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Barendd Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a blue and red handkerchief worn on his left side. His white hair and beard is wavy and long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Abrasive and pushy, he has a hard time making friends. He has a minor phobia of water and hates getting wet.

History: Sold as a small child to a necromancer, Barendd was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wants to raise his children well; and his spouse's relatives view him with great suspicion

Ideals: Persistence. Flaws: Antagonistic, Fearful. Bonds: Mentor, Family. Occupation: Tailor

Voice: Voice breaks

Attributes [hide]

Barendd Goblinbane, Male Dwarf Wizard 2
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)12 (+1) 17 (+3)7 (-2)
Skills Animal Handling +5, Religion +3
Senses Passive Perception 13
Languages Common, Dwarven, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 70 gp. 1 Darkwood Shield.


Social Check DCs


Harbek Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he usually wears his white robe and has his sickle always slung over his shoulder. With bright blonde hair and a scraggly beard. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: Calm and collected, he is a well trained Body Guard. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Harbek was born the youngest of three triplets. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: A strong sense of loyalty to Dwarven people; and marry his brother to traveling adventurers

Ideals: Optimist. Flaws: Racist. Bonds: Job, Family, Guardian. Occupation: Body Guard

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Harbek Brawnanvil, Male Dwarf Bard 12
Medium (4'1") Dwarf, Lawful Neutral (CR 12)
Armor Class 11
Hit Points 63 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)11 (+0) 14 (+2)11 (+0)
Skills Athletics +4, Performance +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1233

Possessions: Lapis lazuli (12 gp). Black pearl (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shifting Of Ebony, Male Tabaxi [Permalink]

Personal [hide]

Description: This slender man stands about 5'3". He wears very tight pants and wife beaters, though occasionally he sports a pastel coat. His fur is lavender and very short. His eyes, though not visible through his cowl, are yellow.

Personality: He never swears and excessively uses polite adverbs when speaking. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: The child of eastern immigrants he idolized his father. A gifted student he started as a Barrister, but he got bored and became a Shipwright. He has set out to sabotage the competition.

Motivation: To get a good night's sleep; and balancing his hectic life and new shipwright responsibilities is difficult

Ideals: Optimist. Flaws: Fearful, Insomniac. Bonds: Immigrant, Job. Occupation: Shipwright

Voice: German accent

Attributes [hide]

Shifting Of Ebony, Male Tabaxi Bard 3
Medium (5'3") Tabaxi, True Neutral (CR 3)
Armor Class 13
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 17 (+3)12 (+1) 10 (+0)13 (+1)
Skills Animal Handling +2, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 300 gp. Cloth of gold vestments (30 gp). A delicate brass dragon egg (10 gp). Silver comb with moonstones (200 gp).


Social Check DCs


Seven Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears rags and sports a simple walking cane, and sports empty pouches on his belt. He sports a flattop fur cut. His otherwise smooth face is marked with small tiny scars.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. The war was a terrible time for him, and Seven does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born in a small village he learned the ways of the warrior from his father. His father was a soldier and died while he was still young. Seven was left his father's suit of armor and trained in its use and care. Due to his spouse's obsession with being a Herbalist they were divorced and he won custody of their son. He worked as a Cartwright, and he later adopted a second son.

Motivation: Doesn't want to be a Cartwright and was forced into it by his family; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Impeccable, Fighting. Flaws: Depressed. Bonds: Poor, Military, Family. Occupation: Cartwright

Voice: American accent

Attributes [hide]

Seven Plume, Male Tabaxi Cleric 10
Medium (6'2") Tabaxi, Chaotic Evil (CR 10)
Armor Class 15
Hit Points 54 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)20 (+5) 10 (+0)16 (+3) 12 (+1)17 (+3)
Skills Animal Handling +5, Intimidation +7
Senses Passive Perception 11
Languages Common, Halfling, Dwarven, Draconic
Attacks Melee +6 / 3d6+2, Ranged +9 / 3d6+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13644

Possessions: 9000 sp. An abacus with copper, silver and gold markers (30 gp). Gold and topaz bottle stopper cork (1000 gp). Eyepatch with mock eye of sapphire and moonstone (600 gp).


Social Check DCs


Ivellios Eathalena, Male Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears very tight pants and wife beaters, though occasionally he sports a grey coat. His head has been shaved. He wears an eyepatch.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Navigator mother left him crippled. He has never given up on his music dream.

Motivation: To prove his worth to the world; and he is content

Ideals: Artistic. Flaws: Ugly, Impulsive, Disease. Occupation: Glassblower

Voice: Eastern European accent

Attributes [hide]

Ivellios Eathalena, Male Elf Bard 2
Medium (5'4") Elf, Neutral Good (CR 2)
Armor Class 11
Hit Points 4 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 7 (-2)14 (+2) 11 (+0)8 (-1)
Skills Performance +1, Religion +4
Senses Passive Perception 10
Languages Common, Elven, Aquan, Halfling
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1230000

Possessions: 80 gp. Deep green spinel (150 gp). Jade (150 gp). Chrysoprase (20 gp).


Social Check DCs

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