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NPC Generator

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Advanced [show]


Aerdeth Aloro, Male Half-Elf [Permalink]

Personal [hide]

Description: This man wears a grey shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. He has a penchant for wearing a ring with an oversized emerald on his right hand. His hair is long and blonde with streaks of auburn, and is pulled back with small grey clips. His beard is auburn, braided, and well cared for. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Aerdeth wants to be seen as a stoic, levelheaded, noble Rogue, so he tries to act the part. He does a good job, for the most part... He misses his home and complains about the freezing weather, even in summer.

History: Aerdeth was born with his mother's beautiful face. A few years later when the west was not economically sound they moved to his current location. He left for the south, certain he would find work there.

Motivation: He is greedy.

Ideals: Disciplined. Flaws: Insane. Bonds: Rich, Immigrant, Attractive. Occupation: Mason

Voice: Speaks with lips pursed

Attributes [hide]

Aerdeth Aloro, Male Half-Elf Rogue 1
Medium (5'5") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)15 (+2) 11 (+0)13 (+1)
Skills Intimidation +3, Perception +2
Senses Passive Perception 12
Languages Common, Elven, Goblin, Draconic
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 20 pp.


Social Check DCs


Roge TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He is wearing colorful clothing, dressed as a Spy, marred by sweets. His chestnut hair is heavily combed to the right. He wears a mask on his face.

Personality: He is witty, but his monotone delivery comes off as unnerving He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born to a pair of adventurers, Roge grew up listening to his mother's many stories. After coming to the age of reason, Roge took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To be a Armorer again; and a need for knowledge about a nearby landmark

Ideals: Joker, Gifted. Flaws: Ugly, Fearful. Bonds: Adventurer, Job. Occupation: Spy

Voice: Creaky witch voice

Attributes [hide]

Roge TellPenny, Male Halfling Fighter 13
Small (3'3") Halfling, Chaotic Evil (CR 13)
Armor Class 14
Hit Points 103 (13d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 15 (+2)11 (+0) 13 (+1)12 (+1)
Skills History +4, Religion +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +6 / 4d4+2, Ranged +7 / 4d4+3, Grapple +3

Possessions: 1000 gp. Alexandrite (1200 gp). Citrine (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trag Langdon, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has a very tight haircut. His ears are large.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He does not believe in violence as a means to an end. He is a dedicated Banker but believes his peers are too gung-ho.

History: Trag was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Athletic, Joker, Pacifist. Flaws: Ugly. Bonds: Poor. Occupation: Banker

Voice: Cold and demanding tone

Attributes [hide]

Trag Langdon, Male Half-Orc Sorcerer 3
Medium (5'11") Half-Orc, Lawful Evil (CR 3)
Armor Class 10
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 10 (+0)10 (+0) 15 (+2)6 (-2)
Skills Arcana +2, Persuasion +0
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 200 gp. Blue quartz (9 gp). Lapis lazuli (9 gp). Chrysoberyl (100 gp). 1 Superior lock. 1 Superior lock.


Social Check DCs


Thamior Arnuanna, Male Half-Elf [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a tan vest and prefers blue and violet shirts. His boots appear to have been at one point steel toed but are quite worn down. He has dyed his greying blonde hair a little too much giving a sharp blonde color. He has violet eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving He has a small toy that he constantly fidgets with.

History: From birth he was tutored by a cruel and relentless mentor. Thamior was born on a far eastern mountains where he grew up under the tutelage of his father, an expert Beggar. He got away from his former life and has fallen to alcoholism.

Motivation: To reunite with his absent father; and further expansion of business

Ideals: Joker. Flaws: Ugly, Addict. Bonds: Mentor, Immigrant. Occupation: Beggar

Voice: Dark and ominous

Attributes [hide]

Thamior Arnuanna, Male Half-Elf Bard 3
Medium (5'4") Half-Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 26 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 17 (+3)14 (+2) 12 (+1)13 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Elven, Ignan, Orc
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: Just what you see.


Social Check DCs


Beloril Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: The dark-skinned man stands 4'3" and is dressed in an above average manner. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His brown eyes dart from person to person to random spaces in the air.

Personality: Beloril is depressed about a lot of things. He tends to be a nihilist. He is a bit of a xeno-phobe, disliking non-Dwarves.

History: He was born to a pair of big game hunters, but was frequently ill as a child. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: A strong sense of loyalty to Dwarven people; and wishes to resurrect an old love

Flaws: Depressed, Racist, Disease. Bonds: Attractive, In love. Occupation: Guard

Voice: Jamaican accent

Attributes [hide]

Beloril Bigtoe, Male Dwarf Commoner 2
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 13 (+1)14 (+2) 13 (+1)10 (+0)
Skills Deception +2, Stealth +4
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Auran
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 370 gp.


Social Check DCs

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