Chay Greenbottle, Male Halfling [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His white hair is heavily combed to the left. His face is covered beneath a completely black helmet.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is obsessed with a lost civilization.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He found a children's book about a Halfling Adept who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature spear.
Motivation: Obtaining odd cultural Halfling artifacts is his passion; and he has passion for adventuring and risk
Ideals: Athletic, Joker, Artistic. Bonds: Adventurer. Occupation: Sage
Voice: Prounounces S like Z
Attributes [hide]
Small (3'2") Halfling, Lawful Evil (CR 6)
Armor Class 14
Hit Points 44 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 16 (+3) | 9 (-1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Halfling
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 1 | 0 | 0 | 0 |
Possessions: 10000 cp.
Theriatis Raethran, Male Elf [Permalink]
Personal [hide]
Description: He is a husky man, who has a large violet mantle and cape that has been intricately interwoven into his blue robe. His hair is always cut to a buzz. He has gleaming, smiling violet eyes.
Personality: He is a Map Maker first and foremost. He believes firmly that knowledge should be universal. As long as the job gets done he does not care how it got done.
History: Born to a Knight, his father struggled to pay the bills. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Map Maker work with an outfit from a few towns over. Map Maker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Knight, but doesn't like to broadcast it.
Motivation: His religion dominates his actions; and sabotage a competitor
Ideals: Professionalism. Bonds: Job, Poor, Religious. Occupation: Map Maker
Voice: Raspy
Attributes [hide]
Medium (4'7") Elf, Chaotic Evil (CR 13)
Armor Class 15
Hit Points 82 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 20 (+5) | 15 (+2) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Infernal
Attacks Melee +6 / 4d4+2, Ranged +9 / 4d4+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 | 1 |
Possessions: 3000 gp. Gold dragon comb with red garnet eye (1700 gp). 1 Minor magic item. 1 Minor magic item.
Qemuel Divinity, Male Tiefling [Permalink]
Personal [hide]
Description: This man stands a little under 6'1" and is a bit bulky. He is very muscular particularly in the legs. He wears a lot of dark rich colors, with gold accents. His silver hair is lengthy and is close to two feet long. He has white eyes and a brown hat with a grey feather.
Personality: He is calm most of the time but flees social interaction. He is an amazing painter.
History: Qemuel was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: His relatives are trying to arrange a marriage; and wants to raise his children well
Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Poor, Family. Occupation: Layabout
Voice: Jittery and nervous
Attributes [hide]
Medium (6'1") Tiefling, Lawful Good (CR 10)
Armor Class 12
Hit Points 55 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 16 (+3) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Terran, Infernal
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
Possessions: Jade (90 gp). Tiger eye turquoise (16 gp). Carnelian (60 gp). Amber (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Leaf Plume, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery, and he perpetually has his quarterstaff ready. His brown fur is unkempt and raggedy. His eyes are blue and he is always smoking a pipe.
Personality: He is a Ploughman first and foremost. He believes firmly that knowledge should be universal. He enjoys reading and quiet.
History: He was born a particularly ugly child, much to the horror of his parents. He worked as a nervous Ploughman and found it very stressful. He has set out to sabotage the competition.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to be a junk dealer again
Ideals: Fighting, Logical. Flaws: Ugly. Bonds: Poor, Job. Occupation: Ploughman
Voice: Excited and jittery
Attributes [hide]
Medium (6'10") Tabaxi, Neutral Evil (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 13 (+1) | 15 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Sylvan, Auran
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1000 cp.
Mormo Tragedy, Male Tiefling [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a black and green robe with the hood down. He is portly but not overly obese. His top hat is riddled with cuts and holes. He wears an eyepatch.
Personality: He is happy with his job as a Scribe. He turns his eye from what people do, preferring to live and let live. He is obsessed with finding treasure.
History: The child of a Carpenter, who enjoyed hunting, Mormo was taken on many hunting expeditions. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has never given up on his painting dream.
Motivation: To be a Carpenter again.
Ideals: Artistic. Flaws: Ugly. Bonds: Job, Adventurer, Nature. Occupation: Scribe
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'2") Tiefling, Neutral Good (CR 9)
Armor Class 10
Hit Points 69 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 13 (+1) | 13 (+1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
Possessions: 1400 gp. Black velvet mask with numerous citrines (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
