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NPC Generator

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Advanced [show]


Tod Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a green armored body suit, with a simple tan line shooting up and back down. He wears a top hat to cover his moderate length silver hair. His fierce violet eyes like to dwell on things.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is an amazing painter.

History: Born to a pair of adventurers, Tod grew up listening to his mother's many stories. He made a point of taking high paying jobs and getting most of it up front. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's looking for his big break; and wants to work out more often

Ideals: Athletic, Gifted. Flaws: Depressed. Bonds: Adventurer. Occupation: Shipwright

Voice: Low rumbling, strings words together

Attributes [hide]

Tod Sunmeadow, Male Halfling Adept 5
Small (3'3") Halfling, Chaotic Neutral (CR 5)
Armor Class 14
Hit Points 24 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)13 (+1) 11 (+0)13 (+1)
Skills Insight +3, Nature +4
Senses Passive Perception 10
Languages Common, Halfling, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: Iolite (80 gp). 1 Minor magic item.


Social Check DCs


Ernest Brandon, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears skinny pants and wears a tan and green robe with the hood down. He has wavy silver hair. His face is covered beneath a completely black helmet.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He is obsessed with a lost civilization.

History: Born in the north to a Mayor, Ernest learned a great deal about his father's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mayor work with an outfit from a few towns over. Mayor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Mayor job and began his own company from there.

Motivation: To reunite with his old friends.

Ideals: Artistic. Bonds: Adventurer, Job. Occupation: Mayor

Voice: Shortens vowels

Attributes [hide]

Ernest Brandon, Male Human Monk 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)14 (+2) 10 (+0)15 (+2)
Skills Performance +4, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Celestial, Draconic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 3000 cp. Solid gold idol (900 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Solid gold idol (900 gp).


Social Check DCs


Calcitro Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: This slender man stands about 2'11". He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a very tight haircut. His eyes are hazel and catlike.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. A true patriot, Calcitro would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Like his mother and his brother before him, after school he went straight into learning to become a Miner. He used his abilities to travel the world and help people.

Motivation: His relatives are trying to arrange a marriage; and he wants nothing more than to rejoin the army

Ideals: Gifted, Philantrophist. Bonds: Job, Military, Family. Occupation: Miner

Voice: Middle-eastern accent

Attributes [hide]

Calcitro Wildheart, Male Halfling Expert 1
Small (2'11") Halfling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 16 (+3)14 (+2) 14 (+2)15 (+2)
Skills Arcana +4, Perception +4
Senses Passive Perception 14
Languages Common, Halfling, Abyssal, Orc
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 60 gp. Rock crystal (70 gp).


Social Check DCs


Beast Of Ivory, Male Tabaxi [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tabaxi, and stands approximately 6'9". He wears a robe, a symbol of strength around his neck, and a greatsword on his belt, and his gloved hand is found clutching a greatsword. His cinnamon fur is heavily combed to the left. His eyes are a pleasant green.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is a bit of a xeno-phobe, disliking non-Tabaxis.

History: He was born a particularly ugly child, much to the horror of his parents. As a young adult he joined a group advocating for an improvement in Tabaxi conditions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Selfish, Racist, Ugly. Occupation: Banker

Voice: Excited and jittery

Attributes [hide]

Beast Of Ivory, Male Tabaxi Sorcerer 2
Medium (6'9") Tabaxi, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 13 (+1)16 (+3) 9 (-1)16 (+3)
Skills Intimidation +5, Performance +5
Senses Passive Perception 9
Languages Common, Goblin, Halfling, Infernal
Attacks Melee +5 / 1d6+3, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 900 sp.


Social Check DCs


Patrick Gentry, Male Half-Elf [Permalink]

Personal [hide]

Description: 5'8" and lanky with angular features, he is an attractive figure. He wears light armors faded through time and improper care. His brown hair is still thick. His eyes are likewise violet.

Personality: He snorts whenever he laughs or is feeling confident. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Carter arts, while his mother instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: Wishes to resurrect an old love; and wants to have a good time and be beloved

Ideals: Optimist. Bonds: Attractive, In love, Rich. Occupation: Carter

Voice: Slurs words

Attributes [hide]

Patrick Gentry, Male Half-Elf Monk 5
Medium (5'8") Half-Elf, Lawful Good (CR 5)
Armor Class 12
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)16 (+3) 13 (+1)19 (+4)
Skills Religion +6, Survival +4
Senses Passive Perception 11
Languages Common, Elven, Terran, Druidic, Draconic
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 100 gp. Violet garnet (300 gp). Sardonyx (50 gp).


Social Check DCs

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