Shedinn Skaarzborroosh, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His crest is greying and his face has many wrinkles. His otherwise smooth face is marked with small tiny scars.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Shedinn lived on a farm with his father, near the main road leading to a nearby town. He was an apprentice working in his father's forge. He now travels the world, in search of power and loot.
Motivation: He wants to meet his childhood hero.
Ideals: Gifted, Logical. Bonds: Adventurer, Job, Family. Occupation: Bookbinder
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Good (CR 17)
Armor Class 11
Hit Points 84 (17d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Terran, Infernal
Attacks Melee +8 / 5d4+2, Ranged +7 / 5d4+1, Grapple +2
Possessions: 8000 gp. Sardonyx (50 gp). Zircon (50 gp). Coral (90 gp). Alexandrite (1300 gp). Black pearl (1300 gp). Chrysoprase (50 gp). Aquamarine (1300 gp). Aquamarine (1300 gp). 1 Medium magic item. 1 Medium magic item.
Gimble Fapplestamp, Male Gnome [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Gnome, and stands approximately 3'4". He wears rags and sports a simple walking cane, and his gloved hand is found clutching a dagger. His hair, while still mostly chestnut, has prominent grey streaks. His eyes are hazel.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: His father raised him in a mountain cabin. There was a wharf not far from home where he often wandered off to fish. Days after completing his studies, news broke out that his hometown was attacked by goblins. Gimble was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.
Motivation: Seeks redemption; and several ex partners dislike his way of doing things and want revenge
Flaws: Shy, Fearful. Bonds: Poor, Nature, Enemies, Criminal record. Occupation: Animal Trainer
Voice: Timid voice
Attributes [hide]
Small (3'4") Gnome, Lawful Evil (CR 13)
Armor Class 12
Hit Points 81 (13d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 15 (+2) | 17 (+3) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Draconic, Undercommon, Dwarven
Attacks Melee +4 / 4d4+0, Ranged +5 / 4d4+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 3 | 3 | 3 | 3 | 3 | 1 | 1 |
Possessions: Coral (120 gp). Amber (120 gp). Amber (120 gp). Star rose quartz (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Silent In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: This malnourished man wears baggy tan pantaloons and a violet scarf. He has no fur. He tend to wears goggles to shield his eyes.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Born in a small village he learned the ways of the warrior from his mother. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He has a crush on the local Guard.
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Poor, Has a crush. Occupation: Unemployed
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'1") Tabaxi, True Neutral (CR 4)
Armor Class 13
Hit Points 22 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 10 (+0) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Orc, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 200 gp. 1 Minor magic item.
Pog Raulnor, Male Gnome [Permalink]
Personal [hide]
Description: 3'8" and lanky with angular features, he is an attractive figure. He is wearing a tight black one piece outfit complete with pants, hood, and a cape. He has moderate length red hair. His fair skin shows little sign of his aristocratic breeding.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Through the years after Pog was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Pog's mother didn't care for him much, and the feeling was mutual. He has drifted from career to career and currently works as a Fletcher.
Motivation: Obtaining odd cultural Gnomish artifacts is his passion; and he wants to meet his childhood hero
Flaws: Antagonistic. Bonds: Attractive, Job, Adventurer, Rich. Occupation: Fletcher
Voice: Low and grunting
Attributes [hide]
Small (3'8") Gnome, Lawful Evil (CR 7)
Armor Class 13
Hit Points 50 (7d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 13 (+1) | 17 (+3) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Gnome, Gnoll, Undercommon, Goblin
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.
Sweet In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He carries with him a set of clubs, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His yellow fur is slicked back into a classic pompadour. He is very pretty but has cold, dead eyes.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: Born in the north to a Dyer, Sweet learned a great deal about his mother's area of expertise. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He ran away from his former home and has been making his living as a Dyer for the past few years.
Motivation: Seeks redemption; and he is unsatisfied with his job
Ideals: Fighting. Flaws: Sensitive. Bonds: Attractive, Criminal record, Job. Occupation: Dyer
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'7") Tabaxi, Chaotic Evil (CR 12)
Armor Class 12
Hit Points 103 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 18 (+4) | 13 (+1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +3 / 3d10-1, Ranged +6 / 3d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 |
Possessions: 2000 gp. Golden yellow topaz (900 gp). Malachite (10 gp). Golden yellow topaz (900 gp). Blue sapphire (600 gp). Rhodochrosite (10 gp). 1 Minor magic item. 1 Minor magic item.
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