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NPC Generator

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Advanced [show]


Anthony Harrington, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He likes to wear ponchos typically of a light brown in addition to tight pants. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. He wears a mask on his face.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: The child of western immigrants he idolized his father. There was a wharf not far from home where he often wandered off to fish. Days after completing his studies, news broke out that his hometown was attacked by illithids. Anthony was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: He is greedy; and find a way to reverse the transformation of his sister

Bonds: Enemies, Rich, Immigrant, Nature, Family. Occupation: Dyer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Anthony Harrington, Male Human Warlock 1
Medium (5'11") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)16 (+3) 8 (-1)11 (+0)
Skills Acrobatics +2, Athletics +4
Senses Passive Perception 9
Languages Common, Ignan, Infernal, Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132100000

Possessions: 140 gp.


Social Check DCs


Burgell Sympony, Male Gnome [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is generally shirtless and showing off his tattooed chest. He has a white handlebar mustache and slicked back white hair. He has violet eyes.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has worked as a Merchant like his mother before him.

Motivation: Balancing his hectic life and new Merchant responsibilities is difficult; and he would like to get married and retire

Flaws: Antagonistic. Bonds: Adventurer, Immigrant, Job, Has a crush. Occupation: Merchant

Voice: Ums and uhs a lot

Attributes [hide]

Burgell Sympony, Male Gnome Cleric 1
Small (3'6") Gnome, Lawful Evil (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 15 (+2)17 (+3) 14 (+2)9 (-1)
Skills Arcana +5, Insight +4
Senses Passive Perception 12
Languages Common, Gnome, Abyssal, Elven, Halfling
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 50 gp.


Social Check DCs


Oriax Secret, Male Tiefling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is dressed in earthy colors with a pastel and brown handkerchief worn on his left side. His hair, while still mostly blue, has prominent grey streaks. His ears are large.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He moves from town to town, unable to find a place to settle.

Motivation: Further expansion of business.

Ideals: Persistence. Flaws: Ugly, Disease. Bonds: Immigrant, Job, Mentor. Occupation: Bounty Hunter

Voice: Hissing voice

Attributes [hide]

Oriax Secret, Male Tiefling Aristocrat 8
Medium (6'10") Tiefling, Chaotic Good (CR 8)
Armor Class 12
Hit Points 65 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)18 (+4) 13 (+1)15 (+2)
Skills Perception +4
Senses Passive Perception 14
Languages Common, Draconic, Gnome, Halfling, Terran
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Morthos Debauchery, Male Tiefling [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is silver and very short. His white eyes lackadaisically let the world flow into them.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born to a Crown-heir, his mother struggled to pay the bills. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He feels threatened by others; and he is terrified, and will act out of fear

Ideals: Professionalism. Flaws: Antagonistic, Fearful. Bonds: Poor, Attractive. Occupation: Mayor

Voice: Shortens vowels

Attributes [hide]

Morthos Debauchery, Male Tiefling Fighter 8
Medium (6'8") Tiefling, Neutral Good (CR 8)
Armor Class 13
Hit Points 47 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 8 (-1)17 (+3) 14 (+2)15 (+2)
Skills Athletics +4, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Gnome, Elven, Auran
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +6

Possessions: 170 pp.


Social Check DCs


Immeral Netyoive, Male Elf [Permalink]

Personal [hide]

Description: He is lean but muscular and likes to wear ponchos typically of a light brown in addition to tight pants. His hair, while still mostly brown, has prominent grey streaks. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born the only child of a wealthy merchant. While he appears to be a normal Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He ran away from his former home and has been making his living as a Hunter for the past few years.

Motivation: A rival would like him out of the picture.

Ideals: Entrepeneur, Logical. Flaws: Insane. Bonds: Attractive, Job, Criminal record. Occupation: Hunter

Voice: Sighs a lot, exhausted

Attributes [hide]

Immeral Netyoive, Male Elf Bard 3
Medium (5'3") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)18 (+4) 11 (+0)10 (+0)
Skills Intimidation +2, Stealth +4
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Sylvan, Abyssal, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143100000

Possessions: 2900 sp. Citrine (40 gp). Freshwater pearl (14 gp).


Social Check DCs

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