Nalral Thrahak, Male Dwarf [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a brown shirt with thin tan vertical stripes and grey pants. He has shaved his head bald. His thin eyebrows rest above his beady gray eyes.
Personality: Nalral is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.
History: Nalral lived on a farm with his mother, near the main road leading to a nearby town. He has had some formal dancing training, and achieved minor success. He has never given up on his dancing dream.
Motivation: Marry his sister to traveling adventurers; and wants to raise his children well
Ideals: Athletic, Extrovert, Artistic. Flaws: Ugly. Bonds: Family. Occupation: Adventurer
Voice: Slurs words
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 14 (+2) | 9 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
Possessions: 400 sp.
Dondon Bigheart, Male Halfling [Permalink]
Personal [hide]
Description: He has a missing left leg. He tends to wear a yellow poncho over his likewise colored trousers and shirt. He has dyed his greying silver hair a little too much giving a sharp silver color. This green eyed easterner is not easily forgotten.
Personality: He is fixated on the number 64. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. His job bores him to no end. He has decided to make it more interesting.
History: His father raised him in a mountain cabin. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He is a bit of a kleptomaniac; and he has passion for adventuring and risk
Flaws: Insane. Bonds: Adventurer, Criminal record, Nature. Occupation: Mortician
Voice: Mumbles to self between sentences
Attributes [hide]
Small (3'1") Halfling, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 10 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 11 (+0) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Halfling, Abyssal
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 50 gp.
Akmen Anarchy, Male Tiefling [Permalink]
Personal [hide]
Description: He stands about 6'0" and very much looks the part of a Bookbinder. His right leg appears badly burned and disfigured. His hair is silver and very short. His eyes are likewise white. His teeth are white and perfect.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He works hard and plays hard.
History: Akmen was born with his father's beautiful face. His childhood dream was to be a Fletcher, but he was a colossal failure. He tends to his Bookbinder job now, and dutifully fulfills any obligations he has.
Motivation: Further expansion of business; and he is unsatisfied with his job
Ideals: Optimist. Flaws: Hedonist. Bonds: Job, Attractive. Occupation: Bookbinder
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'0") Tiefling, Lawful Evil (CR 15)
Armor Class 14
Hit Points 77 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 12 (+1) | 17 (+3) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Auran, Terran, Abyssal
Attacks Melee +8 / 4d8+3, Ranged +9 / 4d8+4, Grapple +4
Possessions: 1000 gp. Jasper (80 gp). Deep blue spinel (200 gp). Moss agate (11 gp). Onyx (80 gp). Amethyst (160 gp). Rhodochrosite (11 gp). Chalcedony (80 gp). Banded agate (11 gp). Deep blue spinel (200 gp). Lapis lazuli (11 gp). 1 Medium magic item.
Theren Tao, Male Half-Elf [Permalink]
Personal [hide]
Description: This fat western man has a bulbous nose and wears brown leather gloves, a brown jacket, and tight pants. His skin is also unnaturally pale. His brown hair has been sun bleached extensively. His thin eyebrows rest above his beady green eyes.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: He was born to a pair of big game hunters, but was frequently ill as a child. While studying, he fell in love. They married and had a son. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to have a good time and be beloved; and he is compelled to act according to his religious beliefs
Ideals: Joker, Optimist. Flaws: Ugly, Disease. Bonds: In love. Occupation: Barrister
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 10 (+0) | 14 (+2) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Abyssal, Terran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: Just what you see.
Gomory Yorke, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he is wearing a tight black one piece outfit complete with pants, hood, and a cape. His golden hair is greying along the sides and has receded to reveal a widow's peak. He has gray eyes.
Personality: He is extraordinarily eccentric. He plays an instrument quite well.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Gomory grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Gomory. He is searching for what he claims is his rightful reward.
Motivation: Meet up once more with his childhood friend; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Artistic. Flaws: Insane. Bonds: Criminal record, Adventurer. Occupation: Tanner
Voice: Timid voice
Attributes [hide]
Medium (5'6") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 18 (+4) | 9 (-1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 6000 cp. 1 Masterwork Common Ranged Weapon.
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Their contribution stands as a beacon of hope for all adventurers!