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Advanced [show]


Kothûg Alton, Male Half-Orc [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is generally well dressed albeit a few years behind the times. His hair is short and blonde. His green eyes dart from person to person to random spaces in the air.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. From his teen years he was always beautiful and desirable, so people have always doted on him. He is searching for what he claims is his rightful reward.

Motivation: To reunite with his old friends.

Ideals: Joker. Flaws: Shy. Bonds: Attractive, Slave, Adventurer. Occupation: Bricklayer

Voice: Speaks with squeezed throat

Attributes [hide]

Kothûg Alton, Male Half-Orc Fighter 4
Medium (6'2") Half-Orc, Neutral Evil (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)7 (-2) 15 (+2)11 (+0)
Skills Athletics +3, Religion +0
Senses Passive Perception 12
Languages Orc
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Adran Wasanthi, Male Elf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears his silver hair up in a very large beehive style do. His face is covered beneath a completely black helmet.

Personality: He is extraordinarily eccentric. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Adran was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He feels threatened by others; and he is wracked by social anxiety

Ideals: Entrepeneur. Flaws: Insane, Fearful. Bonds: Poor. Occupation: Spy

Voice: Relaxed voice

Attributes [hide]

Adran Wasanthi, Male Elf Adept 3
Medium (5'3") Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 7 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 9 (-1)11 (+0) 14 (+2)15 (+2)
Skills Intimidation +4, Nature +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 100 gp.


Social Check DCs


Gimurt Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky man typically wears black cloth garments or leather armor. He has moderate length white hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Confrontational and typically high on some drug or another. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Gimurt took refuge in the old dungeon and found the beat up rapier and armor he uses now. He got away from his former life and has fallen to alcoholism.

Motivation: Money/treasure; and he has passion for adventuring and risk

Flaws: Addict, Disease. Bonds: Adventurer, Nature, Rich. Occupation: Miller

Voice: Scottish accent

Attributes [hide]

Gimurt Strongheart, Male Dwarf Barbarian 3
Medium (4'5") Dwarf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 28 (3d12)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)16 (+3) 14 (+2)9 (-1)
Skills Intimidation +1, Nature +5
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan, Undercommon, Celestial
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp.


Social Check DCs


Ghaliver Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with grey lining and desert motifs. He carries with him a set of clubs, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His hair, while still mostly blonde, has prominent grey streaks. His eyes, though not visible through his cowl, are green.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born to loving parents in a slum to the south. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Find a way to reverse the transformation of his brother; and an old rival family wants him found

Ideals: Fighting. Flaws: Secretive. Bonds: Family, Poor, In love. Occupation: Weaver

Voice: Speaks with a cold

Attributes [hide]

Ghaliver Wildcloak, Male Halfling Bard 2
Small (2'10") Halfling, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)14 (+2) 16 (+3)16 (+3)
Skills Performance +5, Stealth +4
Senses Passive Perception 13
Languages Common, Halfling, Terran, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1230000

Possessions: 180 gp.


Social Check DCs


Thradal Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears dark leathers with embroidery. He is muscular with a powerful set of arms. His chestnut hair, when down, is lengthy. His eyes are violet and catlike.

Personality: Stoic and calm, he prefers to meditate than take action. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born into a rich family. When Thradal reached his early adolescence his Dwarf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now spends his time doing works of charity.

Motivation: To clean up the streets; and to protect his home

Ideals: Disciplined, Philantrophist. Bonds: Rich, Military, Guardian. Occupation: Jeweler

Voice: Sounds elderly

Attributes [hide]

Thradal Strakeln, Male Dwarf Ranger 2
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)12 (+1) 10 (+0)12 (+1)
Skills Arcana +3, Investigation +3
Senses Passive Perception 10
Languages Common, Dwarven, Celestial
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 900 sp. Tourmaline (70 gp). Brown-green garnet (70 gp). Eye agate (6 gp). 1 Masterwork Common Melee.


Social Check DCs

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