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NPC Generator

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Advanced [show]


Darrow TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His golden hair is slicked back into a classic pompadour. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has dedicated himself to building a better kind of golem.

Motivation: He wants to meet his childhood hero; and he is compelled to act according to his religious beliefs

Ideals: Philantrophist, Logical. Flaws: Insane. Bonds: Adventurer, Religious. Occupation: Bounty Hunter

Voice: Tuts and clicks tongue

Attributes [hide]

Darrow TellPenny, Male Halfling Rogue 14
Small (2'11") Halfling, Chaotic Good (CR 14)
Armor Class 14
Hit Points 88 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 16 (+3)16 (+3) 10 (+0)14 (+2)
Skills Performance +7, Religion +8
Senses Passive Perception 10
Languages Common, Halfling, Aquan, Auran, Terran
Attacks Melee +4 / 4d6-1, Ranged +8 / 4d6+3, Grapple +3

Possessions: Tiger eye turquoise (6 gp). Alexandrite (1200 gp). Chrysoprase (20 gp). White opal (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tricking Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He is physically well-built. He keeps his long white fur kept up in a rat tail. His eyes are likewise blue.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: From birth he was tutored by a cruel and relentless mentor. He has chosen to use the inheritance that was left to him frivolously. He now spends his time doing works of charity.

Motivation: Find a way to reverse the transformation of his sister; and a need for knowledge about a nearby landmark

Ideals: Philantrophist. Flaws: Ugly. Bonds: Rich, Adventurer, Mentor, Family. Occupation: Painter

Voice: Speaks with a cold

Attributes [hide]

Tricking Moon, Male Tabaxi Barbarian 10
Medium (6'1") Tabaxi, Lawful Good (CR 10)
Armor Class 14
Hit Points 80 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 11 (+0)14 (+2) 12 (+1)15 (+2)
Skills Insight +5, Religion +6
Senses Passive Perception 11
Languages Common, Celestial, Infernal
Attacks Melee +3 / 3d6-1, Ranged +8 / 3d6+4, Grapple +4

Possessions: 600 gp. Moonstone (50 gp). Banded agate (12 gp). Moss agate (12 gp). Sardonyx (50 gp). Jacinth (5000 gp). Alexandrite (400 gp). Violet garnet (400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ralf Westbrook, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'9". He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it, and his gloved hand is found clutching a bow. He sports a long white beard, and similarly colored long hair. This amber eyed northerner is not easily forgotten.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. When he's not drinking or sleeping the drinks off, he's doing painting.

History: He was raised by priests from a young age. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Gifted, Artistic. Flaws: Ugly. Bonds: Religious, Mentor. Occupation: Cartwright

Voice: American accent

Attributes [hide]

Ralf Westbrook, Male Human Warlock 1
Medium (5'9") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)15 (+2) 12 (+1)12 (+1)
Skills Animal Handling +3, Religion +4
Senses Passive Perception 11
Languages Common, Celestial, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12210000

Possessions: 4000 cp. 1 Banded mail.


Social Check DCs


Marbas Temperance, Male Tiefling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His white hair is singed and shortened. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is obsessed with finding treasure.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Marbas grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Marbas. After a long history of fighting, Marbas and his spouse have recently divorced.

Motivation: He wants to get laid; and a need for knowledge about a nearby landmark

Flaws: Ugly, Insomniac, Antagonistic. Bonds: Adventurer, Criminal record, Has a crush. Occupation: Laborer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Marbas Temperance, Male Tiefling Monk 8
Medium (6'9") Tiefling, Lawful Evil (CR 8)
Armor Class 11
Hit Points 26 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)15 (+2) 12 (+1)11 (+0)
Skills Perception +4, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Sylvan, Gnoll
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1

Possessions: 1600 gp. Alexandrite (200 gp). Lapis lazuli (16 gp). Onyx (40 gp). Jet (110 gp). Tiger eye turquoise (16 gp).


Social Check DCs


Pallabar Rofferton, Male Gnome [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a lance, but if one is not available he will default to his greatsword. He has done his best to style his brown hair to look like a famous performer. He tend to wears goggles to shield his eyes.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. Around other people he will do his best to conceal his emotions and appear jolly.

History: He got into the Stylist business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Stylist work with an outfit from a few towns over. Stylist work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 9 years.

Motivation: Sabotage a competitor; and further expansion of business

Flaws: Ugly, Emotional, Shy. Bonds: Job. Occupation: Stylist

Voice: Posh accent

Attributes [hide]

Pallabar Rofferton, Male Gnome Rogue 2
Small (3'6") Gnome, Lawful Good (CR 2)
Armor Class 11
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)10 (+0) 13 (+1)15 (+2)
Skills Persuasion +4, Survival +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 270 gp.


Social Check DCs

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