Kriv Ghaallixirn, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a green cloak and cross-gartered brown stockings. He is bristling with hidden weapons, mostly greataxes and greatswords. He has wavy white crest. He has red eyes.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a logical person and will generally grow upset if things defy logic and science.
History: He served in the navy to pay for his family's outstanding loans. Kriv abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He desires power and/or immortality; and he wants nothing more than to rejoin the army
Ideals: Gifted, Logical. Bonds: Criminal record, Military, Adventurer. Occupation: Laborer
Voice: Spanish accent
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Evil (CR 2)
Armor Class 10
Hit Points 11 (2d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 10 (+0) | 11 (+0) | 14 (+2) | 18 (+4) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Gnome, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 200 gp.
Anverth Ningel, Male Gnome [Permalink]
Personal [hide]
Description: He does not wear sleeves and tends to eschew shirts when he can avoid it, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'4" when asserting himself. He keeps his white hair in a pixie cut. His green eyes have a joyful gleam in them most of the time.
Personality: He is witty, but his monotone delivery comes off as unnerving His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He is a Lycanthrope in disguise. Anverth abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He ran away from his former home and has been making his living as a Carpenter for the past few years.
Motivation: To be a Marshal again; and to reunite with his absent mother
Ideals: Joker, Optimist. Bonds: Adventurer, Job, Family. Occupation: Carpenter
Voice: Nasally tone
Attributes [hide]
Small (3'4") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 34 (4d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 14 (+2) | 20 (+5) | 10 (+0) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 |
Possessions: 30 pp.
Drifting Running, Male Tabaxi [Permalink]
Personal [hide]
Description: This slender man stands about 6'2". He typically wears a sleeveless long coat of deep blue leather and dull grey iron scale mail. His fur is white and curly. He has green eyes.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is lazy and tries to find solutions quickly.
History: He was born to loving parents in a slum to the east. He helped his father out around the business and became quite the natural. He then took over the family business and is one of the better Unemployed for hire.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he feels that his past leaves him morally obligated to help
Flaws: Lazy. Bonds: Criminal record, Poor, Job, Debt. Occupation: Unemployed
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'2") Tabaxi, True Neutral (CR 8)
Armor Class 13
Hit Points 54 (8d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 17 (+3) | 13 (+1) | 15 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Gnome
Attacks Melee +7 / 2d10+4, Ranged +6 / 2d10+3, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 4 | 3 | 3 |
Possessions: 700 gp. Malachite (12 gp). White opal (1400 gp). Rose (50 gp). Sard (50 gp). Violet garnet (300 gp). Rose (50 gp). 1 Minor magic item.
Lubash Willoughby, Male Half-Orc [Permalink]
Personal [hide]
Description: This southern man wears bulky red painted plate armor. His clothes are grease stained in places. He has no hair. He has hazel eyes and a red hat with a violet feather.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is afraid of women and trembles around them
History: He was born to loving parents in a slum to the south. A few years later when the east was not economically sound they moved to his current location. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: An old rival family wants him found; and he doesn't get along with people that don't share his tastes
Flaws: Ugly, Disease, Shy. Bonds: Poor, Immigrant. Occupation: Soapmaker
Voice: American accent
Attributes [hide]
Medium (6'4") Half-Orc, Lawful Neutral (CR 6)
Armor Class 10
Hit Points 24 (6d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 10 (+0) | 12 (+1) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Auran, Giant
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 3 | 3 | 2 | 0 |
Possessions: 70 pp. Red spinel (120 gp). Star rose quartz (40 gp). Zircon (40 gp).
Gubrash Kendall, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane. He has dyed his greying golden hair a little too much giving a sharp golden color. His eyes are hazel and catlike.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He also hits on women, regardless of circumstances.
History: He was born to a criminal king-pin and mafia family Gubrash liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has recently gotten a pet goose that steals things from people.
Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and he is being blackmailed/forced/etc and this influences his actions
Flaws: Antagonistic. Bonds: Poor, Has a crush, Criminal record, Nature, Enemies. Occupation: Mason
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'3") Half-Orc, True Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 10 (+0) | 13 (+1) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Orc, Giant, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 400 gp.
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