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NPC Generator

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Advanced [show]


Krimmon Greenleaf, Male Halfling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He likes to wear brown tank tops with blue pants. Beneath his clothing is a huge mess of scar tissue. His hair is short and auburn. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born blind and as such lacked many opportunities for work. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's looking for his big break; and to reunite with his old friends

Flaws: Ugly, Shy, Disease. Bonds: Slave, Adventurer. Occupation: Adventurer

Voice: Voice breaks

Attributes [hide]

Krimmon Greenleaf, Male Halfling Rogue 3
Small (3'4") Halfling, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 22 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 16 (+3)13 (+1) 16 (+3)16 (+3)
Skills Intimidation +5, Investigation +3
Senses Passive Perception 13
Languages Common, Halfling, Aquan
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 10000 cp.


Social Check DCs


Seven Buttons, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He is armored in gleaming platemail with gilded edges. A flowing violet cape and mantle trimmed with soft green waves gently in the breeze. He wears a Stetson hat to cover his moderate length orange fur. His eyes are green and he is always smoking a pipe.

Personality: Confrontational and typically high on some drug or another. He is a very good compulsive liar and kleptomaniac.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Seven was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Seven decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently gotten a pet goose that steals things from people.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and a rival would like him out of the picture

Ideals: Athletic. Flaws: Addict. Bonds: Rich, Criminal record, Military. Occupation: Shoemaker

Voice: Low rumbling, strings words together

Attributes [hide]

Seven Buttons, Male Tabaxi Warrior 5
Medium (5'0") Tabaxi, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)13 (+1) 13 (+1)11 (+0)
Skills History +4, Stealth +6
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 30 pp. Banded agate (12 gp). Malachite (12 gp).


Social Check DCs


Arjhan Vangdondalor, Male Dragonborn [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a yellow tunic with tan highlights, and long grey pants that bunch up around his shoes. His white crest, when down, is lengthy. His gold eyes are passionate and lively.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is lazy, self-centered, vain, and jealous.

History: Born in the north to a Performer, Arjhan learned a great deal about his father's area of expertise. Brilliant and gifted he never wanted to apply himself. He was granted necromantic powers by his dying brother.

Motivation: He is unsatisfied with his job; and doesn't want to be a performer and was forced into it by his family

Ideals: Gifted. Flaws: Ugly, Selfish. Bonds: Job, Family. Occupation: Performer

Voice: Boston accent

Attributes [hide]

Arjhan Vangdondalor, Male Dragonborn Commoner 5
Medium (6'1") Dragonborn, Chaotic Neutral (CR 5)
Armor Class 14
Hit Points 22 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 14 (+2)11 (+0) 8 (-1)14 (+2)
Skills Animal Handling +2, Stealth +7
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +7 / 2d4+4, Grapple +4

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Beast Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He has moderate length gray fur. He wears large thick round spectacles.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He works hard and plays hard.

History: He was born blind and as such lacked many opportunities for work. Cursed with vampirism at a very young age, Beast has worked very hard to control his curse. After a long history of fighting, Beast and his spouse have recently divorced.

Motivation: He would like to get married and retire; and he wants to get laid

Flaws: Shy, Hedonist, Disease, Antagonistic. Bonds: Has a crush. Occupation: Miller

Voice: Prounounces S like Z

Attributes [hide]

Beast Grass, Male Tabaxi Ranger 4
Medium (5'2") Tabaxi, Chaotic Good (CR 4)
Armor Class 13
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 11 (+0)15 (+2) 11 (+0)17 (+3)
Skills Investigation +4
Senses Passive Perception 10
Languages Common, Druidic, Orc
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 1 Minor magic item.


Social Check DCs


Bertram Westcott, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He is constantly adorned with expensive silk clothing, often dyed in bright blue and tan, and wears rings and necklaces with large, colorful gems, marred by sweets. He wears his brown hair down. He wears round tiny glasses practically rammed into his face.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He has a minor phobia of water and hates getting wet.

History: His mother raised him in a mountain cabin. His father was very strict, and drilled into him lessons on being the perfect gentleman. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure; and he is greedy

Ideals: Optimist, Impeccable. Flaws: Ugly, Fearful. Bonds: Rich, Nature. Occupation: Architect

Voice: Posh accent

Attributes [hide]

Bertram Westcott, Male Human Wizard 8
Medium (5'4") Human, Neutral Evil (CR 8)
Armor Class 13
Hit Points 42 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 16 (+3)13 (+1) 10 (+0)14 (+2)
Skills Intimidation +5
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124433

Possessions: 500 gp. Iolite (60 gp).


Social Check DCs

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