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Advanced [show]


Rimple Fapplestamp, Male Gnome [Permalink]

Personal [hide]

Description: This slender man stands about 3'7". He has a large blue mantle and cape that has been intricately interwoven into his grey robe. He sports a long auburn beard, and similarly colored long hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: A deeply religious man he believes everything happens for a reason. He always tries to repair and not replace. It was this mentality that drove him into the Bookbinder business.

History: He is the product a well kept family trust fund and as such has never really known need. He was an athlete and attended two major summer competitions. He never won. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Persistence, Athletic. Flaws: Ugly. Bonds: Religious, Rich. Occupation: Bookbinder

Voice: Soothing and warm

Attributes [hide]

Rimple Fapplestamp, Male Gnome Warrior 4
Small (3'7") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)11 (+0) 10 (+0)16 (+3)
Skills Animal Handling +2, Deception +5
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Dreali Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a blue coat over a white low-cut shirt, and a top hat upon his head. His auburn hair is still thick. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He also hits on women, regardless of circumstances.

History: He was born to loving parents in a slum to the south. He was an apprentice working in his mother's forge. He then took over the family business and is one of the better Gardener for hire.

Motivation: Wishes to resurrect an old love; and to be a healer again

Ideals: Justice. Bonds: Has a crush, Poor, Job, In love. Occupation: Gardener

Voice: Stutters

Attributes [hide]

Dreali Qualanthri, Male Elf Expert 3
Medium (4'10") Elf, Neutral Good (CR 3)
Armor Class 13
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 11 (+0)15 (+2) 14 (+2)12 (+1)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Sylvan, Goblin
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2700 sp. Silver-plated steel longsword with jet jewel in hilt (400 gp). 1 Masterwork Common Melee.


Social Check DCs


Flask In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult man, he likes to wear blue tank tops with red pants. He has moderate length orange fur. He has a tattooed face.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He served in the navy to pay for his family's outstanding loans. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has been saving his money to try and buy his brother's freedom.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and doesn't want to be a body guard and was forced into it by his family

Ideals: Philantrophist. Bonds: Family, Military, Enemies. Occupation: Body Guard

Voice: Slurs words

Attributes [hide]

Flask In Woods, Male Tabaxi Wizard 13
Medium (6'0") Tabaxi, Chaotic Good (CR 13)
Armor Class 11
Hit Points 48 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)13 (+1) 10 (+0)15 (+2)
Skills Arcana +5, Deception +6
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +3 / 4d4-1, Ranged +5 / 4d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134444

Possessions: 1000 gp. Sard (70 gp). Red spinel (100 gp). 1 Medium magic item.


Social Check DCs


Nalral Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a yellow shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. His skin is fair and his fingers are delicate and long. He wears a feathered hat to hide his balding. His eyes are likewise hazel.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is obsessed with his god.

History: Born to a pair of adventurers, Nalral grew up listening to his mother's many stories. A gifted student he started as a Apothecary, but he got bored and became a Ruler. He inherited the family business which he has now maintained for 3 years.

Motivation: His religion dominates his actions; and he is unsatisfied with his job

Ideals: Optimist. Bonds: Religious, Adventurer, Job, Rich. Occupation: Ruler

Voice: German accent

Attributes [hide]

Nalral Brawnanvil, Male Dwarf Bard 5
Medium (4'0") Dwarf, Chaotic Good (CR 5)
Armor Class 12
Hit Points 26 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)10 (+0) 13 (+1)13 (+1)
Skills History +3, Medicine +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 700 gp. Tiger eye turquoise (6 gp). Chalcedony (50 gp). Moss agate (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adrik Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears baggy tan pantaloons and a white scarf. His brown hair is styled in orderly dreadlocks. His violet eyes are slightly larger than normal.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. He is able to make almost anything out of random pieces of junk.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Adrik fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He doesn't get along with people that don't share his tastes; and his religion dominates his actions

Ideals: Gifted, Fighting, Impeccable. Bonds: Enemies, Religious. Occupation: Server

Voice: Raspy

Attributes [hide]

Adrik Fireforge, Male Dwarf Monk 4
Medium (4'4") Dwarf, Neutral Good (CR 4)
Armor Class 11
Hit Points 42 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 18 (+4)15 (+2) 13 (+1)12 (+1)
Skills Insight +3, Nature +4
Senses Passive Perception 11
Languages Common, Dwarven, Elven, Giant
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 22000 cp. Sard (20 gp). Blue quartz (10 gp). 1 Minor magic item.


Social Check DCs

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