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NPC Generator

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Advanced [show]


Gruk Gladstone, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a green vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his green boots flare out at the collars. He is bristling with hidden weapons, mostly maces and tridents. His black hair is lengthy. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born in a small forest village. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He has decided he is irredeemable; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Philantrophist, Logical. Bonds: Criminal record, Attractive, Nature. Occupation: Beggar

Voice: Soft and mumbly

Attributes [hide]

Gruk Gladstone, Male Half-Orc Expert 8
Medium (5'10") Half-Orc, Chaotic Evil (CR 8)
Armor Class 14
Hit Points 57 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 17 (+3)12 (+1) 17 (+3)15 (+2)
Skills Acrobatics +7, Intimidation +5
Senses Passive Perception 13
Languages Common, Orc, Elven
Attacks Melee +5 / 2d10+2, Ranged +7 / 2d10+4, Grapple +5

Possessions: 1300 gp. Black pearl (500 gp). Golden yellow topaz (500 gp). White opal (1500 gp). Onyx (30 gp). Moonstone (30 gp).


Social Check DCs


Gildmak Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a simple black robe with green stripes complete with hood. His brown hair is braided into rings. He tend to wears goggles to shield his eyes.

Personality: This man loves music and to teach people music more than just about anything. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His father was very strict, and drilled into him lessons on being the perfect gentleman. He struck the Bricklayer job and began his own company from there.

Motivation: Sabotage a competitor; and wants to work out more often

Ideals: Athletic, Artistic, Gifted, Impeccable. Bonds: Job. Occupation: Bricklayer

Voice: pre-pubescent

Attributes [hide]

Gildmak Honeypot, Male Halfling Paladin 1
Small (3'2") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)11 (+0) 13 (+1)9 (-1)
Skills Deception +1, Perception +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 40 gp.


Social Check DCs


Left-Handed Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a grey deerstalker hat and grey clothes, and carries morningstars. His cinnamon fur is still thick. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Born to a poor family in the city he treasured whatever gifts he got. He was taken as a slave by a traveling circus and forced to perform He got away from his former life and has fallen to alcoholism.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is currently in port desperately looking for someone to get him out

Ideals: Fighting, Logical. Flaws: Addict. Bonds: Attractive, Poor, Slave. Occupation: Healer

Voice: Pronounces O like U

Attributes [hide]

Left-Handed Plume, Male Tabaxi Bard 1
Medium (5'10") Tabaxi, Chaotic Good (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)11 (+0) 11 (+0)15 (+2)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1020

Possessions: 50 gp. Brass mug with jade inlays (300 gp). 1 Disguise kit.


Social Check DCs


Carrie Malcolms, Male Half-Elf [Permalink]

Personal [hide]

Description: A moderately attractive man, he is generally shirtless and showing off his tattooed chest. He wears a colorful flower in his golden hair. His eyes are a pleasant gray.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Carrie is combative with any and all who dare try his patience in the slightest.

History: Born to a pair of adventurers, Carrie grew up listening to his mother's many stories. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He is searching for what he claims is his rightful reward.

Motivation: He would like to get married and retire; and he has a crush on the local bricklayer

Ideals: Justice. Flaws: Selfish. Bonds: Attractive, Adventurer, Has a crush. Occupation: Shepherd

Voice: Scandinavian accent

Attributes [hide]

Carrie Malcolms, Male Half-Elf Druid 1
Medium (5'6") Half-Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)17 (+3) 17 (+3)14 (+2)
Skills Arcana +5, Performance +4
Senses Passive Perception 13
Languages Common, Elven, Infernal, Druidic, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: 800 sp.


Social Check DCs


Nicholas Ainsley, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears a custom-built plate barding that's adorned with yellow lining and desert motifs. His hair is white and very short. He has gleaming, smiling brown eyes.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He invites people to come help in his community garden.

History: Nicholas was born in the east. At a young age he loved to build and create. His druidic abilities were realized during a raid on his village. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wishes to resurrect an old love; and to clean up the streets

Ideals: Athletic, Justice, Philantrophist, Persistence, Gifted. Occupation: Jeweler

Voice: Speaks with back of mouth

Attributes [hide]

Nicholas Ainsley, Male Human Adept 1
Medium (5'8") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)16 (+3) 15 (+2)10 (+0)
Skills Medicine +4, Religion +5
Senses Passive Perception 12
Languages Common, Undercommon, Goblin, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 70 gp. Tiger eye turquoise (11 gp).


Social Check DCs

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