Fargas Cherrycheeks, Male Halfling [Permalink]
Personal [hide]
Description: The dark-skinned man stands 2'11" and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His chestnut hair is cut jaggedly and amateurishly. His hazel eyes are slightly larger than normal.
Personality: He is mildly Halfling supremacist, though he does not identify as such. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He got into the Ploughman business at a young age. He was an athlete and attended two major summer competitions. He never won. He then took over the family business and is one of the better Ploughman for hire.
Motivation: Wants to work out more often; and to share knowledge with the world
Ideals: Athletic, Logical. Flaws: Racist. Bonds: Family, Job. Occupation: Ploughman
Voice: Shortens vowels
Attributes [hide]
Small (2'11") Halfling, Chaotic Good (CR 6)
Armor Class 15
Hit Points 35 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 12 (+1) | 11 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 3 | 2 | 0 | 0 |
Possessions: 200 gp. Citrine (80 gp). Amber (130 gp). Black pearl (600 gp). 1 Minor magic item.
Lone In Shadow, Male Tabaxi [Permalink]
Personal [hide]
Description: A 5'5" western man, he typically wears yellow cloth garments or leather armor. He has dyed his greying lavender fur a little too much giving a sharp lavender color. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.
Personality: A deeply religious man he believes everything happens for a reason. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.
Motivation: His religion dominates his actions; and wants to have a good time and be beloved
Ideals: Optimist, Entrepeneur. Bonds: Attractive, Religious, In love. Occupation: Carter
Voice: Squeaky
Attributes [hide]
Medium (5'5") Tabaxi, Neutral Evil (CR 5)
Armor Class 14
Hit Points 37 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 19 (+4) | 15 (+2) | 11 (+0) | 10 (+0) | 17 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +7 / 2d4+4, Grapple +4
Possessions: 500 gp. Citrine (50 gp). Chrysoprase (50 gp).
Vonbin Goldfinder, Male Dwarf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'0". He wears very tight pants and wife beaters, though occasionally he sports a pastel coat, and his gloved hand is found clutching a greataxe. With bright white hair and a scraggly beard. His eyes are a pleasant violet.
Personality: While he acts the brute, he is far gentler than he would appear. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Vonbin was raised in a hard working conservative environment. He was taken as a slave by a traveling circus and forced to perform He has set out to sabotage the competition.
Motivation: He has money and likes to spend it; and balancing his hectic life and new gardener responsibilities is difficult
Ideals: Fighting. Flaws: Antagonistic. Bonds: Job, Slave, Rich. Occupation: Gardener
Voice: Creaky witch voice
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 15 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 15 (+2) | 13 (+1) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Dwarven, Giant
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1500 sp.
Heward Rolands, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has done his best to style his brown hair to look like a famous performer. His gray eyes are slightly larger than normal.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is afraid of women and trembles around them
History: He was born to loving parents in a slum to the east. Cursed with unlife at a very young age, Heward has worked very hard to control his curse. He now owns his own business.
Motivation: Balancing his hectic life and new Sage responsibilities is difficult; and further expansion of business
Flaws: Shy, Disease. Bonds: Immigrant, Job, Poor. Occupation: Sage
Voice: Smooth and feminine
Attributes [hide]
Medium (5'4") Half-Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 15 (+2) | 15 (+2) | 12 (+1) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Elven, Sylvan, Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 3100 sp.
Norman Adley, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he likes to wear grey tank tops with tan pants. His hair is brown and curly. His eyes are blue and he is always smoking a pipe.
Personality: Aggressive, abrasive, and angry, Norman embodies much of what other species detest in the Humans. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was born several months after his father was called into army service. Through the years after Norman was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Norman's father didn't care for him much, and the feeling was mutual. He now spends his time doing works of charity.
Motivation: To get a good night's sleep; and he wants nothing more than to rejoin the army
Ideals: Joker, Philantrophist. Flaws: Antagonistic, Insomniac. Bonds: Military. Occupation: Jeweler
Voice: Draws out vowels
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 800 sp. 3 Tanglefoot bags.
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Their contribution stands as a beacon of hope for all adventurers!
