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NPC Generator

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Advanced [show]


Amnon Calm, Male Tiefling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is wearing a long, red cloak. His hair is short and dark red. He has several tiny emerald earrings on each ear.

Personality: Amnon is depressed about a lot of things. He tends to be a nihilist. He is able to make almost anything out of random pieces of junk.

History: He was born a particularly ugly child, much to the horror of his parents. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bowyer work with an outfit from a few towns over. Bowyer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He hasn't been sleeping well lately.

Motivation: He feels kind of lost in life; and expand his business

Ideals: Gifted. Flaws: Ugly, Depressed, Insomniac. Bonds: Rich, Job. Occupation: Bowyer

Voice: Speaks through clenched teeth

Attributes [hide]

Amnon Calm, Male Tiefling Adept 6
Medium (6'10") Tiefling, Chaotic Evil (CR 6)
Armor Class 10
Hit Points 22 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)18 (+4) 16 (+3)12 (+1)
Skills Religion +7, Stealth +3
Senses Passive Perception 13
Languages Common, Aquan, Celestial, Elven, Auran
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14331000

Possessions: 30000 cp. Deep blue spinel (200 gp). Jasper (40 gp). Zircon (40 gp). Deep green spinel (160 gp).


Social Check DCs


Three Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: This younger middle-aged man is generally well dressed albeit a few years behind the times, and a wedding ring on his right hand. He keeps his white fur in a pixie cut. His face is covered beneath a completely black helmet.

Personality: He is a hateful person. He taunts others and blames them for his problems. He has all his life been fascinated with poetry.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has never given up on his poetry dream.

Motivation: He's repulsed by the PC.

Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, In love. Occupation: Jeweler

Voice: Cold and demanding tone

Attributes [hide]

Three Of Claws, Male Tabaxi Paladin 1
Medium (6'6") Tabaxi, Chaotic Good (CR 1)
Armor Class 15
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)20 (+5) 12 (+1)15 (+2) 17 (+3)16 (+3)
Skills Acrobatics +7, Investigation +4
Senses Passive Perception 13
Languages Common, Draconic, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +7 / 1d4+5, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 sp.


Social Check DCs


Krimp Eastaughffe, Male Half-Orc [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a red shirt with thin green vertical stripes and grey pants, and a wedding ring on his right hand. He has a long silver beard with little hanging trinkets. His hazel eyes dart from person to person.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born to loving parents in a slum to the south. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Krimp and his spouse have recently divorced.

Motivation: His religion dominates his actions; and he is currently in port desperately looking for someone to get him out

Ideals: Philantrophist. Flaws: Antagonistic, Shy. Bonds: In love, Poor. Occupation: Bather

Voice: Spits and sputters

Attributes [hide]

Krimp Eastaughffe, Male Half-Orc Expert 6
Medium (6'1") Half-Orc, Lawful Evil (CR 6)
Armor Class 10
Hit Points 34 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)13 (+1) 11 (+0)9 (-1)
Skills Arcana +4, Survival +3
Senses Passive Perception 10
Languages Common, Orc, Undercommon
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 40 pp. Brown-green garnet (60 gp). Onyx (50 gp). Tiger eye turquoise (5 gp).


Social Check DCs


Gale Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: This man stands a little under 6'1" and is a bit bulky. He is very muscular particularly in the legs. He wears a custom-built plate barding that's adorned with brown lining and desert motifs. He has dyed his greying lavender fur a little too much giving a sharp lavender color. His eyes are green and he is always smoking a pipe.

Personality: Eccentric and domineering, Gale will drive conversation. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born in a small desert village. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Gale took refuge in the old dungeon and found the beat up falchion and armor he uses now. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has a crush on the local Laborer; and he has passion for adventuring and risk

Ideals: Extrovert. Flaws: Forgetful. Bonds: Nature, Adventurer, Has a crush. Occupation: Dyer

Voice: Complex vocabulary, royal

Attributes [hide]

Gale Grass, Male Tabaxi Wizard 3
Medium (6'1") Tabaxi, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 12 (+1)13 (+1) 14 (+2)14 (+2)
Skills Performance +4, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: Blue quartz (12 gp).


Social Check DCs


Snagog Clapham, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears bulky brown painted plate armor. He carries with him a set of tridents on his belt, each one with a ruby on the hilt. His blonde hair is matted, messy, and big. He has a tattooed face.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Fighting, Persistence. Flaws: Ugly. Bonds: Religious, Rich. Occupation: Sailor

Voice: Mumbles to self between sentences

Attributes [hide]

Snagog Clapham, Male Half-Orc Cleric 7
Medium (6'8") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 62 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 17 (+3)9 (-1) 18 (+4)12 (+1)
Skills Nature +2, Stealth +5
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15643210000

Possessions: Banded agate (8 gp). Golden yellow topaz (1500 gp).


Social Check DCs

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