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Advanced [show]


Fonkin Pingun, Male Gnome [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He is dressed in an above average manner. He wears his golden hair up in a very large beehive style do. This brown eyed southerner is not easily forgotten.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: A powerful necromancer made him what he is. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Wants to work out more often.

Ideals: Athletic, Disciplined. Bonds: Attractive, Rich, Mentor. Occupation: Bounty Hunter

Voice: Deep voice with rolling R's

Attributes [hide]

Fonkin Pingun, Male Gnome Aristocrat 3
Small (3'2") Gnome, Lawful Good (CR 3)
Armor Class 14
Hit Points 21 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)8 (-1) 12 (+1)14 (+2)
Skills Arcana +1, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. 4 Smokesticks. 4 Alchemist’s fire. 2 Holy water.


Social Check DCs


Alberich Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy chestnut stubble. He is dressed in a clean blue cloak covering his clean studded leather. He has a hunchback. He has no hair. His eyes are gray and beady.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was a soldier and died while he was still young. Alberich was left his mother's suit of armor and trained in its use and care. After a long history of fighting, Alberich and his spouse have recently divorced.

Motivation: To prove his worth to the world.

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Impulsive. Bonds: Military. Occupation: Beggar

Voice: Switch between two voices

Attributes [hide]

Alberich Dankil, Male Dwarf Commoner 2
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 16 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 18 (+4)12 (+1) 14 (+2)11 (+0)
Skills Athletics +3, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 170 gp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). 3 Acid flasks.


Social Check DCs


Morgran Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. His hair is brown and very short. His eyes are likewise hazel.

Personality: Morgran hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: Born in a small village he learned the ways of the warrior from his father. When money was particularly tight he was walking through alleys when he overheard a Ruler hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Morgran fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he would like to get married and retire

Ideals: Artistic, Fighting. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Ruler

Voice: Laughs frequently while speaking

Attributes [hide]

Morgran Ironfist, Male Dwarf Barbarian 2
Medium (4'4") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 22 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)16 (+3) 15 (+2)11 (+0)
Skills Athletics +2, Persuasion +2
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan, Gnoll, Terran
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 370 gp. 1 Banded mail.


Social Check DCs


Thorin Rubyeye, Male Dwarf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is well dressed, but even with his fine clothing he looks run-down. His golden hair is thinning but still full. His green eyes peer out from beneath his Stetson brown hat.

Personality: He is happy with his job as a Doctor. He turns his eye from what people do, preferring to live and let live. He is a very good compulsive liar and kleptomaniac.

History: He was born the only child of a wealthy merchant. He worked as a nervous Doctor and found it very stressful. He has never given up on his music dream.

Motivation: He has comitted a past crime that haunts him to this day; and to be a barkeep again

Ideals: Athletic, Entrepeneur, Artistic. Bonds: Job, Criminal record. Occupation: Doctor

Voice: Loud with bravado

Attributes [hide]

Thorin Rubyeye, Male Dwarf Rogue 2
Medium (4'1") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 18 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 19 (+4)9 (-1) 14 (+2)7 (-2)
Skills Insight +4, Intimidation +0
Senses Passive Perception 12
Languages Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 4000 cp.


Social Check DCs


Delg Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is dark but he possesses many tan ritualistic tattoos. He wears tight fighting clothing, which leaves very little to the imagination. With bright brown hair and a scraggly beard. He has violet eyes.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born to a pair of adventurers, Delg grew up listening to his father's many stories. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting orcs, the young Delg began to lead the lost caravan. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature nunchaku.

Motivation: A deep hatred of orcs.

Ideals: Fighting, Entrepeneur. Flaws: Antagonistic. Bonds: Adventurer, Enemies. Occupation: Marshal

Voice: Shortens vowels

Attributes [hide]

Delg Battlehammer, Male Dwarf Paladin 6
Medium (4'3") Dwarf, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 60 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 18 (+4)10 (+0) 11 (+0)9 (-1)
Skills Animal Handling +3, Nature +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 1000 gp. Hematite (14 gp). Sard (60 gp). Eye agate (14 gp). Jade (160 gp).


Social Check DCs

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