Euron Fascination, Male Tiefling [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He has a large black mantle and cape that has been intricately interwoven into his tan robe. He keeps his black hair in a flapper bob. He has gold eyes.
Personality: He is a Tailor first and foremost. He believes firmly that knowledge should be universal. Energy wise he seems alert and responsive.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A freak accident while working with his Layabout father left him crippled. He has drifted from career to career and currently works as a Tailor.
Motivation: He is not mentally stable, and does not behave rationally; and wants to open a new tavern
Ideals: Professionalism. Flaws: Disease, Insane. Bonds: Job, Rich. Occupation: Tailor
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'11") Tiefling, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 31 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 12 (+1) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4
Possessions: 1 Masterwork Artisan’s tools.
Trym Ramsey, Male Human [Permalink]
Personal [hide]
Description: This malnourished man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a blonde handlebar mustache and slicked back blonde hair. His ears are large.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is a ruthless business man, a trait he acquired from his mother.
History: Trym was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Cursed with unlife at a very young age, Trym has worked very hard to control his curse. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Trym fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Retire the richest man in the west; and he is wracked by social anxiety
Ideals: Entrepeneur, Fighting. Flaws: Ugly, Disease, Fearful. Bonds: Poor. Occupation: Sellsword
Voice: pre-pubescent
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 16 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 100 gp.
Merihim Blur, Male Tiefling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears brown trousers with grey and black striped suspenders. He wears various colorful collared shirts. His chestnut hair is lengthy and is close to two feet long. He has black eyes and a brown hat with a grey feather.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was born to loving parents in a slum to the west. A freak accident while working with his Stableman mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Wants to have a good time and be beloved.
Ideals: Passionate, Optimist. Flaws: Ugly, Disease. Bonds: Poor. Occupation: Unemployed
Voice: Slow speaker
Attributes [hide]
Medium (6'3") Tiefling, True Neutral (CR 8)
Armor Class 12
Hit Points 33 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 15 (+2) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnoll, Halfling
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 3 | 3 | 2 | 0 |
Possessions: 200 gp.
Pushkrimp Addington, Male Half-Orc [Permalink]
Personal [hide]
Description: He likes to wear brown tank tops with blue pants. He carries with him a set of longbows, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His auburn hair is thinning but still full. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is extraordinarily eccentric. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Born to a Mortician, his mother struggled to pay the bills. From his teen years he was always beautiful and desirable, so people have always doted on him. He has since lost track of the people in his past.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is not mentally stable, and does not behave rationally
Ideals: Fighting, Joker. Flaws: Insane. Bonds: Attractive, Poor. Occupation: Herbalist
Voice: Gruff and masculine
Attributes [hide]
Medium (6'7") Half-Orc, Lawful Neutral (CR 7)
Armor Class 13
Hit Points 47 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 13 (+1) | 10 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
Possessions: 300 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Eyepatch with mock eye of sapphire and moonstone (1800 gp). A life-sized copper and silver statuette of a cockatrice. (40 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). 1 Minor magic item. 1 Minor magic item.
Bertram TellPenny, Male Halfling [Permalink]
Personal [hide]
Description: He wears an entirely brown suit with white socks and a vest with buckled shoes. He carries with him a set of lances, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His long chestnut hair is drawn into a two foot long braid. His brown eyes are passionate and lively.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He cannot resist a sob story and will often dote over anyone who has one.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). He has achieved small success as a Brewer.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Fighting, Philantrophist, Gifted. Bonds: Job, Adventurer. Occupation: Brewer
Voice: Aggressive tone
Attributes [hide]
Small (3'2") Halfling, Chaotic Evil (CR 6)
Armor Class 15
Hit Points 33 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 12 (+1) | 16 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Auran, Undercommon, Goblin
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +4
Possessions: 10000 cp. Aquamarine (400 gp).
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