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Einkil Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair, while still mostly silver, has prominent grey streaks. His hazel eyes dart from person to person to random spaces in the air.

Personality: He is calm most of the time but flees social interaction. He is able to fit into much smaller and tighter spaces than normal.

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was granted arcane powers by his dying sister.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it.

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Religious, Enemies. Occupation: Tanner

Voice: Indian accent

Attributes [hide]

Einkil Deepdelver, Male Dwarf Warlock 12
Medium (3'11") Dwarf, Lawful Good (CR 12)
Armor Class 11
Hit Points 84 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)17 (+3) 16 (+3)12 (+1)
Skills Athletics +4, Nature +7
Senses Passive Perception 13
Languages Common, Dwarven, Halfling, Draconic, Goblin
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1543333310

Possessions: 200 pp. Freshwater pearl (4 gp). Obsidian (4 gp). Brown-green garnet (40 gp).


Social Check DCs


Tree Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he likes to wear ponchos typically of a light brown in addition to tight pants. His beige fur is matted, messy, and big. His eyes are hazel and he is always smoking a pipe.

Personality: While he acts the brute, he is far gentler than he would appear. He is a font of random trivia from the lore and stories he has discovered

History: Tree was born the youngest of three triplets. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. By chance he met his sister recently and the two have been together since.

Motivation: Tabaxi compassion; and regain custody of his son

Ideals: Fighting, Logical, Entrepeneur. Flaws: Ugly, Racist. Bonds: Family. Occupation: Farmer

Voice: German accent

Attributes [hide]

Tree Timber, Male Tabaxi Commoner 10
Medium (6'9") Tabaxi, Neutral Good (CR 10)
Armor Class 12
Hit Points 43 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)11 (+0) 10 (+0)16 (+3)
Skills Deception +7, History +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2

Possessions: 230 pp. 1 Minor magic item.


Social Check DCs


Hadarai Siannodel, Male Elf [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'10" when asserting himself. His white hair is smooth and relatively long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Calm and collected, he is a well trained Architect. Further he is a bit of a stoner and is frequently out of it.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His mother was a soldier and died while he was still young. Hadarai was left his mother's suit of armor and trained in its use and care. He's since become an addict/alcoholic.

Motivation: He is currently in port desperately looking for someone to get him out; and to be a butcher again

Flaws: Addict. Bonds: Rich, Attractive, Job, Slave, Military. Occupation: Architect

Voice: Slow speaker

Attributes [hide]

Hadarai Siannodel, Male Elf Adept 2
Medium (4'10") Elf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 7 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 6 (-2)13 (+1) 15 (+2)16 (+3)
Skills Deception +5, History +3
Senses Passive Perception 12
Languages Common, Elven, Infernal
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 200 gp. Blue star sapphire (500 gp). Zircon (40 gp). 1 Crowbar.


Social Check DCs


Dabbledob Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: He tends to wear a large red jacket. His chestnut hair is smooth and relatively long. He has gray eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born to a poor family in the city he treasured whatever gifts he got. He helped his father out around the business and became quite the natural. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He has a crush on the local Cartwright; and he'd like to take his coworkers down a peg

Ideals: Persistence. Flaws: Forgetful. Bonds: Poor, Job, Has a crush. Occupation: Crown-heir

Voice: Nasally tone

Attributes [hide]

Dabbledob Bafflestone, Male Gnome Barbarian 4
Small (3'4") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 40 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)16 (+3) 13 (+1)16 (+3)
Skills History +5, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Sylvan, Abyssal, Halfling
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp. Moss agate (15 gp). Tourmaline (80 gp). 1 Minor magic item.


Social Check DCs


Fenriz Fright, Male Tiefling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His white hair is matted, messy, and big. He has several tiny ruby earrings on each ear.

Personality: He is irascible and easily irritated. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born in the west to a Painter, Fenriz learned a great deal about his father's area of expertise. He worked as a nervous Painter and found it very stressful. He struck the Painter job and began his own company from there.

Motivation: He has money and likes to spend it; and he's repulsed by the pc

Flaws: Ugly, Antagonistic, Hedonist. Bonds: Rich, Job. Occupation: Painter

Voice: Jamaican accent

Attributes [hide]

Fenriz Fright, Male Tiefling Druid 3
Medium (5'2") Tiefling, Lawful Good (CR 3)
Armor Class 11
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 18 (+4)12 (+1) 14 (+2)13 (+1)
Skills Acrobatics +3, Insight +4
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 300 gp. 1 Hourglass.


Social Check DCs

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