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Advanced [show]


Dynamic Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he likes to wear ponchos typically of a light yellow in addition to tight pants. His fur is greying and his face has many wrinkles. His eyes, though not visible through his cowl, are blue.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: When he was but 3 years old his parents immigrated from the west. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Someone believes him a fraud; and he wants revenge against brigands

Flaws: Antagonistic, Shy. Bonds: Immigrant, Adventurer, Enemies. Occupation: Detective

Voice: Pronounces O like U

Attributes [hide]

Dynamic Plume, Male Tabaxi Wizard 5
Medium (6'1") Tabaxi, Lawful Good (CR 5)
Armor Class 12
Hit Points 17 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)16 (+3) 10 (+0)16 (+3)
Skills Medicine +3
Senses Passive Perception 10
Languages Common, Aquan, Ignan, Celestial
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144321000

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nordak Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: He has a missing right leg. He has a large brown mantle and cape that has been intricately interwoven into his violet robe. His chestnut hair is thinning but still full. He wears a mask on his face.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Marry his brother to traveling adventurers; and regain custody of his daughter

Ideals: Optimist. Flaws: Disease, Insomniac. Bonds: Family. Occupation: Sage

Voice: Speaks with squeezed throat

Attributes [hide]

Nordak Strakeln, Male Dwarf Rogue 2
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 16 (+3)17 (+3) 15 (+2)12 (+1)
Skills Animal Handling +4, History +5
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll, Orc, Gnome
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 1800 sp.


Social Check DCs


Orsik Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is generally shirtless and showing off his tattooed chest. His hair is greying and his face has many wrinkles. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He never wears the same outfit twice, unless he absolutely has to.

History: He comes from a rich northern family. He helped his father out around the business and became quite the natural. He has achieved small success as a Jeweler.

Motivation: Expand his business; and to unite with his sister

Ideals: Artistic. Flaws: Ugly, Mundane. Bonds: Rich, Job, Family. Occupation: Jeweler

Voice: Breathy voice

Attributes [hide]

Orsik Graybeard, Male Dwarf Aristocrat 2
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)15 (+2) 17 (+3)6 (-2)
Skills Deception +0, Religion +4
Senses Passive Perception 13
Languages Common, Dwarven, Ignan, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 370 gp. Brass mug with jade inlays (100 gp). Large well-done wool tapestry (100 gp).


Social Check DCs


Habor Excellence, Male Tiefling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears tight fitting clothing which further accentuates his frame. His hair is brown and very short. He wears a mask on his face.

Personality: He hates giants. He views them as having robbed his home of its proper glory. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He went to a religious school and was inspired by the priests there in charitable deeds. Days after completing his studies, news broke out that his hometown was attacked by giants. Habor was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: Wishes to resurrect an old love; and his religion dominates his actions

Flaws: Disease. Bonds: Attractive, Enemies, Religious, In love. Occupation: Fisher

Voice: Sighs a lot, exhausted

Attributes [hide]

Habor Excellence, Male Tiefling Adept 1
Medium (6'2") Tiefling, Neutral Good (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)14 (+2) 13 (+1)16 (+3)
Skills Acrobatics +2, Intimidation +5
Senses Passive Perception 11
Languages Common, Auran, Draconic
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 200 sp. Red spinel (70 gp). 1 Banded mail.


Social Check DCs


Argran Huxley, Male Half-Orc [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He carries with him a set of bows, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. He wears a wide-brimmed hat to hide his balding. His half smiles and brown eyes are beguiling and draw you in.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Energy wise he seems alert and responsive.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Argran was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He used his abilities to travel the world and help people.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Fighting, Philantrophist, Professionalism. Bonds: Rich, Attractive, Religious. Occupation: Laborer

Voice: Scandinavian accent

Attributes [hide]

Argran Huxley, Male Half-Orc Paladin 7
Medium (6'1") Half-Orc, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 68 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 16 (+3)10 (+0) 12 (+1)10 (+0)
Skills Persuasion +3, Stealth +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 500 gp. Deep blue spinel (800 gp). Violet garnet (800 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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