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NPC Generator

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Advanced [show]


Geoffrey Ryley, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'11". He wears silk and lounges about seductively. With a patchy brown beard and wild brown hair. His eyes are a pleasant gray.

Personality: His tongue was cut out and he uses sign language. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born in the south, but his parents moved at a very young age to the west. There was a wharf not far from home where he often wandered off to fish. He has dedicated himself to building a better world.

Motivation: He wants to meet his childhood hero; and he desires power and/or immortality

Flaws: Disease. Bonds: Attractive, Adventurer, Immigrant, Nature. Occupation: Mayor

Voice: Mumbles to self between sentences

Attributes [hide]

Geoffrey Ryley, Male Human Warlock 3
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)14 (+2) 14 (+2)13 (+1)
Skills Nature +4, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Ignan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222200

Possessions: 3200 sp.


Social Check DCs


Aura Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears a brown collared shirt and yellow pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt, and sports empty pouches on his belt. His yellow fur is smooth and relatively long. His hazel eyes have a joyful gleam in them most of the time.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His homeland was ravaged by war and he spent much of his life rebuilding it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To be a Navigator again.

Ideals: Passionate, Gifted. Flaws: Antagonistic, PTSD. Bonds: Mentor. Occupation: Map Maker

Voice: growls and snarls, animalistic

Attributes [hide]

Aura Of Winter, Male Tabaxi Paladin 12
Medium (6'5") Tabaxi, Chaotic Evil (CR 12)
Armor Class 11
Hit Points 58 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 13 (+1)13 (+1) 14 (+2)13 (+1)
Skills Insight +6, Performance +5
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +3 / 3d10-1, Ranged +5 / 3d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401110

Possessions: 1000 gp. Violet garnet (1400 gp). Deep blue spinel (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trym Wellington, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a brown vest and prefers red and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. He wears his silver hair down. His face is covered beneath a completely black helmet.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is frequently practicing swordplay.

History: Trym was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He hasn't been sleeping well lately.

Motivation: He wants nothing more than to rejoin the army; and he is compelled to act according to his religious beliefs

Flaws: Ugly, Insomniac. Bonds: Military, Poor. Occupation: Servant

Voice: Thin and wheezing

Attributes [hide]

Trym Wellington, Male Human Bard 10
Medium (5'0") Human, Chaotic Good (CR 10)
Armor Class 12
Hit Points 72 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 17 (+3)16 (+3) 17 (+3)16 (+3)
Skills Arcana +7, Investigation +7
Senses Passive Perception 13
Languages Common, Abyssal, Goblin, Terran
Attacks Melee +3 / 3d6-1, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153332000

Possessions: 2400 gp. Bloodstone (60 gp). Citrine (60 gp). Violet garnet (500 gp). Alexandrite (500 gp). Rhodochrosite (11 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Erky Fabblestabble, Male Gnome [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with grey colored cloaks and clothing. He carries with him a set of morningstars on his belt, each one with a ruby on the hilt. His chestnut hair is greasy and uncared for. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Erky enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born in a small village he learned the ways of the warrior from his father. He has chosen to use the inheritance that was left to him frivolously. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Erky fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels kind of lost in life; and to get a good night's sleep

Ideals: Fighting. Flaws: Ugly, Insomniac, Depressed, Hedonist. Occupation: Spice Merchant

Voice: Uses lots of figures of speech

Attributes [hide]

Erky Fabblestabble, Male Gnome Barbarian 2
Small (3'8") Gnome, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 30 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 18 (+4)12 (+1) 13 (+1)10 (+0)
Skills Intimidation +2, Stealth +4
Senses Passive Perception 11
Languages Common, Gnome, Auran
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1800 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Kothûg Upton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a husky man, who tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His red hair is drawn into a tight pony tail with a butterfly scrunchie. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Prone to second guessing himself, he comes off as nervous. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born in the west his family was never financially stable. He took every job he could get his hands on, but the opportunities for Half-Orcs in the west were limited. He moves from town to town, unable to find a place to settle.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and revenge

Ideals: Philantrophist. Flaws: Shy. Bonds: Poor, Immigrant, Enemies. Occupation: Courier

Voice: High pitched, excited

Attributes [hide]

Kothûg Upton, Male Half-Orc Bard 7
Medium (5'2") Half-Orc, Chaotic Good (CR 7)
Armor Class 12
Hit Points 44 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 16 (+3)10 (+0) 14 (+2)9 (-1)
Skills Arcana +3, Survival +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 1000 sp. White pearl (70 gp). Zircon (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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