Geoffrey Mancilla, Male Half-Elf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he prefers to wear tan pants and tee shirts. His silver hair is knotted and matted. His otherwise smooth face is marked with small tiny scars.
Personality: He speaks before he thinks and is too direct. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Like his father and his brother before him, after school he went straight into learning to become a Server. He then took over the family business and is one of the better Server for hire.
Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern
Flaws: Impulsive, Disease, Insomniac. Bonds: Job. Occupation: Server
Voice: Sore throat, cough
Attributes [hide]
Medium (4'11") Half-Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 8 (-1) | 17 (+3) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Druidic, Goblin, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +5
Possessions: 400 gp.
Dworic Goblinbane, Male Dwarf [Permalink]
Personal [hide]
Description: He is renowned for his bright yellow suits and hats, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'1" when asserting himself. His auburn hair is still thick. His eyes are likewise green. His teeth are white and perfect.
Personality: Overbrimming with self-confidence, Dworic isn't afraid of most anything. He has a strong dislike to people who do not believe in Dwarven unity. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Dworic was raised in a hard working conservative environment. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has set out to sabotage the competition.
Motivation: To pay off his debts; and further expansion of business
Ideals: Impeccable, Logical. Bonds: Attractive, Job, Nature, Debt. Occupation: Shipwright
Voice: Indian accent
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Good (CR 5)
Armor Class 9
Hit Points 32 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 14 (+2) | 12 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
Possessions: 600 gp. Hematite (13 gp). White pearl (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Andram Dare, Male Tiefling [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair is red, silky, and of moderate length. His red eyes dart from person to person to random spaces in the air.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He served in the navy to pay for his family's outstanding loans. From his teen years he was always beautiful and desirable, so people have always doted on him. By chance he met his brother recently and the two have been together since.
Motivation: To reunite with his absent mother; and he has passion for adventuring and risk
Ideals: Philantrophist. Bonds: Attractive, Job, Military, Family, Adventurer. Occupation: Mortician
Voice: Irish accent
Attributes [hide]
Medium (5'0") Tiefling, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 52 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 9 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
Possessions: 1100 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (170 gp). Solid gold idol (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Paelias Meliamne, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a black shirt with thin grey vertical stripes and white pants. His long white hair is drawn into a two foot long braid. His skin is flawless and his green eyes scan people very quickly.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was born blind and as such lacked many opportunities for work. He took every job he could get his hands on, but the opportunities for Half-Elves in the west were limited. He now owns his own business.
Motivation: Sabotage a competitor; and wants to open a new tavern
Ideals: Justice. Flaws: Disease. Bonds: Immigrant, Attractive, Job. Occupation: Jeweler
Voice: Creaky witch voice
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 16 (+3) | 15 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Giant, Terran
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 200 gp.
Pallabar Scheppen, Male Gnome [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears tight fitting clothing which further accentuates his frame. His blonde hair is cut jaggedly and amateurishly. He wears a mask on his face.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was born blind and as such lacked many opportunities for work. His father was a mechanic, and taught him how to fix just about anything. He hasn't been sleeping well lately.
Motivation: To reunite with his absent father; and to get a good night's sleep
Ideals: Persistence. Flaws: Disease, Insomniac. Bonds: Attractive, Slave, Family. Occupation: Painter
Voice: Excited and jittery
Attributes [hide]
Small (3'6") Gnome, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 25 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 17 (+3) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Dwarven, Celestial, Goblin
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 | 0 |
Possessions: 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
