Bharash Wystongjiir, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears pastel robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a scythe, but if one is not available he will default to his sickle. His gold crest is greasy and uncared for. His eyes are gold and catlike.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Born in a small village he learned the ways of the warrior from his mother. A gypsy cursed him at a young age, leading to his ugly appearance. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Nothing but the best is good enough for him; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Impeccable, Fighting. Flaws: Ugly, Shy. Occupation: Apothecary
Voice: Pirate accent
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 46 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 16 (+3) | 17 (+3) | 11 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 2d6+4, Ranged +6 / 2d6+3, Grapple +4
Possessions: 900 gp. 1 Minor magic item.
Mreksh Sumnarghthrysh, Male Dragonborn [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His rusty crest is braided into rings. This gold eyed southerner is not easily forgotten.
Personality: He is overprotective of those who hire his services. Flattery will make him almost putty in your hands.
History: Mreksh was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He left for the south, certain he would find work there.
Motivation: To protect his home; and to unite with his sister
Ideals: Gifted. Flaws: Selfish. Bonds: Immigrant, Guardian, Poor. Occupation: Barber
Voice: Russian accent
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Neutral (CR 11)
Armor Class 12
Hit Points 40 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 9 (-1) | 10 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 4 | 4 | 3 | 2 |
Possessions: 800 gp. Black pearl (600 gp). Violet garnet (600 gp). Chalcedony (40 gp). Golden yellow topaz (600 gp). Alexandrite (600 gp). Star ruby (1600 gp). Blue quartz (5 gp). Jasper (40 gp). Red-brown spinel (40 gp). Rhodochrosite (5 gp).
Cagak Barclay, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. He is bristling with hidden weapons, mostly ceremonial daggers and scythes. He has done his best to style his auburn hair to look like a famous performer. His ears are large.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is afraid of women and trembles around them
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. Recently he has begun working with bootleggers and crooks.
Motivation: He feels that his past leaves him morally obligated to help; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Criminal record, Adventurer. Occupation: Animal Trainer
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'4") Half-Orc, Neutral Evil (CR 6)
Armor Class 12
Hit Points 24 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 12 (+1) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Orc, Dwarven
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 | 3 |
Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Orsik Foamtankard, Male Dwarf [Permalink]
Personal [hide]
Description: He likes to wear green tank tops with grey pants. He carries a battered club and tarnished flail as well. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His otherwise smooth face is marked with small tiny scars.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. Flattery will make him almost putty in your hands.
History: He comes from a rich southern family. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. Since then, he has sought to make the best of life.
Motivation: Seeks redemption; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Fighting, Optimist. Flaws: Selfish. Bonds: Criminal record, Rich. Occupation: Farmer
Voice: Shortens vowels
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 12)
Armor Class 12
Hit Points 81 (12d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 19 (+4) | 11 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
Possessions: 400 pp. Violet garnet (800 gp). Emerald (600 gp). Rhodochrosite (9 gp). Black pearl (800 gp). Blue sapphire (600 gp). Aquamarine (800 gp). Brown-green garnet (50 gp). Sard (60 gp). Amber (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Arumawann Murnig, Male Gnome [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a brown costume with the symbols of luck on his torso. His blonde hair is slicked back into a classic pompadour. He wears crescent spectacles with a black brim.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.
History: Arumawann was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now owns his own business.
Motivation: Balancing his hectic life and new Scribe responsibilities is difficult; and his spouse's relatives view him with great suspicion
Flaws: Cynical. Bonds: Immigrant, Family, Poor, Job. Occupation: Scribe
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (3'2") Gnome, Chaotic Good (CR 4)
Armor Class 13
Hit Points 38 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 13 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Celestial
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 5000 sp. 1 Minor magic item.
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