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Torinn Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears skinny pants and wears a grey and blue robe with the hood down. His gold crest is lengthy and is close to two feet long. He is baby faced.

Personality: He never swears and excessively uses polite adverbs when speaking. When he's not drinking or sleeping the drinks off, he's doing music.

History: He was born at the edge of vast mountains. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Torinn took refuge in the old dungeon and found the beat up lance and armor he uses now. He now spends his time doing works of charity.

Motivation: He is unsatisfied with his job; and expand his business

Ideals: Optimist, Artistic, Philantrophist. Bonds: Nature, Job. Occupation: Sage

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Torinn Xephyrbahnor, Male Dragonborn Sorcerer 1
Medium (6'1") Dragonborn, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)15 (+2) 15 (+2)15 (+2)
Skills History +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Celestial, Auran
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 130 gp.


Social Check DCs


Gunter Garrick, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears light armors faded through time and improper care. His red hair is lengthy. He wears an eyepatch.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He does not believe in violence as a means to an end. He is a dedicated Layabout but believes his peers are too gung-ho.

History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away.

Ideals: Fighting, Pacifist. Flaws: Ugly, Greedy. Occupation: Layabout

Voice: Shortens vowels

Attributes [hide]

Gunter Garrick, Male Human Warrior 11
Medium (5'3") Human, Lawful Neutral (CR 11)
Armor Class 9
Hit Points 81 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 13 (+1)14 (+2) 14 (+2)11 (+0)
Skills Intimidation +4, Survival +6
Senses Passive Perception 12
Languages Common, Undercommon, Dwarven
Attacks Melee +5 / 3d8+1, Ranged +3 / 3d8-1, Grapple +1

Possessions: 1 Minor magic item.


Social Check DCs


Frouse Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: 3'7" and lanky with angular features, he is an attractive figure. He wears a lot of dark rich colors, with gold accents. His hair is cut close to his head. His hazel eyes have a joyful gleam in them most of the time.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is afraid of women and trembles around them

History: He was born several months after his father was called into army service. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Frouse took refuge in the old dungeon and found the beat up longbow and armor he uses now. He used his abilities to travel the world and help people.

Motivation: He wants to meet his childhood hero.

Ideals: Philantrophist. Flaws: Shy. Bonds: Attractive, Military, Nature. Occupation: Dilettante

Voice: Hollow voice

Attributes [hide]

Frouse Musgraben, Male Gnome Expert 6
Small (3'7") Gnome, Lawful Good (CR 6)
Armor Class 11
Hit Points 52 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 18 (+4)13 (+1) 10 (+0)14 (+2)
Skills Acrobatics +3, Animal Handling +3
Senses Passive Perception 10
Languages Common, Gnome, Auran
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +3

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Suhnae Durkin, Male Half-Elf [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light blue in addition to tight pants. He carries a battered whip and tarnished glaive as well. His silver hair is unkempt and raggedy. His hazel eyes have a joyful gleam in them most of the time.

Personality: Suhnae speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born in the north. A gypsy cursed him at a young age, leading to his ugly appearance. He left for the north, certain he would find work there.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Fighting, Impeccable, Logical. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Mercenary

Voice: Australian accent

Attributes [hide]

Suhnae Durkin, Male Half-Elf Fighter 5
Medium (4'11") Half-Elf, Lawful Good (CR 5)
Armor Class 11
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)13 (+1) 14 (+2)9 (-1)
Skills Deception +2, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Elven, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 3000 sp. Peridot (60 gp). Golden pearl (100 gp). Rhodochrosite (4 gp). Azurite (4 gp). 1 Minor magic item.


Social Check DCs


Drifting Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is dressed in a clean white cloak covering his clean studded leather. He has cinnamon fur. His hazel eyes dart from person to person.

Personality: Confrontational and typically high on some drug or another. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Drifting was born the youngest of three triplets. His family was turned out during the war. He and his family wandered north to less war torn lands. He's since become an addict/alcoholic.

Motivation: Wishes to resurrect an old love; and his relatives are trying to arrange a marriage

Flaws: Addict, PTSD. Bonds: Military, Family, In love. Occupation: Layabout

Voice: Sore throat, cough

Attributes [hide]

Drifting Shoe, Male Tabaxi Fighter 10
Medium (5'4") Tabaxi, Chaotic Good (CR 10)
Armor Class 12
Hit Points 83 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)15 (+2) 17 (+3)15 (+2)
Skills Deception +6
Senses Passive Perception 13
Languages Common, Elven, Undercommon
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2

Possessions: 1900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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