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NPC Generator

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Advanced [show]


Gildmak High-hill, Male Halfling [Permalink]

Personal [hide]

Description: He dresses like a well dressed Servant does. His skin is fair and his fingers are delicate and long. He wears his hair in dreadlocks. He tend to wears goggles to shield his eyes.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He enjoys reading and quiet.

History: He was born into a rich family. Gildmak was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Gildmak decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Further expansion of business.

Ideals: Impeccable, Logical. Bonds: Job, Rich, Criminal record. Occupation: Servant

Voice: Hollow voice

Attributes [hide]

Gildmak High-hill, Male Halfling Barbarian 3
Small (3'1") Halfling, True Neutral (CR 3)
Armor Class 13
Hit Points 31 (3d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 9 (-1)15 (+2) 13 (+1)11 (+0)
Skills Perception +3, Religion +4
Senses Passive Perception 14
Languages Common, Halfling, Gnoll, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Bundrigo Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears tight fighting clothing, which leaves very little to the imagination. His chestnut hair is still thick. His green eyes are slightly larger than normal.

Personality: He is irascible and easily irritated. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: He was raised in a white middle class family as the only child. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has been saving his money to try and buy his sister's freedom.

Motivation: A deep hatred of illithids; and he is content

Ideals: Fighting. Flaws: Antagonistic, Mundane. Bonds: Enemies, Family. Occupation: Barrister

Voice: Slurs words

Attributes [hide]

Bundrigo Quickstep, Male Halfling Fighter 11
Small (3'2") Halfling, Neutral Good (CR 11)
Armor Class 12
Hit Points 54 (11d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 8 (-1)15 (+2) 16 (+3)10 (+0)
Skills Persuasion +4, Religion +6
Senses Passive Perception 13
Languages Common, Halfling, Goblin, Abyssal
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1

Possessions: 3100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Darrow Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a brown tunic with blue highlights, and long black pants that bunch up around his shoes. He has styled his chestnut hair well, parting it to the right. His eyes are hazel.

Personality: Calm and collected, he is a well trained Blacksmith. He is a font of random trivia from the lore and stories he has discovered

History: He was born to a pair of big game hunters, but was frequently ill as a child. He worked as a nervous Blacksmith and found it very stressful. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Sabotage a competitor; and he's in love

Ideals: Logical. Flaws: Disease. Bonds: Job, Has a crush. Occupation: Blacksmith

Voice: Speaks with a cold

Attributes [hide]

Darrow Tealeaf, Male Halfling Druid 11
Small (3'4") Halfling, Chaotic Good (CR 11)
Armor Class 14
Hit Points 55 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 10 (+0)13 (+1) 10 (+0)17 (+3)
Skills Medicine +4, Persuasion +7
Senses Passive Perception 10
Languages Common, Halfling, Terran
Attacks Melee +3 / 3d8-1, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 2900 gp. A large tome filled with over one hundred recipes written by a former royal chef. (30 gp). Large well-done wool tapestry (500 gp). Gold dragon comb with red garnet eye (1800 gp). Brass mug with jade inlays (500 gp). Gold dragon comb with red garnet eye (1800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Morthos Creed, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears a black collared shirt and white pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. He has a penchant for wearing a ring with an oversized emerald on his left hand. He has styled his white hair well, parting it to the left. His black eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Cursed with vampirism at a very young age, Morthos has worked very hard to control his curse. He now mingles about in high society.

Motivation: He is greedy; and money/treasure

Ideals: Disciplined, Fighting. Flaws: Disease. Bonds: Rich, Nature. Occupation: Miller

Voice: Thin and wheezing

Attributes [hide]

Morthos Creed, Male Tiefling Sorcerer 2
Medium (5'7") Tiefling, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 3 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)15 (+2) 17 (+3)14 (+2)
Skills Animal Handling +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Elven, Giant
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 70 gp.


Social Check DCs


Two Llamas Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he dresses well, wearing grey shirts, loose pants, and blazers most of the time. His beige fur is lengthy. His copper unseeing eyes seem to look past you.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is obsessed with a lost civilization.

History: Two Llamas was born into a poor family. Growing up, he dreamt of becoming a Rogue, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Rogue in service of a powerful lord somewhere. His childhood dream was to be a Sage, but he was a colossal failure. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: Meet up once more with his childhood friend.

Flaws: Disease. Bonds: Attractive, Job, Adventurer, Poor. Occupation: Tanner

Voice: Slow speaker

Attributes [hide]

Two Llamas Of Wine, Male Tabaxi Rogue 2
Medium (6'5") Tabaxi, True Neutral (CR 2)
Armor Class 13
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)15 (+2) 10 (+0)13 (+1)
Skills History +4, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Giant, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 1600 sp. 1 Masterwork Common Melee.


Social Check DCs

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