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Iados Poetry, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears tight fighting clothing, which leaves very little to the imagination. His black hair is unkempt and raggedy. He has a dull look in his gold eyes.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born to loving parents in a slum to the north. When money was particularly tight he was walking through alleys when he overheard a Farmer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Iados fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants to meet his childhood hero.

Ideals: Fighting. Flaws: Ugly, Cynical. Bonds: Poor, Adventurer. Occupation: Farmer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Iados Poetry, Male Tiefling Wizard 15
Medium (6'7") Tiefling, Neutral Evil (CR 15)
Armor Class 10
Hit Points 41 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 11 (+0)16 (+3) 11 (+0)16 (+3)
Skills History +8, Persuasion +8
Senses Passive Perception 10
Languages Common, Abyssal, Giant, Aquan
Attacks Melee +9 / 4d8+4, Ranged +5 / 4d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day164444443

Possessions: 600 pp. Moonstone (60 gp). Blue quartz (9 gp). Citrine (60 gp). Carnelian (60 gp). Lapis lazuli (9 gp). Amber (110 gp). Jasper (60 gp). 1 Medium magic item.


Social Check DCs


Adrik Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: This late middle aged man wears a tan shirt with thin black vertical stripes and tan pants and is in decent physical shape. He has moderate length chestnut hair. He has several tiny ruby earrings on each ear.

Personality: He speaks before he thinks and is too direct. As long as the job gets done he does not care how it got done.

History: He was raised by priests from a young age. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure.

Ideals: Professionalism. Flaws: Impulsive. Bonds: Rich, Religious, Mentor. Occupation: Glassblower

Voice: Stutters

Attributes [hide]

Adrik Loderr, Male Dwarf Cleric 2
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 17 (+3)15 (+2) 13 (+1)11 (+0)
Skills Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Orc, Aquan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 390 gp. Blue quartz (11 gp). Tourmaline (130 gp). 1 Half-Plate.


Social Check DCs


Mormo Poetry, Male Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears dull green sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed club, just in case. His brown hair is braided into rings. His eyes, though not visible through his cowl, are silver.

Personality: He is very quiet and rarely speaks above a whisper. He believes the world needs to unite to get rid of gnolls once and for all.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father took him hunting and taught him how to get in the mind of other creatures. He bought a club and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it.

Flaws: Shy. Bonds: Enemies, Rich, Nature. Occupation: Junk Dealer

Voice: Middle-eastern accent

Attributes [hide]

Mormo Poetry, Male Tiefling Fighter 8
Medium (6'5") Tiefling, Lawful Evil (CR 8)
Armor Class 12
Hit Points 47 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)18 (+4) 14 (+2)15 (+2)
Skills Perception +5, Persuasion +5
Senses Passive Perception 15
Languages Common, Giant, Gnome, Ignan, Dwarven
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: Black pearl (600 gp). Star ruby (1000 gp). Eye agate (7 gp).


Social Check DCs


Qemuel Clandestine, Male Tiefling [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'3" has a big stupid grin on his face most of the time. He wears bulky grey painted plate armor. His hair is greying and his face has many wrinkles. His half smiles and black eyes are beguiling and draw you in.

Personality: Qemuel speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born to a pair of adventurers, Qemuel grew up listening to his father's many stories. Like his father and his sister before him, after school he went straight into learning to become a Roofer. He now owns his own business.

Motivation: Sabotage a competitor; and nothing but the best is good enough for him

Ideals: Impeccable, Fighting. Bonds: Attractive, Adventurer, Job. Occupation: Roofer

Voice: Speaks with lips pursed

Attributes [hide]

Qemuel Clandestine, Male Tiefling Warrior 2
Medium (5'3") Tiefling, Lawful Good (CR 2)
Armor Class 11
Hit Points 19 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)16 (+3) 13 (+1)20 (+5)
Skills Performance +7, Stealth +3
Senses Passive Perception 11
Languages Common, Terran, Celestial, Druidic
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 190 gp.


Social Check DCs


Oren Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: This tall, slender man is dressed in a clean brown cloak covering his clean studded leather. His feathered hat is riddled with cuts and holes. He wears a mask on his face.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He pushes his goals aggressively. He is also a coward if confronted.

History: Gifted from a young age, Oren studied abroad. Oren was born on a far northern forest where he grew up under the tutelage of his mother, an expert Fisher. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Balancing his hectic life and new Fisher responsibilities is difficult; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Ugly, Fearful. Bonds: Job, Immigrant. Occupation: Fisher

Voice: Raspy

Attributes [hide]

Oren Whispermouse, Male Halfling Adept 9
Small (3'2") Halfling, True Neutral (CR 9)
Armor Class 14
Hit Points 40 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)14 (+2) 14 (+2)16 (+3)
Skills Medicine +5, Survival +5
Senses Passive Perception 12
Languages Common, Halfling, Orc, Dwarven
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333210

Possessions: 14000 sp. Rock crystal (20 gp). Chalcedony (20 gp). Coral (40 gp).


Social Check DCs

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