family as the only child. He was an athlete and attended two major summer competitions. He never won. He's also a talented Locksmith, but doesn't like to broadcast it.

Motivation: He wants nothing more than to rejoin the army; and wants to open a new tavern

Ideals: Logical, Athletic. Flaws: Mundane. Bonds: Attractive, Job, Military. Occupation: Knight

Voice: Draws out vowels

Attributes [hide]

Crampernap Quillsharpener, Male Gnome Warrior 14
Small (3'4") Gnome, Lawful Neutral (CR 14)
Armor Class 13
Hit Points 100 (14d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 14 (+2)17 (+3) 18 (+4)14 (+2)
Skills Acrobatics +7, Religion +8
Senses Passive Perception 14
Languages Common, Gnome, Elven, Terran, Giant
Attacks Melee +3 / 4d6-2, Ranged +7 / 4d6+2, Grapple +8

Possessions: Carnelian (80 gp). Fire opal (900 gp).


Social Check DCs


Dagger In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His fur is cut close to his head. His hazel eyes are passionate and lively.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Dagger was born on a far southern desert where he grew up under the tutelage of his father, an expert Beggar. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and wants to work out more often

Ideals: Athletic, Justice. Flaws: Disease. Bonds: Immigrant, Rich. Occupation: Beggar

Voice: Farmer accent

Attributes [hide]

Dagger In the Morning, Male Tabaxi Expert 5
Medium (5'9") Tabaxi, Neutral Good (CR 5)
Armor Class 13
Hit Points 17 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 9 (-1)11 (+0) 10 (+0)13 (+1)
Skills History +3, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 700 gp.


Social Check DCs


Gimgen Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: He is in excellent shape and wears bulky green painted plate armor. His hair is long and silver with streaks of blonde, and is pulled back with small green clips. His beard is blonde, braided, and well cared for. His skin is flawless and his hazel eyes scan people very quickly.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is a ruthless business man, a trait he acquired from his father.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He has been a successful dealer in antiques buying low and selling high.

Motivation: His religion dominates his actions; and retire the richest man in the north

Ideals: Athletic, Disciplined, Entrepeneur. Bonds: Attractive, Religious. Occupation: Soapmaker

Voice: Excited and jittery

Attributes [hide]

Gimgen Daerdahk, Male Dwarf Druid 12
Medium (4'0") Dwarf, Chaotic Neutral (CR 12)
Armor Class 11
Hit Points 90 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)11 (+0) 18 (+4)10 (+0)
Skills Intimidation +4, Survival +8
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16654433200

Possessions: Zircon (30 gp). Black opal (800 gp). Black pearl (1100 gp). Chalcedony (30 gp). Obsidian (13 gp). Aquamarine (1100 gp). Moss agate (13 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hoshû Lincoln, Male Half-Orc [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Orc, and stands approximately 5'2". He is wearing a long, pastel, dusty cloak, and his gloved hand is found clutching a falchion. His hair is long and silver with streaks of brown, and is pulled back with small pastel clips. His beard is brown, braided, and well cared for. His ears are large.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Cleric school at a young age so that he could practice his arcane talents. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and to find somewhere to settle down

Ideals: Gifted. Flaws: Ugly, Antagonistic, Mundane. Bonds: Family, Criminal record. Occupation: Doctor

Voice: Sounds elderly

Attributes [hide]

Hoshû Lincoln, Male Half-Orc Cleric 7
Medium (5'2") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 50 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)14 (+2) 18 (+4)12 (+1)
Skills Medicine +7, Nature +5
Senses Passive Perception 14
Languages Common, Orc, Gnome, Terran
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15643210000

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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