Zephan Principle, Male Tiefling [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He typically wears blue cloth garments or leather armor. His dark red hair is unkempt and raggedy. His eyes are gold and he is always smoking a pipe.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was born in the south, but his parents moved at a very young age to the east. Zephan was born on a far southern plains where he grew up under the tutelage of his father, an expert Fortune-teller. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He's attracted to the PC; and to share knowledge with the world
Flaws: Ugly, Secretive, Hedonist. Bonds: Immigrant, Poor. Occupation: Fortune-teller
Voice: Rolls R's
Attributes [hide]
Medium (6'8") Tiefling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 10 (+0) | 11 (+0) | 11 (+0) | 20 (+5) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 0 |
Possessions: 100 sp. Rock crystal (50 gp).
Leaf Of Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a simple blue robe with grey stripes complete with hood. He carries a battered hand crossbow and tarnished bastard sword as well. He keeps his beige fur in a pixie cut. He wears large thick round spectacles.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.
History: Born in a small village he learned the ways of the warrior from his father. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He inherited the family business which he has now maintained for 12 years.
Motivation: He wants to get laid; and he's attracted to the pc
Ideals: Fighting. Bonds: Job, Family, Has a crush. Occupation: Herbalist
Voice: Spits words with contempt
Attributes [hide]
Medium (5'6") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 26 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 15 (+2) | 11 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
Possessions: 30000 cp. Bloodstone (20 gp). Golden yellow topaz (1100 gp). Alexandrite (1100 gp). Deep blue spinel (1100 gp). 1 Minor magic item.
Rimple Nucklestamp, Male Gnome [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is red and curly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Rimple hails from a village terrorized by dire rats. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He used his abilities to travel the world and help people.
Motivation: Several ex partners dislike his way of doing things and want revenge; and a deep hatred of dire rats
Ideals: Philantrophist, Impeccable. Flaws: Impulsive. Bonds: Enemies. Occupation: Performer
Voice: Australian accent
Attributes [hide]
Small (3'4") Gnome, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 61 (8d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
Possessions: 400 gp. Eyepatch with mock eye of sapphire and moonstone (2200 gp). Silver comb with moonstones (1000 gp). Fire opal pendant on a fine gold chain (2200 gp). 1 Minor magic item. 1 Minor magic item.
Baradad Ebynichtomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He sports a flattop crest cut. His red eyes are passionate and lively.
Personality: Prone to second guessing himself, he comes off as nervous. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was born the only child of a wealthy merchant. His childhood dream was to be a Shipwright, but he was a colossal failure. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Wants to open a new tavern; and retire the richest man in the south
Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Poor, Job. Occupation: Barkeep
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 13 (+1) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 160 gp.
Nadarr Beryntolthropal, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a husky man, who wears silk and lounges about seductively. His copper crest has been sun bleached extensively. He wears crescent spectacles with a black brim.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He does not believe in violence as a means to an end. He is a dedicated Herbalist but believes his peers are too gung-ho.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. Like his father and his sister before him, after school he went straight into learning to become a Herbalist. He inherited the family business which he has now maintained for 4 years.
Motivation: He'd like to take his coworkers down a peg; and expand his business
Ideals: Pacifist, Artistic. Flaws: Sensitive. Bonds: Attractive, Job. Occupation: Herbalist
Voice: Switch between two voices
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Neutral (CR 8)
Armor Class 13
Hit Points 37 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 17 (+3) | 11 (+0) | 14 (+2) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Celestial, Gnome
Attacks Melee +7 / 2d10+4, Ranged +6 / 2d10+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 4 | 3 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: Rich purple corundum (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!