Anthony Marlowe, Male Human [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He prefers to wear brown pants and tee shirts. His tied-back hair is auburn. He has a tattooed face.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: The child of western immigrants he idolized his mother. A few years later when the north was not economically sound they moved to his current location. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Several ex partners dislike his way of doing things and want revenge; and a deep hatred of gnolls
Ideals: Joker, Justice. Bonds: Immigrant, Adventurer, Enemies. Occupation: Carter
Voice: Can't modulate volume
Attributes [hide]
Medium (5'2") Human, Neutral Evil (CR 10)
Armor Class 11
Hit Points 94 (10d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 14 (+2) | 9 (-1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3
Possessions: 2400 gp.
Theodoric Colton, Male Human [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with white colored cloaks and clothing. He has a slight overbite and is overall scrawny. He keeps his white hair in a pixie cut. His amber eyes dart from person to person to random spaces in the air.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Theodoric was born in the east. At a young age he loved to build and create. Like his father and his brother before him, after school he went straight into learning to become a Doctor. He has worked as a Doctor like his father before him.
Motivation: Wants his loneliness to end; and expand his business
Ideals: Joker, Persistence. Flaws: Emotional. Bonds: Job, Has a crush. Occupation: Doctor
Voice: Scandinavian accent
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 10 (+0) | 13 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 20 pp.
Mozikth Ebynichtomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing a tight tan one piece outfit complete with pants, hood, and a cape. His crest is short and silver. His eyes are likewise gold.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He does not trust anyone and sleeps with one eye open.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered writing. Now he works as a writing tutor during his time off.
Motivation: He wants revenge against giants; and several ex partners dislike his way of doing things and want revenge
Ideals: Artistic, Logical. Flaws: Insomniac. Bonds: Immigrant, Enemies. Occupation: Cook
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'3") Dragonborn, True Neutral (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 14 (+2) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4
Possessions: 300 gp. 1 Antitoxin.
Ombul Warmwater, Male Halfling [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a well pressed and immaculate suit (or dress). His golden hair is thinning but still full. He wears an eyepatch.
Personality: Ombul is depressed about a lot of things. He tends to be a nihilist. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He comes from a rich eastern family. A gypsy cursed him at a young age, leading to his ugly appearance. He now mingles about in high society.
Motivation: He has money and likes to spend it.
Ideals: Athletic, Justice. Flaws: Ugly, Depressed. Bonds: Rich. Occupation: Farmer
Voice: Soothing and warm
Attributes [hide]
Small (3'0") Halfling, Neutral Evil (CR 6)
Armor Class 15
Hit Points 51 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 16 (+3) | 16 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Abyssal, Auran, Celestial
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 2 | 0 | 0 | 0 |
Possessions: 3000 sp.
Uthemar Franklin, Male Half-Elf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Half-Elf, and stands approximately 5'10". He wears many layers of old clothing at all times, and his gloved hand is found clutching a falchion. His silver hair is singed and shortened. He wears crescent spectacles with a black brim.
Personality: While he acts the brute, he is far gentler than he would appear. The war was a terrible time for him, and Uthemar does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born to a criminal king-pin and mafia family His father was a soldier and died while he was still young. Uthemar was left his father's suit of armor and trained in its use and care. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He feels that his past leaves him morally obligated to help; and he has decided he is irredeemable
Ideals: Fighting. Flaws: Ugly, Depressed. Bonds: Poor, Military, Criminal record. Occupation: Performer
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'10") Half-Elf, True Neutral (CR 4)
Armor Class 9
Hit Points 19 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 13 (+1) | 13 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Druidic
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 8000 sp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
