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NPC Generator

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Advanced [show]


Elaim Thrahak, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears skinny pants and wears a white and grey robe with the hood down. He is muscular with a powerful set of arms. He has moderate length black hair. His face is scarred and worn.

Personality: He speaks before he thinks and is too direct. He receives visions of the future at random moments

History: He was born in the south. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Ideals: Gifted. Flaws: Ugly, Impulsive, Fearful. Bonds: Immigrant. Occupation: Bookbinder

Voice: Relaxed voice

Attributes [hide]

Elaim Thrahak, Male Dwarf Aristocrat 5
Medium (4'2") Dwarf, Chaotic Good (CR 5)
Armor Class 13
Hit Points 28 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)8 (-1) 11 (+0)13 (+1)
Skills History +2, Nature +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Koth Anderton, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is dressed in a clean brown cloak covering his clean studded leather. His chestnut hair is braided into rings. He has a dull look in his violet eyes.

Personality: He is extraordinarily eccentric. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was raised in a white middle class family as the only child. A gifted student he started as a Locksmith, but he got bored and became a Healer. He has set out to sabotage the competition.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Logical. Flaws: Insane, Mundane. Bonds: Immigrant, Job. Occupation: Healer

Voice: Complex vocabulary, royal

Attributes [hide]

Koth Anderton, Male Half-Orc Ranger 3
Medium (6'7") Half-Orc, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)14 (+2) 10 (+0)8 (-1)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common, Orc, Goblin, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Shamash Umbyrphrael, Male Dragonborn [Permalink]

Personal [hide]

Description: A 6'3" northern man, he is renowned for his bright white suits and hats. He wears a feathered hat to hide his balding. His fierce red eyes like to dwell on things.

Personality: He likes to make people angry or surprised. He never wears the same outfit twice, unless he absolutely has to.

History: He comes from a rich northern family. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now mingles about in high society.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is a bit of a kleptomaniac

Ideals: Artistic. Flaws: Antagonistic, Fearful. Bonds: Rich, Criminal record. Occupation: Seamstress

Voice: Speaks fast with a slight lisp

Attributes [hide]

Shamash Umbyrphrael, Male Dragonborn Barbarian 16
Medium (6'3") Dragonborn, Chaotic Evil (CR 16)
Armor Class 13
Hit Points 155 (16d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 14 (+2)15 (+2) 13 (+1)12 (+1)
Skills Acrobatics +8, Persuasion +6
Senses Passive Perception 11
Languages Common, Aquan, Gnoll
Attacks Melee +8 / 4d10+3, Ranged +8 / 4d10+3, Grapple +6

Possessions: 8000 gp. Gold music box (1000 gp). Large well-done wool tapestry (100 gp). A roughly beaten golden orb (140 gp). Cloth of gold vestments (140 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Large well-done wool tapestry (100 gp). Sapphire pendant on gold chain (2700 gp).


Social Check DCs


Roger Dayton, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is wearing the road beaten gear of a warrior. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born to a pair of big game hunters, but was frequently ill as a child. In his youth he was a Mortician, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger sister on his back after seeing his parents die, and fled the country. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wishes to resurrect an old love.

Ideals: Fighting. Flaws: Insane, Disease, PTSD. Bonds: Attractive, In love. Occupation: Glassblower

Voice: Russian accent

Attributes [hide]

Roger Dayton, Male Human Ranger 11
Medium (6'3") Human, Chaotic Good (CR 11)
Armor Class 9
Hit Points 64 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)12 (+1) 15 (+2)18 (+4)
Skills Religion +5, Survival +6
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +6 / 3d8+2, Ranged +3 / 3d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 800 gp. Black velvet mask with numerous citrines (140 gp).


Social Check DCs


Merihim Bliss, Male Tiefling [Permalink]

Personal [hide]

Description: This man stands a little under 5'11" and is a bit bulky. He is very muscular particularly in the legs. He wears a grey collared shirt and tan pants. He accessorizes with a yellow scarf around the waist and a strap diagonally across his shirt. His hair is white, silky, and of moderate length. His eyes are likewise white.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born in a small village he learned the ways of the warrior from his father. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Merihim fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels threatened by others; and he is terrified, and will act out of fear

Ideals: Fighting. Flaws: Mundane, Fearful. Bonds: Attractive, Nature. Occupation: Masseuse

Voice: Irish accent

Attributes [hide]

Merihim Bliss, Male Tiefling Paladin 1
Medium (5'11") Tiefling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 14 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 18 (+4)10 (+0) 11 (+0)12 (+1)
Skills Medicine +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 800 sp.


Social Check DCs

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